Player Matchup

Ares
Ares
JCamiloCRojas
Ares
Level 7
God Stats
2W - 5L
1,442 SR
Queue Stats
13W - 13L
1,463 Elo+
Party 1
Ymir
Ymir
MoonBeamEve
Ymir
Level 8
God Stats
19W - 20L
1,491 SR
Queue Stats
30W - 39L
1,388 Elo+
Party 3
Olorun
Olorun
andred9314
Olorun
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 164L
1,446 Elo+
Party 1
Serqet
Serqet
euphotix
Serqet
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,506 Elo+
Party 3
Rama
Rama
juanma4323
Rama
Level 18
God Stats
54W - 30L
1,670 SR
Queue Stats
118W - 90L
1,624 Elo+
Party 1
Team Averages
Level 53
1,520 SR
1,486 Elo+

VS

Team Averages
Level 22
1,509 SR
1,649 Elo+
Discordia
Discordia
Lujiggy
Discordia
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,740 Elo+
Party 2
Sylvanus
Sylvanus
Meatymyths
Sylvanus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
223W - 157L
1,665 Elo+
Party 2
Jormungandr
Jormungandr
TheWorldEnder9
Jormungandr
Level 24
God Stats
4W - 3L
1,607 SR
Queue Stats
295W - 231L
1,634 Elo+
Party 2
Medusa
Medusa
TinyKitty15
Medusa
Level 29
God Stats
109W - 114L
1,363 SR
Queue Stats
160W - 187L
1,500 Elo+
Solo
Nemesis
Nemesis
ViciousStinkBug
Nemesis
Level 13
God Stats
5W - 2L
1,573 SR
Queue Stats
21W - 9L
1,708 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 7
11,280
940
4,881
24,887
20,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

17
1 / 9 / 6
10,755
896
7,151
26,631
23,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
andred9314
Olorun
18
1 / 7 / 10
11,687
974
7,449
20,045
7,826
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
euphotix
Serqet
17
5 / 14 / 5
11,477
956
12,180
27,021
9,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
8 / 3 / 6
13,075
1,090
24,140
22,387
8,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Lujiggy
Discordia
19
9 / 0 / 13
12,421
1,035
29,178
4,896
1,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Meatymyths
Sylvanus
20
5 / 4 / 31
12,964
1,080
23,139
21,422
11,686
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
TheWorldEnder9
Jormungandr
19
2 / 1 / 29
12,069
1,006
5,914
11,448
11,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
19
10 / 10 / 19
13,024
1,085
29,618
18,165
9,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
14 / 0 / 21
15,211
1,268
24,769
8,395
4,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
153
15
Kills
40
40
Deaths
15
34
Assists
113
Player
Kills
Deaths
Assists
KDA
L
0
7
7
0.5
W
Discordia
Lujiggy
Discordia
9
0
13
15.5
W
Sylvanus
Meatymyths
Sylvanus
5
4
31
5.13
L
1
9
6
0.44
W
Jormungandr
TheWorldEnder9
Jormungandr
2
1
29
16.5
W
Medusa
10
10
19
1.95
W
14
0
21
24.5
L
Olorun
andred9314
Olorun
1
7
10
0.86
L
Serqet
euphotix
Serqet
5
14
5
0.54
L
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,801
Damage
112,618
120,971
Taken
64,326
70,776
Mitigated
38,559
3,291
Healing
20,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,881
500
0
931
24,887
20,340
0
12,937
11,775
12,783
0
W
Discordia
Lujiggy
Discordia
29,178
1,224
0
609
4,896
1,761
0
1,621
2,431
51,468
0
W
Sylvanus
Meatymyths
Sylvanus
23,139
9,400
2,101
10,826
21,422
11,686
0
6,427
14,730
40,958
0
L
7,151
530
0
0
26,631
23,743
0
8,583
17,956
18,741
0
W
Jormungandr
TheWorldEnder9
Jormungandr
5,914
1,503
0
410
11,448
11,019
0
3,578
7,207
24,506
0
W
Medusa
29,618
20,788
0
2,659
18,165
9,642
0
5,265
12,561
0
51,806
W
24,769
11,157
0
4,037
8,395
4,451
0
2,322
5,927
0
43,248
L
Olorun
andred9314
Olorun
7,449
4,321
227
2,044
20,045
7,826
0
12,945
6,975
36,045
0
L
Serqet
euphotix
Serqet
12,180
1,750
0
89
27,021
9,995
0
12,982
13,964
0
16,735
L
24,140
19,514
0
0
22,387
8,872
0
10,296
12,070
0
49,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,274
Gold Earned
65,689
209
Minions Killed
226
4
Camps Cleared
9
958,620
Distance Traveled
1,136,168
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,280
940
21
2
0
210,905
0
W
Discordia
12,421
1,035
41
3
0
196,955
1
W
Sylvanus
12,964
1,080
50
4
2
202,231
0
L
Ymir
10,755
896
29
2
1
141,569
0
W
Jormungandr
12,069
1,006
31
3
2
246,004
0
W
Medusa
13,024
1,085
58
5
1
197,271
0
W
Nemesis
15,211
1,268
46
4
4
293,707
0
L
Olorun
11,687
974
75
6
2
190,916
0
L
Serqet
11,477
956
20
2
0
211,747
0
L
Rama
13,075
1,090
64
5
1
203,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role