Player Matchup

Janus
Janus
Gnarlyy
Janus
Level 16
God Stats
28W - 25L
1,436 SR
Queue Stats
330W - 300L
1,476 Elo+
Solo
Athena
Athena
Niwn
Athena
Level 28
God Stats
1W - 4L
1,600 SR
Queue Stats
55W - 48L
1,723 Elo+
Solo
Geb
Geb
OneShotCarlos
Geb
Level 7
God Stats
1W - 1L
1,774 SR
Queue Stats
4W - 2L
1,520 Elo+
Party 1
Neith
Neith
Onesh0tc4rlos
Neith
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,520 Elo+
Party 1
Bellona
Bellona
mixike1
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,502 Elo+
Solo
Team Averages
Level 24
1,562 SR
1,548 Elo+

VS

Team Averages
Level 31
1,584 SR
1,503 Elo+
Anubis
Anubis
CHANOPAS
Anubis
Level 5
God Stats
29W - 25L
1,374 SR
Queue Stats
321W - 291L
1,357 Elo+
Solo
Tsukuyomi
Tsukuyomi
Cooperthedog2
Tsukuyomi
Level 16
God Stats
9W - 10L
1,592 SR
Queue Stats
15W - 14L
1,552 Elo+
Solo
Anhur
Anhur
Engity
Anhur
Level 17
God Stats
3W - 3L
1,618 SR
Queue Stats
42W - 43L
1,520 Elo+
Solo
Bellona
Bellona
YisusForTheWins
Bellona
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Sobek
Sobek
lFenix115l
Sobek
Level 104
God Stats
1W - 1L
1,836 SR
Queue Stats
30W - 23L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gnarlyy
Janus
10
2 / 4 / 0
5,964
542
2,916
3,749
689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
Niwn
Athena
9
3 / 3 / 0
5,955
541
3,316
10,283
3,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 3 / 3
5,895
536
2,605
7,341
5,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 3 / 3
5,437
494
7,105
5,644
1,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
mixike1
Bellona
9
0 / 3 / 0
5,212
474
1,443
4,711
2,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CHANOPAS
Anubis
12
5 / 3 / 2
7,032
639
4,514
4,525
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Cooperthedog2
Tsukuyomi
11
5 / 1 / 3
6,670
606
4,748
5,932
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
Engity
Anhur
9
1 / 2 / 3
5,512
501
3,712
7,596
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 0 / 0
6,148
559
4,963
4,737
2,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
9
1 / 1 / 5
5,620
511
4,152
7,953
5,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
16
16
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
CHANOPAS
Anubis
5
3
2
2
W
Tsukuyomi
Cooperthedog2
Tsukuyomi
5
1
3
6.5
W
Anhur
Engity
Anhur
1
2
3
1.25
L
Janus
Gnarlyy
Janus
2
4
0
0.5
L
Athena
Niwn
Athena
3
3
0
1
L
1
3
3
0.83
L
1
3
3
0.83
W
4
0
0
4
W
Sobek
1
1
5
3.5
L
Bellona
mixike1
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,385
Damage
22,089
31,728
Taken
30,743
13,739
Mitigated
13,976
4,902
Healing
10,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CHANOPAS
Anubis
4,514
291
0
1,221
4,525
1,926
408
2,428
1,857
34,451
0
W
Tsukuyomi
Cooperthedog2
Tsukuyomi
4,748
2,095
0
1,787
5,932
1,844
129
1,457
4,441
0
36,483
W
Anhur
Engity
Anhur
3,712
2,258
0
3,967
7,596
1,993
0
1,367
6,229
0
24,244
L
Janus
Gnarlyy
Janus
2,916
271
0
140
3,749
689
0
2,038
1,545
28,858
0
L
Athena
Niwn
Athena
3,316
1,529
0
1,520
10,283
3,703
0
1,925
8,141
30,423
0
L
2,605
330
318
1,107
7,341
5,116
0
2,182
5,079
13,099
0
L
7,105
2,968
0
1,539
5,644
1,359
50
1,877
3,725
0
32,993
W
4,963
649
0
374
4,737
2,918
516
824
3,726
0
21,877
W
Sobek
4,152
526
0
3,463
7,953
5,295
0
2,467
5,453
17,030
0
L
Bellona
mixike1
Bellona
1,443
150
0
278
4,711
2,872
170
239
4,247
0
13,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,463
Gold Earned
30,982
238
Minions Killed
270
0
Camps Cleared
0
997,593
Distance Traveled
1,017,366
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,032
639
79
7
0
191,581
1
W
Tsukuyomi
6,670
606
70
6
0
224,866
4
W
Anhur
5,512
501
58
5
0
163,788
2
L
Janus
5,964
542
70
6
0
225,230
4
L
Athena
5,955
541
58
5
0
241,518
0
L
Geb
5,895
536
25
2
0
185,606
0
L
Neith
5,437
494
51
5
0
179,850
0
W
Bellona
6,148
559
47
4
0
221,345
4
W
Sobek
5,620
511
16
1
0
215,786
4
L
Bellona
5,212
474
34
3
0
165,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role