Player Matchup

Merlin
Merlin
BrockSamson1717
Merlin
Level 28
God Stats
13W - 14L
1,879 SR
Queue Stats
129W - 147L
1,487 Elo+
Solo
Kali
Kali
Crowleycld__
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,323 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Fahdyam-
Cu Chulainn
Level 25
God Stats
17W - 10L
1,711 SR
Queue Stats
65W - 57L
1,503 Elo+
Solo
Yemoja
Yemoja
Lays-LightSalt
Yemoja
Level 27
God Stats
7W - 9L
1,425 SR
Queue Stats
14W - 26L
1,364 Elo+
Party 1
Skadi
Skadi
Pepeez
Skadi
Level 13
God Stats
4W - 6L
1,511 SR
Queue Stats
16W - 16L
1,483 Elo+
Solo
Team Averages
Level 24
1,605 SR
1,432 Elo+

VS

Team Averages
Level 29
1,540 SR
1,511 Elo+
Ymir
Ymir
DrDelirious12
Ymir
Level 20
God Stats
4W - 2L
1,500 SR
Queue Stats
28W - 18L
1,500 Elo+
Party 2
Neith
Neith
DrHooper22
Neith
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 19L
1,500 Elo+
Party 2
Nemesis
Nemesis
Ironanchor2552
Nemesis
Level 23
God Stats
14W - 10L
1,512 SR
Queue Stats
439W - 401L
1,510 Elo+
Solo
Bellona
Bellona
MysticCripple
Bellona
Level 11
God Stats
8W - 2L
1,686 SR
Queue Stats
21W - 11L
1,570 Elo+
Party 2
Kukulkan
Kukulkan
Yefonse
Kukulkan
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 191L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
4,470
447
1,635
5,223
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
1 / 3 / 1
4,991
499
1,277
4,433
1,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Fahdyam-
Cu Chulainn
9
0 / 3 / 0
5,119
512
3,497
6,070
3,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 5 / 0
4,574
457
1,789
5,712
2,733
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Skadi
Pepeez
Skadi
5
0 / 5 / 0
3,945
395
1,335
4,980
1,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 1 / 4
6,326
633
5,211
4,962
2,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
9
5 / 0 / 7
6,209
621
3,495
4,708
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
4 / 1 / 2
6,066
607
1,623
3,370
1,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
11
2 / 1 / 1
6,345
635
3,584
6,270
5,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Yefonse
Kukulkan
12
2 / 0 / 3
6,622
662
3,136
3,256
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
3
Kills
20
20
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
1
3
1
0.5
W
7
1
4
9
W
Neith
5
0
7
8.5
L
Cu Chulainn
Fahdyam-
Cu Chulainn
0
3
0
0
W
4
1
2
5
L
1
5
0
0.2
W
Bellona
2
1
1
2.5
L
Skadi
Pepeez
Skadi
0
5
0
0
W
Kukulkan
Yefonse
Kukulkan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,533
Damage
17,049
26,418
Taken
22,566
10,692
Mitigated
12,100
4,370
Healing
7,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,635
47
0
776
5,223
1,573
0
2,616
2,397
17,913
0
L
1,277
661
0
292
4,433
1,162
0
1,510
2,891
0
8,508
W
5,211
1,492
216
1,901
4,962
2,070
254
681
4,281
22,567
0
W
Neith
3,495
1,817
0
3,011
4,708
1,279
1,450
996
3,712
0
17,598
L
Cu Chulainn
Fahdyam-
Cu Chulainn
3,497
956
0
1,033
6,070
3,991
0
0
6,070
116
26,515
W
1,623
532
0
276
3,370
1,974
0
182
3,188
0
23,098
L
1,789
457
789
1,314
5,712
2,733
0
2,065
3,647
7,269
0
W
Bellona
3,584
521
0
1,994
6,270
5,567
1,612
109
6,161
0
28,395
L
Skadi
Pepeez
Skadi
1,335
607
0
166
4,980
1,233
0
1,914
3,066
0
11,621
W
Kukulkan
Yefonse
Kukulkan
3,136
324
0
500
3,256
1,210
136
1,536
1,720
38,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,099
Gold Earned
31,568
147
Minions Killed
267
0
Camps Cleared
0
739,686
Distance Traveled
886,642
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,470
447
34
3
0
144,057
2
L
Kali
4,991
499
20
2
0
165,975
0
W
Ymir
6,326
633
36
4
0
171,720
1
W
Neith
6,209
621
33
3
0
148,107
0
L
Cu Chulainn
5,119
512
59
6
0
139,680
0
W
Nemesis
6,066
607
50
5
0
211,538
3
L
Yemoja
4,574
457
13
1
0
140,679
1
W
Bellona
6,345
635
68
7
0
186,278
3
L
Skadi
3,945
395
21
2
0
149,295
2
W
Kukulkan
6,622
662
80
8
0
168,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role