Player Matchup

Arachne
Arachne
Celine_Port35
Arachne
Level 8
God Stats
2W - 4L
1,362 SR
Queue Stats
27W - 30L
1,216 Elo+
Party 1
Cthulhu
Cthulhu
Ridley014
Cthulhu
Level 13
God Stats
4W - 3L
1,487 SR
Queue Stats
78W - 79L
1,121 Elo+
Party 1
Nemesis
Nemesis
lonely-mizuki
Nemesis
Level 17
God Stats
2W - 2L
1,487 SR
Queue Stats
17W - 16L
1,216 Elo+
Party 1
Team Averages
Level 13
1,445 SR
1,184 Elo+

VS

Team Averages
Level 44
1,409 SR
1,339 Elo+
Skadi
Skadi
MiroticRaven
Skadi
Level 22
God Stats
22W - 21L
1,609 SR
Queue Stats
72W - 84L
1,363 Elo+
Party 2
Hel
Hel
WalkerD
Hel
Level 43
God Stats
2W - 7L
1,117 SR
Queue Stats
60W - 80L
1,244 Elo+
Party 2
Ravana
Ravana
fanaticalBRO_XD
Ravana
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 52L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
3 / 6 / 7
9,331
667
9,393
11,249
4,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Ridley014
Cthulhu
13
2 / 3 / 7
9,484
677
14,203
12,754
6,861
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
14
7 / 2 / 5
10,509
751
9,507
10,139
5,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 3
9,694
692
11,928
10,865
3,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hel
11
2 / 4 / 6
8,652
618
5,327
12,028
4,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 4 / 7
9,150
654
9,610
14,762
5,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
12
Kills
11
11
Deaths
12
19
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
3
6
7
1.08
L
6
4
3
1.88
W
Cthulhu
Ridley014
Cthulhu
2
3
7
1.83
L
Hel
2
4
6
1.25
L
3
4
7
1.63
W
Nemesis
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,103
Damage
26,865
34,142
Taken
37,655
17,510
Mitigated
13,895
4,787
Healing
15,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
9,393
5,663
0
1,660
11,249
4,815
513
2,364
8,885
0
22,279
L
11,928
5,597
0
750
10,865
3,945
606
4,754
6,111
0
37,945
W
Cthulhu
Ridley014
Cthulhu
14,203
698
782
1,406
12,754
6,861
271
1,812
10,942
49,107
0
L
Hel
5,327
777
3,217
4,745
12,028
4,497
87
5,853
6,175
17,337
0
L
9,610
4,295
675
5,942
14,762
5,453
62
3,604
11,158
0
33,424
W
Nemesis
9,507
3,960
0
939
10,139
5,834
754
1,205
8,934
0
30,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,324
Gold Earned
27,496
136
Minions Killed
142
0
Camps Cleared
0
699,418
Distance Traveled
715,731
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,331
667
26
2
0
231,962
0
L
Skadi
9,694
692
63
5
0
232,665
0
W
Cthulhu
9,484
677
68
5
0
217,331
2
L
Hel
8,652
618
29
2
0
238,577
1
L
Ravana
9,150
654
50
4
0
244,489
2
W
Nemesis
10,509
751
42
3
0
250,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role