Player Matchup

King Arthur
King Arthur
HIRKACI
King Arthur
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 14L
1,720 Elo+
Solo
Baron Samedi
Baron Samedi
JAREK60
Baron Samedi
Level 11
God Stats
3W - 3L
1,625 SR
Queue Stats
32W - 35L
1,418 Elo+
Solo
Kukulkan
Kukulkan
Reestra
Kukulkan
Level 27
God Stats
4W - 2L
1,838 SR
Queue Stats
9W - 7L
1,794 Elo+
Solo
Chang'e
Chang'e
XxmelusxX
Chang'e
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,693 Elo+
Solo
Anhur
Anhur
dragon7391
Anhur
Level 28
God Stats
72W - 73L
1,649 SR
Queue Stats
177W - 193L
1,523 Elo+
Solo
Team Averages
Level 15
1,622 SR
1,629 Elo+

VS

Team Averages
Level 15
1,503 SR
1,504 Elo+
Ah Puch
Ah Puch
Alker0
Ah Puch
Level 6
God Stats
4W - 1L
1,500 SR
Queue Stats
58W - 47L
1,494 Elo+
Solo
Anubis
Anubis
Gelvetik
Anubis
Level 16
God Stats
6W - 5L
1,218 SR
Queue Stats
104W - 95L
1,609 Elo+
Solo
Erlang Shen
Erlang Shen
IvaMihai
Erlang Shen
Level 22
God Stats
1W - 4L
1,500 SR
Queue Stats
23W - 30L
1,392 Elo+
Solo
Serqet
Serqet
KotoHjme
Serqet
Level 13
God Stats
4W - 1L
1,510 SR
Queue Stats
37W - 36L
1,495 Elo+
Solo
Yemoja
Yemoja
Murrrrrka
Yemoja
Level 17
God Stats
4W - 1L
1,786 SR
Queue Stats
33W - 24L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HIRKACI
King Arthur
16
7 / 3 / 5
10,928
1,093
15,405
22,716
20,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
JAREK60
Baron Samedi
15
0 / 3 / 8
8,992
899
7,596
8,198
3,172
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Reestra
Kukulkan
15
4 / 4 / 6
10,389
1,039
20,442
10,011
2,907
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
XxmelusxX
Chang'e
15
2 / 13 / 5
9,234
923
8,667
19,276
5,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
15
0 / 8 / 10
9,158
916
6,930
13,325
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

151

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alker0
Ah Puch
17
3 / 4 / 25
10,597
1,060
11,925
12,251
4,848
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Gelvetik
Anubis
18
16 / 2 / 13
12,716
1,272
27,921
12,721
6,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
IvaMihai
Erlang Shen
17
6 / 3 / 19
10,200
1,020
12,902
16,251
12,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
KotoHjme
Serqet
17
3 / 3 / 23
10,682
1,068
8,876
14,829
13,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
Murrrrrka
Yemoja
17
3 / 1 / 22
10,876
1,088
5,771
8,024
7,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
133
13
Kills
31
31
Deaths
13
34
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Alker0
Ah Puch
3
4
25
3.88
W
Anubis
Gelvetik
Anubis
16
2
13
11.25
L
King Arthur
HIRKACI
King Arthur
7
3
5
3.17
W
Erlang Shen
IvaMihai
Erlang Shen
6
3
19
5.17
L
Baron Samedi
JAREK60
Baron Samedi
0
3
8
1.33
W
Serqet
KotoHjme
Serqet
3
3
23
4.83
W
Yemoja
Murrrrrka
Yemoja
3
1
22
14
L
Kukulkan
Reestra
Kukulkan
4
4
6
1.75
L
Chang'e
XxmelusxX
Chang'e
2
13
5
0.35
L
Anhur
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,040
Damage
67,395
73,526
Taken
64,076
36,857
Mitigated
44,760
9,838
Healing
24,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Alker0
Ah Puch
11,925
2,410
0
666
12,251
4,848
0
8,478
3,648
27,838
0
W
Anubis
Gelvetik
Anubis
27,921
2,005
1,330
5,227
12,721
6,980
0
5,676
6,870
51,988
0
L
King Arthur
HIRKACI
King Arthur
15,405
1,295
0
4,413
22,716
20,999
0
14,469
7,609
125
31,108
W
Erlang Shen
IvaMihai
Erlang Shen
12,902
7,163
0
3,257
16,251
12,022
0
8,929
6,711
457
16,800
L
Baron Samedi
JAREK60
Baron Samedi
7,596
434
1,759
988
8,198
3,172
0
4,634
3,407
20,068
0
W
Serqet
KotoHjme
Serqet
8,876
1,970
0
1,097
14,829
13,405
0
9,363
5,341
0
13,798
W
Yemoja
Murrrrrka
Yemoja
5,771
1,970
10,326
2,910
8,024
7,505
0
4,369
3,555
23,105
0
L
Kukulkan
Reestra
Kukulkan
20,442
1,285
0
0
10,011
2,907
0
5,773
3,954
36,716
0
L
Chang'e
XxmelusxX
Chang'e
8,667
1,916
347
1,180
19,276
5,679
0
13,069
6,157
15,532
0
L
Anhur
6,930
2,422
0
1,151
13,325
4,100
0
8,099
5,004
0
21,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,701
Gold Earned
55,071
171
Minions Killed
144
3
Camps Cleared
5
790,889
Distance Traveled
874,118
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,597
1,060
35
4
1
151,672
0
W
Anubis
12,716
1,272
54
5
2
155,825
0
L
King Arthur
10,928
1,093
36
4
0
212,372
0
W
Erlang Shen
10,200
1,020
11
1
2
197,204
2
L
Baron Samedi
8,992
899
33
3
0
156,574
0
W
Serqet
10,682
1,068
9
1
0
213,676
3
W
Yemoja
10,876
1,088
35
4
0
155,741
0
L
Kukulkan
10,389
1,039
43
4
1
181,794
1
L
Chang'e
9,234
923
20
2
1
116,417
0
L
Anhur
9,158
916
39
4
1
123,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role