Player Matchup

Raijin
Raijin
About52Geese
Raijin
Level 129
God Stats
1W - 4L
1,296 SR
Queue Stats
220W - 214L
1,428 Elo+
Party 2
Geb
Geb
ITZ UR DAD E
Geb
Level 121
God Stats
3W - 6L
1,426 SR
Queue Stats
714W - 621L
1,551 Elo+
Party 1
Merlin
Merlin
MrBlueRanger
Merlin
Level 154
God Stats
23W - 19L
1,285 SR
Queue Stats
794W - 842L
1,493 Elo+
Solo
Thoth
Thoth
Mr_Stay_Fresh25
Thoth
Level 147
God Stats
1W - 3L
1,303 SR
Queue Stats
111W - 97L
1,463 Elo+
Party 2
Zhong Kui
Zhong Kui
ProfessorHipHop
Zhong Kui
Level 159
God Stats
5W - 2L
1,717 SR
Queue Stats
502W - 471L
1,549 Elo+
Party 1
Team Averages
Level 142
1,405 SR
1,497 Elo+

VS

Team Averages
Level 125
1,550 SR
1,556 Elo+
Geb
Geb
KingPurpleHelmet
Geb
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 88L
1,716 Elo+
Party 3
Artio
Artio
MeZDarkness
Artio
Level 124
God Stats
2W - 2L
1,739 SR
Queue Stats
73W - 65L
1,702 Elo+
Party 3
Hera
Hera
MeZPestilence
Hera
Level 109
God Stats
3W - 0L
1,714 SR
Queue Stats
56W - 47L
1,464 Elo+
Party 3
Chernobog
Chernobog
SodaKidd
Chernobog
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,376 Elo+
Solo
The Morrigan
The Morrigan
ToukaLightning
The Morrigan
Level 140
God Stats
8W - 8L
1,298 SR
Queue Stats
609W - 620L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
2 / 5 / 8
9,297
775
8,357
10,320
4,248
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 5 / 8
9,473
789
2,783
14,722
14,450
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
15
2 / 4 / 5
8,699
725
10,276
8,631
4,042
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 5 / 6
9,070
756
10,499
9,062
3,802
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
ProfessorHipHop
Zhong Kui
17
6 / 5 / 6
9,608
801
11,112
12,592
9,150
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 10
10,789
899
12,913
13,331
13,443
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 4 / 12
9,582
799
3,085
15,998
20,100
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 3 / 13
9,679
807
12,050
9,924
3,629
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
SodaKidd
Chernobog
18
9 / 2 / 10
11,180
932
15,167
14,756
5,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
ToukaLightning
The Morrigan
13
0 / 4 / 11
8,450
704
5,974
7,164
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
80
17
Kills
24
24
Deaths
17
33
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Raijin
2
5
8
1.2
L
4
5
8
1.6
W
10
4
10
3.75
W
2
4
12
2
W
3
3
13
3.17
L
Merlin
2
4
5
1.13
L
3
5
6
1.2
L
Zhong Kui
ProfessorHipHop
Zhong Kui
6
5
6
1.8
W
Chernobog
SodaKidd
Chernobog
9
2
10
7
W
The Morrigan
ToukaLightning
The Morrigan
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,027
Damage
49,189
55,327
Taken
61,173
35,692
Mitigated
45,216
15,344
Healing
27,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
8,357
331
866
2,445
10,320
4,248
0
6,473
3,847
18,852
0
L
2,783
257
983
1,949
14,722
14,450
0
8,949
5,773
7,669
0
W
12,913
1,232
1,998
2,809
13,331
13,443
312
8,755
4,576
25,983
0
W
3,085
209
4,658
4,077
15,998
20,100
292
8,191
7,807
11,410
0
W
12,050
3,087
2,883
2,834
9,924
3,629
1,550
8,315
1,609
27,629
0
L
Merlin
10,276
447
1,686
1,465
8,631
4,042
0
6,529
2,102
29,102
0
L
10,499
65
639
590
9,062
3,802
0
5,997
3,065
28,936
0
L
Zhong Kui
ProfessorHipHop
Zhong Kui
11,112
770
727
3,994
12,592
9,150
0
7,270
5,322
26,663
0
W
Chernobog
SodaKidd
Chernobog
15,167
7,745
877
5,639
14,756
5,366
2,386
12,110
2,646
0
35,862
W
The Morrigan
ToukaLightning
The Morrigan
5,974
875
1,324
620
7,164
2,678
249
5,656
1,508
14,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,147
Gold Earned
49,680
135
Minions Killed
133
0
Camps Cleared
0
940,500
Distance Traveled
1,052,434
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,297
775
23
2
0
168,649
1
L
Geb
9,473
789
2
0
0
178,758
0
W
Geb
10,789
899
15
1
0
228,536
0
W
Artio
9,582
799
22
2
0
192,702
0
W
Hera
9,679
807
31
3
0
228,187
0
L
Merlin
8,699
725
30
3
0
197,211
0
L
Thoth
9,070
756
54
5
0
214,135
0
L
Zhong Kui
9,608
801
26
2
0
181,747
1
W
Chernobog
11,180
932
43
4
0
235,456
0
W
The Morrigan
8,450
704
22
2
0
167,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role