Player Matchup

Fenrir
Fenrir
BinaryBundit
Fenrir
Level 117
God Stats
10W - 7L
1,826 SR
Queue Stats
129W - 85L
1,676 Elo+
Party 2
Nu Wa
Nu Wa
Rynkang
Nu Wa
Level 132
God Stats
9W - 5L
1,709 SR
Queue Stats
59W - 36L
1,745 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Syfi
Tsukuyomi
Level 159
God Stats
10W - 9L
1,699 SR
Queue Stats
342W - 319L
1,628 Elo+
Party 1
He Bo
He Bo
UltiG
He Bo
Level 157
God Stats
2W - 1L
1,355 SR
Queue Stats
387W - 244L
1,733 Elo+
Party 2
Chiron
Chiron
UnforeseenGhost
Chiron
Level 155
God Stats
3W - 5L
1,500 SR
Queue Stats
227W - 222L
1,606 Elo+
Party 1
Team Averages
Level 144
1,618 SR
1,678 Elo+

VS

Team Averages
Level 129
1,445 SR
1,618 Elo+
Scylla
Scylla
ALG_Sefyu
Scylla
Level 159
God Stats
13W - 18L
1,544 SR
Queue Stats
216W - 185L
1,621 Elo+
Party 3
Geb
Geb
J3ssica
Geb
Level 157
God Stats
4W - 13L
1,393 SR
Queue Stats
407W - 384L
1,659 Elo+
Solo
Thanatos
Thanatos
Kralilu
Thanatos
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Toasty28
Ares
Level 152
God Stats
1W - 2L
1,450 SR
Queue Stats
42W - 40L
1,672 Elo+
Party 4
Neith
Neith
lololool
Neith
Level 117
God Stats
12W - 14L
1,337 SR
Queue Stats
87W - 90L
1,639 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
7
1 / 2 / 2
4,849
485
2,085
5,527
1,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
Rynkang
Nu Wa
10
1 / 0 / 3
5,588
559
3,590
2,382
699
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Syfi
Tsukuyomi
11
3 / 1 / 2
6,073
607
2,492
5,203
1,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
UltiG
He Bo
11
5 / 0 / 1
6,703
670
4,877
3,865
1,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 0 / 1
6,266
627
6,286
5,464
1,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ALG_Sefyu
Scylla
10
1 / 1 / 0
5,582
558
1,245
3,120
751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
6
1 / 3 / 2
4,578
458
2,817
7,575
2,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Kralilu
Thanatos
9
0 / 1 / 1
5,057
506
1,937
5,598
1,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
9
0 / 5 / 0
4,723
472
1,417
6,254
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
lololool
Neith
8
1 / 4 / 0
4,900
490
4,162
7,424
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
14
Kills
3
3
Deaths
14
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
ALG_Sefyu
Scylla
1
1
0
1
W
Fenrir
1
2
2
1
L
Geb
1
3
2
0.67
L
Thanatos
Kralilu
Thanatos
0
1
1
0.5
W
Nu Wa
Rynkang
Nu Wa
1
0
3
2.5
W
Tsukuyomi
Syfi
Tsukuyomi
3
1
2
4
L
Ares
0
5
0
0
W
He Bo
UltiG
He Bo
5
0
1
5.5
W
4
0
1
4.5
L
Neith
lololool
Neith
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,330
Damage
11,578
22,441
Taken
29,971
6,971
Mitigated
8,981
12,062
Healing
12,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ALG_Sefyu
Scylla
1,245
205
0
1,375
3,120
751
0
611
2,403
38,028
0
W
Fenrir
2,085
782
0
2,401
5,527
1,753
0
1,479
4,048
0
8,540
L
Geb
2,817
806
0
2,646
7,575
2,735
0
1,466
5,993
9,376
0
L
Thanatos
Kralilu
Thanatos
1,937
685
0
5,413
5,598
1,604
0
850
4,658
0
25,462
W
Nu Wa
Rynkang
Nu Wa
3,590
775
0
785
2,382
699
0
874
1,508
34,155
0
W
Tsukuyomi
Syfi
Tsukuyomi
2,492
632
0
2,872
5,203
1,629
0
399
4,804
0
32,442
L
Ares
1,417
0
0
580
6,254
2,187
0
4,214
1,731
18,684
0
W
He Bo
UltiG
He Bo
4,877
384
0
1,948
3,865
1,465
36
1,205
2,448
33,514
0
W
6,286
3,452
397
3,659
5,464
1,425
0
1,310
4,154
0
35,715
L
Neith
lololool
Neith
4,162
2,007
0
2,136
7,424
1,704
0
657
6,719
0
23,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,479
Gold Earned
24,840
313
Minions Killed
240
0
Camps Cleared
0
987,466
Distance Traveled
916,483
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,582
558
68
7
0
173,931
4
W
Fenrir
4,849
485
12
1
0
213,629
2
L
Geb
4,578
458
11
1
0
195,563
5
L
Thanatos
5,057
506
70
7
0
189,900
4
W
Nu Wa
5,588
559
77
8
0
197,174
2
W
Tsukuyomi
6,073
607
75
8
0
208,642
3
L
Ares
4,723
472
34
3
0
192,997
1
W
He Bo
6,703
670
75
8
0
170,924
1
W
Chiron
6,266
627
74
7
0
197,097
1
L
Neith
4,900
490
57
6
0
164,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role