Player Matchup

Ymir
Ymir
GoonerGooch
Ymir
Level 20
God Stats
22W - 11L
1,620 SR
Queue Stats
42W - 40L
1,476 Elo+
Party 1
Bakasura
Bakasura
LunchboxDesu
Bakasura
Level 66
God Stats
21W - 19L
1,479 SR
Queue Stats
125W - 128L
1,522 Elo+
Party 1
Bellona
Bellona
MuchoCombo
Bellona
Level 63
God Stats
22W - 18L
1,460 SR
Queue Stats
99W - 98L
1,503 Elo+
Party 1
Chang'e
Chang'e
MuchoNetos
Chang'e
Level 62
God Stats
13W - 5L
1,783 SR
Queue Stats
110W - 119L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
Shu00
Danzaburou
Level 59
God Stats
17W - 12L
1,592 SR
Queue Stats
31W - 37L
1,436 Elo+
Party 1
Team Averages
Level 54
1,587 SR
1,489 Elo+

VS

Team Averages
Level 48
1,629 SR
1,573 Elo+
Tsukuyomi
Tsukuyomi
AfterAugust
Tsukuyomi
Level 18
God Stats
3W - 1L
1,851 SR
Queue Stats
10W - 13L
1,745 Elo+
Party 2
Ullr
Ullr
Benjamused
Ullr
Level 48
God Stats
3W - 7L
1,473 SR
Queue Stats
50W - 53L
1,514 Elo+
Party 2
Bacchus
Bacchus
Jams-Pro64
Bacchus
Level 42
God Stats
6W - 2L
1,791 SR
Queue Stats
28W - 34L
1,575 Elo+
Party 2
Loki
Loki
TnArG_nAwG
Loki
Level 64
God Stats
3W - 2L
1,558 SR
Queue Stats
52W - 57L
1,514 Elo+
Party 2
Scylla
Scylla
bheadrick07
Scylla
Level 68
God Stats
6W - 5L
1,472 SR
Queue Stats
48W - 54L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 8
8,271
517
5,575
11,314
7,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
LunchboxDesu
Bakasura
14
3 / 1 / 3
8,494
531
4,191
10,907
4,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
MuchoCombo
Bellona
15
4 / 0 / 0
9,053
566
4,602
8,084
6,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
MuchoNetos
Chang'e
14
2 / 0 / 6
8,418
526
6,703
8,448
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Shu00
Danzaburou
14
8 / 3 / 2
8,972
561
8,241
8,397
2,740
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AfterAugust
Tsukuyomi
13
0 / 4 / 0
7,814
488
5,483
8,095
4,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 3 / 2
6,976
436
7,215
8,454
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Jams-Pro64
Bacchus
10
0 / 7 / 5
6,075
380
3,934
10,863
5,580
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 2 / 1
7,649
478
2,738
9,793
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
12
2 / 3 / 2
7,272
455
7,160
5,877
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
19
Kills
6
6
Deaths
19
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AfterAugust
Tsukuyomi
0
4
0
0
L
2
3
2
1
W
2
2
8
3
L
Bacchus
Jams-Pro64
Bacchus
0
7
5
0.36
W
Bakasura
LunchboxDesu
Bakasura
3
1
3
4.5
W
Bellona
MuchoCombo
Bellona
4
0
0
4
W
Chang'e
MuchoNetos
Chang'e
2
0
6
5
W
Danzaburou
Shu00
Danzaburou
8
3
2
3
L
2
2
1
1.25
L
Scylla
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,312
Damage
26,530
47,150
Taken
43,082
23,738
Mitigated
17,092
17,665
Healing
9,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AfterAugust
Tsukuyomi
5,483
917
0
1,712
8,095
4,061
0
0
8,095
0
47,851
L
7,215
2,698
0
1,159
8,454
2,537
0
3,068
5,246
0
42,802
W
5,575
1,068
0
1,396
11,314
7,036
259
2,580
8,636
23,119
0
L
Bacchus
Jams-Pro64
Bacchus
3,934
105
123
2,004
10,863
5,580
0
3,920
6,804
13,016
0
W
Bakasura
LunchboxDesu
Bakasura
4,191
3,001
0
4,505
10,907
4,656
0
2,015
8,807
0
56,423
W
Bellona
MuchoCombo
Bellona
4,602
1,333
0
2,894
8,084
6,526
1,414
0
7,634
0
48,031
W
Chang'e
MuchoNetos
Chang'e
6,703
943
1,354
4,119
8,448
2,780
710
3,357
4,795
43,466
0
W
Danzaburou
Shu00
Danzaburou
8,241
3,774
0
3,397
8,397
2,740
975
2,640
5,709
0
43,920
L
2,738
531
154
4,034
9,793
3,044
0
1,794
7,600
0
42,311
L
Scylla
7,160
409
0
250
5,877
1,870
320
3,065
2,510
32,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,208
Gold Earned
35,786
415
Minions Killed
348
0
Camps Cleared
0
1,511,937
Distance Traveled
1,422,063
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,814
488
103
6
0
280,139
5
L
Ullr
6,976
436
92
6
0
264,643
1
W
Ymir
8,271
517
34
2
0
297,067
3
L
Bacchus
6,075
380
16
1
0
291,212
3
W
Bakasura
8,494
531
109
7
0
335,882
2
W
Bellona
9,053
566
108
7
0
289,089
3
W
Chang'e
8,418
526
88
6
0
315,935
7
W
Danzaburou
8,972
561
76
5
0
273,964
5
L
Loki
7,649
478
81
5
0
320,312
0
L
Scylla
7,272
455
56
4
0
265,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role