Player Matchup

Kuzenbo
Kuzenbo
NerimPlays
Kuzenbo
Level 127
God Stats
1W - 1L
1,760 SR
Queue Stats
48W - 53L
1,507 Elo+
Party 2
Skadi
Skadi
REEVESthesymp
Skadi
Level 69
God Stats
0W - 1L
1,497 SR
Queue Stats
17W - 29L
1,244 Elo+
Party 2
Baba Yaga
Baba Yaga
Safiure
Baba Yaga
Level 108
God Stats
1W - 3L
1,170 SR
Queue Stats
106W - 82L
1,514 Elo+
Party 2
Cthulhu
Cthulhu
SirUmbreon
Cthulhu
Level 129
God Stats
6W - 4L
1,258 SR
Queue Stats
354W - 282L
1,522 Elo+
Party 2
Olorun
Olorun
Wolxaris
Olorun
Level 122
God Stats
6W - 7L
1,842 SR
Queue Stats
432W - 345L
1,526 Elo+
Party 2
Team Averages
Level 111
1,505 SR
1,463 Elo+

VS

Team Averages
Level 118
1,494 SR
1,441 Elo+
Zhong Kui
Zhong Kui
Achilles1243
Zhong Kui
Level 145
God Stats
6W - 4L
1,500 SR
Queue Stats
129W - 152L
1,382 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ChronicDeer8389
Kumbhakarna
Level 103
God Stats
4W - 2L
1,471 SR
Queue Stats
254W - 262L
1,506 Elo+
Solo
Ne Zha
Ne Zha
Nahuelito32
Ne Zha
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 57L
1,320 Elo+
Party 3
Skadi
Skadi
oGR1MxREAPERo
Skadi
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 64L
1,500 Elo+
Party 1
Ganesha
Ganesha
xRover02
Ganesha
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
NerimPlays
Kuzenbo
16
2 / 7 / 6
10,165
726
9,486
22,515
32,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
1 / 12 / 3
8,546
610
9,454
19,575
7,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
Safiure
Baba Yaga
17
2 / 5 / 7
10,594
757
23,029
12,993
6,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
SirUmbreon
Cthulhu
17
4 / 5 / 6
10,247
732
24,515
31,318
34,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Wolxaris
Olorun
18
3 / 4 / 4
10,346
739
13,463
22,217
14,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Achilles1243
Zhong Kui
20
10 / 4 / 18
12,088
863
31,470
24,199
21,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
ChronicDeer8389
Kumbhakarna
19
6 / 3 / 19
11,746
839
11,296
21,426
31,157
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
18
7 / 2 / 14
10,869
776
16,556
18,913
14,817
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
10 / 2 / 13
11,838
846
25,630
12,947
7,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
xRover02
Ganesha
18
0 / 2 / 27
11,063
790
13,522
18,215
25,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
124
12
Kills
33
33
Deaths
13
26
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Achilles1243
Zhong Kui
10
4
18
4.75
W
Kumbhakarna
ChronicDeer8389
Kumbhakarna
6
3
19
5.17
W
Ne Zha
7
2
14
7
L
Kuzenbo
NerimPlays
Kuzenbo
2
7
6
0.71
L
1
12
3
0.21
L
Baba Yaga
Safiure
Baba Yaga
2
5
7
1.1
L
Cthulhu
SirUmbreon
Cthulhu
4
5
6
1.4
L
Olorun
Wolxaris
Olorun
3
4
4
1.25
W
10
2
13
8.25
W
Ganesha
xRover02
Ganesha
0
2
27
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,947
Damage
98,474
108,618
Taken
95,700
95,858
Mitigated
100,242
36,506
Healing
46,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Achilles1243
Zhong Kui
31,470
1,964
4,906
12,303
24,199
21,554
1,307
17,303
6,610
52,313
0
W
Kumbhakarna
ChronicDeer8389
Kumbhakarna
11,296
925
2,379
2,375
21,426
31,157
470
15,532
5,682
28,109
0
W
Ne Zha
16,556
3,624
3,906
6,744
18,913
14,817
383
12,344
6,371
0
32,118
L
Kuzenbo
NerimPlays
Kuzenbo
9,486
3,336
1,677
2,078
22,515
32,697
243
9,940
12,575
12,119
0
L
9,454
3,318
313
1,398
19,575
7,376
0
11,165
8,410
0
14,979
L
Baba Yaga
Safiure
Baba Yaga
23,029
380
1,137
3,370
12,993
6,715
696
7,361
5,632
37,445
0
L
Cthulhu
SirUmbreon
Cthulhu
24,515
2,169
2,738
7,630
31,318
34,904
192
12,577
18,741
36,565
0
L
Olorun
Wolxaris
Olorun
13,463
5,040
7,037
9,128
22,217
14,166
719
15,245
6,972
33,260
0
W
25,630
12,964
3,209
2,614
12,947
7,110
1,201
11,023
1,732
0
40,073
W
Ganesha
xRover02
Ganesha
13,522
799
3,341
4,548
18,215
25,604
235
13,027
4,812
23,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,898
Gold Earned
57,604
141
Minions Killed
172
0
Camps Cleared
0
1,159,915
Distance Traveled
1,349,717
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,088
863
64
5
0
268,317
1
W
Kumbhakarna
11,746
839
36
3
0
263,102
3
W
Ne Zha
10,869
776
23
2
0
305,630
1
L
Kuzenbo
10,165
726
3
0
0
223,180
1
L
Skadi
8,546
610
12
1
0
197,202
0
L
Baba Yaga
10,594
757
48
3
0
243,938
3
L
Cthulhu
10,247
732
32
2
0
265,196
0
L
Olorun
10,346
739
46
3
0
230,399
0
W
Skadi
11,838
846
49
4
0
247,026
1
W
Ganesha
11,063
790
0
0
0
265,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role