Player Matchup

Sobek
Sobek
BannerCentaur63
Sobek
Level 17
God Stats
4W - 10L
1,180 SR
Queue Stats
31W - 34L
1,366 Elo+
Party 2
Bellona
Bellona
Irfquake23
Bellona
Level 9
God Stats
1W - 0L
1,710 SR
Queue Stats
23W - 18L
1,369 Elo+
Party 2
Nemesis
Nemesis
Prysmic SOS
Nemesis
Level 26
God Stats
10W - 10L
1,315 SR
Queue Stats
230W - 218L
1,490 Elo+
Solo
Sol
Sol
SCLP65
Sol
Level 11
God Stats
24W - 15L
1,438 SR
Queue Stats
31W - 36L
1,201 Elo+
Party 2
Artemis
Artemis
toast to that
Artemis
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,466 Elo+
Party 2
Team Averages
Level 15
1,428 SR
1,378 Elo+

VS

Team Averages
Level 15
1,478 SR
1,337 Elo+
Kukulkan
Kukulkan
FrederickLMD
Kukulkan
Level 29
God Stats
4W - 4L
1,441 SR
Queue Stats
27W - 23L
1,471 Elo+
Solo
Mulan
Mulan
dark_seventwo
Mulan
Level 14
God Stats
5W - 7L
1,482 SR
Queue Stats
26W - 37L
1,346 Elo+
Party 1
Heimdallr
Heimdallr
jake5282
Heimdallr
Level 8
God Stats
21W - 25L
1,549 SR
Queue Stats
29W - 43L
1,181 Elo+
Party 1
Athena
Athena
jewfrodave
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,375 Elo+
Party 1
Ravana
Ravana
luit__froops
Ravana
Level 15
God Stats
2W - 8L
1,418 SR
Queue Stats
36W - 47L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
6,568
505
2,161
7,788
4,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Irfquake23
Bellona
10
1 / 1 / 4
6,252
481
3,724
8,215
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Prysmic SOS
Nemesis
14
2 / 0 / 1
7,779
598
1,869
6,055
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
SCLP65
Sol
13
5 / 1 / 3
7,479
575
9,483
9,512
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
10
4 / 1 / 3
6,518
501
8,553
6,045
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FrederickLMD
Kukulkan
11
2 / 4 / 1
6,645
511
6,043
10,248
4,951
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 1 / 0
5,910
455
1,661
3,300
2,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
jake5282
Heimdallr
8
0 / 3 / 0
5,106
393
3,175
7,405
2,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Athena
jewfrodave
Athena
8
0 / 4 / 1
5,282
406
2,613
8,505
4,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
8
0 / 2 / 2
5,458
420
2,755
7,456
2,364
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
3
3
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Kukulkan
FrederickLMD
Kukulkan
2
4
1
0.63
W
Bellona
Irfquake23
Bellona
1
1
4
3
W
Nemesis
Prysmic SOS
Nemesis
2
0
1
2.5
W
Sol
SCLP65
Sol
5
1
3
6.5
L
1
1
0
1
L
Heimdallr
jake5282
Heimdallr
0
3
0
0
L
Athena
jewfrodave
Athena
0
4
1
0.13
L
Ravana
0
2
2
0.5
W
Artemis
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,790
Damage
16,247
37,615
Taken
36,914
16,046
Mitigated
15,585
16,382
Healing
9,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,161
105
0
2,349
7,788
4,362
284
1,196
6,592
18,306
0
L
Kukulkan
FrederickLMD
Kukulkan
6,043
1,556
414
3,411
10,248
4,951
66
4,824
5,424
39,816
0
W
Bellona
Irfquake23
Bellona
3,724
1,649
0
2,050
8,215
4,200
0
2,531
5,684
87
22,753
W
Nemesis
Prysmic SOS
Nemesis
1,869
714
0
3,403
6,055
2,705
397
200
5,855
0
45,164
W
Sol
SCLP65
Sol
9,483
2,691
0
5,629
9,512
3,016
1,364
3,889
5,623
39,658
0
L
1,661
143
0
292
3,300
2,080
88
1,060
2,240
0
15,927
L
Heimdallr
jake5282
Heimdallr
3,175
1,956
0
1,934
7,405
2,178
13
1,136
6,269
0
21,717
L
Athena
jewfrodave
Athena
2,613
1,183
0
946
8,505
4,012
0
2,490
6,015
7,568
0
L
Ravana
2,755
683
0
2,300
7,456
2,364
0
2,162
5,294
0
26,553
W
Artemis
8,553
3,806
0
2,951
6,045
1,763
1,382
840
5,205
0
24,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,596
Gold Earned
28,401
297
Minions Killed
220
0
Camps Cleared
0
1,216,221
Distance Traveled
1,138,777
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,568
505
38
3
0
254,173
0
L
Kukulkan
6,645
511
77
6
0
195,884
1
W
Bellona
6,252
481
38
3
0
248,028
3
W
Nemesis
7,779
598
107
8
0
245,976
2
W
Sol
7,479
575
83
6
0
252,981
0
L
Mulan
5,910
455
45
3
0
239,927
0
L
Heimdallr
5,106
393
35
3
0
216,648
0
L
Athena
5,282
406
15
1
0
258,940
4
L
Ravana
5,458
420
48
4
0
227,378
0
W
Artemis
6,518
501
31
2
0
215,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role