Player Matchup

Janus
Janus
Masters
Chirillo_o
Janus
Masters
Level 134
God Stats
9W - 8L
1,691 SR
Queue Stats
81W - 58L
2,741 MMR
Solo
Sylvanus
Sylvanus
Masters
Dustyuma
Sylvanus
Masters
Level 147
God Stats
7W - 3L
1,931 SR
Queue Stats
286W - 225L
2,421 MMR
Party 1
Nemesis
Nemesis
Diamond I
byVikes
Nemesis
Diamond I
Level 155
God Stats
14W - 8L
1,795 SR
Queue Stats
245W - 167L
2,450 MMR
Party 3
Sol
Sol
Diamond II
iYoltz
Sol
Diamond II
Level 160
God Stats
36W - 25L
1,685 SR
Queue Stats
176W - 156L
2,320 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond III
Šasuké
Sun Wukong
Diamond III
Level 125
God Stats
33W - 26L
1,629 SR
Queue Stats
351W - 275L
2,341 MMR
Party 3
Team Averages
Diamond I
Diamond I
Average Tier
Level 144
1,746 SR
2,455 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 124
1,513 SR
2,054 MMR
Chronos
Chronos
Masters
 
Chronos
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Masters
GangPoe
Ne Zha
Masters
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
193W - 182L
2,417 MMR
Party 2
Heimdallr
Heimdallr
Diamond V
Hissuna
Heimdallr
Diamond V
Level 160
God Stats
3W - 1L
1,962 SR
Queue Stats
94W - 44L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Diamond I
Jun Dinok
Ao Kuang
Diamond I
Level 143
God Stats
4W - 3L
1,269 SR
Queue Stats
382W - 329L
2,473 MMR
Solo
Ymir
Ymir
Masters
Nickỳ
Ymir
Masters
Level 108
God Stats
4W - 3L
1,334 SR
Queue Stats
356W - 230L
2,380 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
4 / 4 / 6
12,706
552
15,728
13,807
5,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Dustyuma
Sylvanus
15
0 / 8 / 5
9,973
434
9,827
19,841
19,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
byVikes
Nemesis
17
5 / 5 / 5
10,937
476
10,093
16,242
7,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
iYoltz
Sol
18
2 / 7 / 3
11,769
512
18,887
19,179
7,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Šasuké
Sun Wukong
19
2 / 4 / 0
12,392
539
17,329
28,958
23,834
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
DanzaburouSetChang'eApolloCu Chulainn

VS

Bans
AphroditeAnhurScyllaXbalanqueRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
6 / 3 / 9
14,712
640
18,744
20,369
9,285
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ne Zha
GangPoe
Ne Zha
18
1 / 5 / 17
12,182
530
11,732
22,897
18,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
Hissuna
Heimdallr
20
6 / 2 / 5
15,066
655
23,494
19,568
9,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
Jun Dinok
Ao Kuang
20
10 / 2 / 5
14,115
614
15,762
23,752
10,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
Nickỳ
Ymir
20
5 / 2 / 12
13,591
591
9,321
19,979
14,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
76
13
Kills
28
28
Deaths
14
19
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
3
9
3.5
L
Janus
4
4
6
1.75
L
Sylvanus
Dustyuma
Sylvanus
0
8
5
0.31
W
Ne Zha
GangPoe
Ne Zha
1
5
17
1.9
W
Heimdallr
Hissuna
Heimdallr
6
2
5
4.25
W
Ao Kuang
Jun Dinok
Ao Kuang
10
2
5
6.25
W
Ymir
Nickỳ
Ymir
5
2
12
5.5
L
Nemesis
byVikes
Nemesis
5
5
5
1.5
L
Sol
iYoltz
Sol
2
7
3
0.5
L
Sun Wukong
Šasuké
Sun Wukong
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,864
Damage
79,053
98,027
Taken
106,565
63,113
Mitigated
63,102
30,052
Healing
51,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
18,744
8,195
0
7,762
20,369
9,285
7,166
9,761
10,584
133,355
0
L
Janus
15,728
454
0
2,355
13,807
5,241
0
5,565
8,006
105,351
0
L
Sylvanus
Dustyuma
Sylvanus
9,827
1,525
1,819
3,919
19,841
19,112
0
11,315
8,304
28,421
0
W
Ne Zha
GangPoe
Ne Zha
11,732
4,523
0
10,899
22,897
18,905
317
11,408
11,211
0
44,315
W
Heimdallr
Hissuna
Heimdallr
23,494
15,509
0
11,370
19,568
9,959
7,898
2,691
16,833
0
126,609
W
Ao Kuang
Jun Dinok
Ao Kuang
15,762
3,177
0
13,237
23,752
10,035
607
10,408
13,218
98,440
0
W
Ymir
Nickỳ
Ymir
9,321
2,013
0
8,109
19,979
14,918
90
9,939
9,630
84,413
0
L
Nemesis
byVikes
Nemesis
10,093
3,737
0
5,060
16,242
7,746
32
7,888
8,251
0
70,474
L
Sol
iYoltz
Sol
18,887
4,189
0
4,427
19,179
7,180
0
11,280
7,805
92,951
0
L
Sun Wukong
Šasuké
Sun Wukong
17,329
3,783
0
12,472
28,958
23,834
413
6,973
21,833
0
98,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,777
Gold Earned
69,666
703
Minions Killed
785
0
Camps Cleared
0
2,259,668
Distance Traveled
2,307,525
34
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
14,712
640
199
9
0
440,546
3
L
Janus
12,706
552
205
9
0
472,188
5
L
Sylvanus
9,973
434
33
1
0
405,506
7
W
Ne Zha
12,182
530
55
2
0
492,510
16
W
Heimdallr
15,066
655
210
9
0
401,654
5
W
Ao Kuang
14,115
614
148
6
0
484,672
5
W
Ymir
13,591
591
173
8
0
488,143
0
L
Nemesis
10,937
476
100
4
0
530,878
8
L
Sol
11,769
512
173
8
0
367,859
7
L
Sun Wukong
12,392
539
192
8
0
483,237
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role