Player Matchup

Nike
Nike
BubbaMelee
Nike
Level 108
God Stats
11W - 15L
1,427 SR
Queue Stats
775W - 769L
1,467 Elo+
Party 1
Apollo
Apollo
Jiroswift
Apollo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Raijin
Raijin
LordLarryH
Raijin
Level 52
God Stats
11W - 14L
1,332 SR
Queue Stats
67W - 98L
1,426 Elo+
Party 1
Serqet
Serqet
NoxShades
Serqet
Level 86
God Stats
27W - 53L
1,220 SR
Queue Stats
677W - 638L
1,482 Elo+
Party 1
Mercury
Mercury
Rocketmann27
Mercury
Level 54
God Stats
1W - 2L
1,290 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 78
1,354 SR
1,475 Elo+

VS

Team Averages
Level 111
1,443 SR
1,453 Elo+
Danzaburou
Danzaburou
MCDONGDADDY
Danzaburou
Level 107
God Stats
7W - 7L
1,504 SR
Queue Stats
55W - 41L
1,303 Elo+
Party 3
Ravana
Ravana
MJbehustlin420
Ravana
Level 132
God Stats
2W - 0L
1,470 SR
Queue Stats
4W - 2L
1,570 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Rymz_666
Cu Chulainn
Level 66
God Stats
6W - 12L
1,455 SR
Queue Stats
305W - 326L
1,476 Elo+
Solo
Fafnir
Fafnir
ThyFridgeRaider
Fafnir
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 12L
1,441 Elo+
Party 4
Izanami
Izanami
WindStormRaptor
Izanami
Level 126
God Stats
3W - 2L
1,285 SR
Queue Stats
19W - 22L
1,475 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 2
10,530
501
12,934
17,732
15,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
Jiroswift
Apollo
14
0 / 3 / 2
8,404
400
4,178
9,815
3,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
LordLarryH
Raijin
13
0 / 7 / 2
8,482
404
10,616
11,617
4,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
NoxShades
Serqet
15
3 / 4 / 4
9,476
451
8,154
16,045
6,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Rocketmann27
Mercury
12
1 / 7 / 3
8,397
400
2,393
15,621
5,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MCDONGDADDY
Danzaburou
18
10 / 2 / 6
12,593
600
13,458
12,150
5,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 2 / 5
13,026
620
9,079
15,364
7,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Rymz_666
Cu Chulainn
17
2 / 3 / 7
11,296
538
8,877
16,516
14,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 2 / 12
11,953
569
5,629
16,918
22,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
8 / 1 / 2
12,486
595
15,468
12,065
5,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
10
Kills
26
26
Deaths
10
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
6
5
2
1.4
L
Apollo
Jiroswift
Apollo
0
3
2
0.33
L
Raijin
LordLarryH
Raijin
0
7
2
0.14
W
Danzaburou
MCDONGDADDY
Danzaburou
10
2
6
6.5
W
4
2
5
3.25
L
Serqet
NoxShades
Serqet
3
4
4
1.25
L
Mercury
Rocketmann27
Mercury
1
7
3
0.36
W
Cu Chulainn
Rymz_666
Cu Chulainn
2
3
7
1.83
W
2
2
12
4
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,275
Damage
52,511
70,830
Taken
73,013
35,565
Mitigated
55,085
10,639
Healing
37,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,934
2,215
0
2,865
17,732
15,960
0
1,430
16,302
977
58,981
L
Apollo
Jiroswift
Apollo
4,178
1,135
0
2,289
9,815
3,891
716
1,154
8,661
0
38,455
L
Raijin
LordLarryH
Raijin
10,616
812
0
750
11,617
4,240
384
1,431
10,186
51,293
0
W
Danzaburou
MCDONGDADDY
Danzaburou
13,458
9,502
0
7,139
12,150
5,326
4,947
4,275
7,351
0
86,992
W
9,079
978
0
7,887
15,364
7,898
834
718
14,055
0
103,712
L
Serqet
NoxShades
Serqet
8,154
1,973
0
3,498
16,045
6,418
778
1,473
14,572
0
41,777
L
Mercury
Rocketmann27
Mercury
2,393
717
0
1,237
15,621
5,056
468
786
14,835
0
19,557
W
Cu Chulainn
Rymz_666
Cu Chulainn
8,877
1,712
0
6,913
16,516
14,552
1,101
2,153
13,896
4,604
52,261
W
5,629
1,511
317
6,694
16,918
22,147
530
3,904
12,742
23,507
0
W
15,468
12,456
0
8,198
12,065
5,162
3,856
2,768
9,075
0
95,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,289
Gold Earned
61,354
382
Minions Killed
573
0
Camps Cleared
0
1,824,217
Distance Traveled
1,978,774
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,530
501
120
6
0
322,151
2
L
Apollo
8,404
400
61
3
0
364,771
6
L
Raijin
8,482
404
85
4
0
356,463
1
W
Danzaburou
12,593
600
126
6
0
369,180
3
W
Ravana
13,026
620
157
7
0
418,854
8
L
Serqet
9,476
451
67
3
0
400,976
1
L
Mercury
8,397
400
49
2
0
379,856
0
W
Cu Chulainn
11,296
538
102
5
0
405,056
4
W
Fafnir
11,953
569
31
1
0
410,059
10
W
Izanami
12,486
595
157
7
0
375,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role