Player Matchup

Sobek
Sobek
BannerCentaur63
Sobek
Level 17
God Stats
4W - 10L
1,210 SR
Queue Stats
31W - 34L
1,383 Elo+
Party 2
Bakasura
Bakasura
Irfquake23
Bakasura
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 18L
1,417 Elo+
Party 2
Thor
Thor
NotSGTRONEC
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sol
Sol
SCLP65
Sol
Level 10
God Stats
24W - 15L
1,698 SR
Queue Stats
31W - 36L
1,224 Elo+
Party 2
Heimdallr
Heimdallr
toast to that
Heimdallr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,552 Elo+
Party 2
Team Averages
Level 11
1,482 SR
1,415 Elo+

VS

Team Averages
Level 19
1,471 SR
1,365 Elo+
Medusa
Medusa
Brick_53_
Medusa
Level 23
God Stats
10W - 9L
1,485 SR
Queue Stats
60W - 49L
1,392 Elo+
Party 1
Cthulhu
Cthulhu
CrusadinTator
Cthulhu
Level 25
God Stats
4W - 6L
1,387 SR
Queue Stats
62W - 51L
1,354 Elo+
Party 1
Horus
Horus
FrederickLMD
Horus
Level 29
God Stats
4W - 4L
1,465 SR
Queue Stats
27W - 23L
1,461 Elo+
Solo
Kali
Kali
Jsmity
Kali
Level 14
God Stats
10W - 2L
1,516 SR
Queue Stats
92W - 64L
1,451 Elo+
Solo
Hades
Hades
iCurlyy
Hades
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,448
389
2,139
12,095
6,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
Irfquake23
Bakasura
10
2 / 6 / 0
6,621
473
2,922
9,482
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 7 / 0
6,032
431
2,955
8,442
3,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
SCLP65
Sol
9
0 / 7 / 2
5,928
423
4,338
9,469
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
toast to that
Heimdallr
9
0 / 6 / 0
5,411
387
5,289
9,838
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Brick_53_
Medusa
12
4 / 0 / 4
7,280
520
5,799
4,585
1,464
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
12
4 / 0 / 6
7,635
545
6,686
6,780
5,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
4 / 1 / 5
7,334
524
2,243
7,830
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kali
Jsmity
Kali
14
4 / 1 / 6
8,414
601
5,609
12,875
5,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
iCurlyy
Hades
13
10 / 1 / 7
8,324
595
12,489
9,243
6,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
2
Kills
26
29
Deaths
3
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Medusa
Brick_53_
Medusa
4
0
4
6
W
Cthulhu
4
0
6
7
W
4
1
5
6.5
L
Bakasura
Irfquake23
Bakasura
2
6
0
0.33
W
Kali
Jsmity
Kali
4
1
6
7
L
0
7
0
0
L
Sol
SCLP65
Sol
0
7
2
0.14
W
Hades
iCurlyy
Hades
10
1
7
13.5
L
Heimdallr
toast to that
Heimdallr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,643
Damage
32,826
49,326
Taken
41,313
18,134
Mitigated
21,161
8,566
Healing
23,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,139
416
0
2,433
12,095
6,181
0
4,747
7,348
12,824
0
W
Medusa
Brick_53_
Medusa
5,799
2,720
0
474
4,585
1,464
482
721
3,844
0
41,583
W
Cthulhu
6,686
86
0
2,213
6,780
5,328
378
1,517
5,263
25,220
0
W
2,243
699
817
5,054
7,830
2,602
1,381
267
7,036
0
27,868
L
Bakasura
Irfquake23
Bakasura
2,922
1,856
0
2,046
9,482
2,686
664
1,282
8,200
0
19,897
W
Kali
Jsmity
Kali
5,609
2,868
0
8,490
12,875
5,219
0
2,151
10,724
0
59,070
L
2,955
339
0
300
8,442
3,834
0
1,888
6,554
0
22,395
L
Sol
SCLP65
Sol
4,338
922
0
1,767
9,469
2,526
142
5,000
4,469
18,421
0
W
Hades
iCurlyy
Hades
12,489
547
276
5,704
9,243
6,548
1,192
1,821
7,103
42,108
0
L
Heimdallr
toast to that
Heimdallr
5,289
1,798
0
2,020
9,838
2,907
0
6,258
3,580
0
22,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,440
Gold Earned
38,987
184
Minions Killed
334
0
Camps Cleared
0
1,203,964
Distance Traveled
1,431,529
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,448
389
19
1
0
267,359
1
W
Medusa
7,280
520
78
6
0
305,461
2
W
Cthulhu
7,635
545
38
3
0
276,036
0
W
Horus
7,334
524
42
3
0
255,786
0
L
Bakasura
6,621
473
48
3
0
237,342
2
W
Kali
8,414
601
102
7
0
307,675
0
L
Thor
6,032
431
48
3
0
220,058
0
L
Sol
5,928
423
28
2
0
264,901
0
W
Hades
8,324
595
74
5
0
286,571
2
L
Heimdallr
5,411
387
41
3
0
214,304
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role