Player Matchup

Achilles
Achilles
FOAW
Achilles
Level 64
God Stats
1W - 1L
1,678 SR
Queue Stats
31W - 46L
1,410 Elo+
Party 2
Da Ji
Da Ji
kangaroozac
Da Ji
Level 43
God Stats
2W - 2L
1,588 SR
Queue Stats
33W - 50L
1,400 Elo+
Party 2
Chang'e
Chang'e
makaani
Chang'e
Level 65
God Stats
2W - 5L
1,365 SR
Queue Stats
29W - 44L
1,400 Elo+
Party 2
Team Averages
Level 57
1,544 SR
1,403 Elo+

VS

Team Averages
Level 86
1,555 SR
1,454 Elo+
Nox
Nox
Blackmamba44z
Nox
Level 129
God Stats
6W - 6L
1,387 SR
Queue Stats
96W - 96L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
GoldWorks18
Danzaburou
Level 62
God Stats
5W - 3L
1,587 SR
Queue Stats
98W - 94L
1,479 Elo+
Party 1
Cerberus
Cerberus
JeanieBeanie702
Cerberus
Level 68
God Stats
7W - 4L
1,690 SR
Queue Stats
45W - 40L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FOAW
Achilles
11
1 / 5 / 2
8,022
573
4,196
16,379
13,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

10
2 / 7 / 1
7,962
569
5,348
12,547
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
makaani
Chang'e
10
0 / 9 / 3
7,688
549
4,616
12,014
3,420
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 12
10,998
786
15,432
5,953
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
GoldWorks18
Danzaburou
13
11 / 2 / 9
11,541
824
15,354
11,236
4,032
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
12
2 / 1 / 16
9,633
688
3,653
8,688
6,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
58
3
Kills
21
21
Deaths
3
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
8
0
12
14
L
Achilles
FOAW
Achilles
1
5
2
0.4
W
Danzaburou
GoldWorks18
Danzaburou
11
2
9
7.75
W
Cerberus
2
1
16
10
L
2
7
1
0.36
L
Chang'e
makaani
Chang'e
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,160
Damage
34,439
40,940
Taken
25,877
21,574
Mitigated
12,438
5,969
Healing
10,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,432
458
0
980
5,953
2,389
1,027
1,153
4,675
56,937
0
L
Achilles
FOAW
Achilles
4,196
1,093
0
599
16,379
13,921
0
6,735
9,127
0
13,780
W
Danzaburou
GoldWorks18
Danzaburou
15,354
7,194
0
6,194
11,236
4,032
867
2,335
8,826
0
39,297
W
Cerberus
3,653
357
1,307
1,716
8,688
6,017
705
1,196
7,342
23,004
0
L
5,348
1,073
395
1,121
12,547
4,233
0
5,182
7,113
0
19,413
L
Chang'e
makaani
Chang'e
4,616
37
1,830
2,024
12,014
3,420
0
6,244
5,432
27,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,672
Gold Earned
32,172
82
Minions Killed
163
0
Camps Cleared
0
627,701
Distance Traveled
774,725
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,998
786
94
7
0
241,246
5
L
Achilles
8,022
573
13
1
0
234,854
1
W
Danzaburou
11,541
824
39
3
0
256,304
2
W
Cerberus
9,633
688
30
2
0
277,175
0
L
Da Ji
7,962
569
27
2
0
205,449
3
L
Chang'e
7,688
549
42
3
0
187,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role