Player Matchup

Vulcan
Vulcan
BuzzardBeak
Vulcan
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 77L
1,344 Elo+
Party 3
Set
Set
Crazerzs1
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,668 Elo+
Party 3
Erlang Shen
Erlang Shen
Griszwald
Erlang Shen
Level 35
God Stats
48W - 43L
1,173 SR
Queue Stats
188W - 203L
1,524 Elo+
Solo
Neith
Neith
SensibIe
Neith
Level 83
God Stats
6W - 6L
1,547 SR
Queue Stats
98W - 99L
1,526 Elo+
Party 3
Sobek
Sobek
captainrex1016
Sobek
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 28L
1,392 Elo+
Party 3
Team Averages
Level 55
1,444 SR
1,491 Elo+

VS

Team Averages
Level 71
1,727 SR
1,541 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
FGT123
Medusa
Level 69
God Stats
103W - 86L
1,597 SR
Queue Stats
741W - 651L
1,561 Elo+
Party 2
Nemesis
Nemesis
Mamzerfaust88
Nemesis
Level 28
God Stats
13W - 6L
1,851 SR
Queue Stats
94W - 85L
1,507 Elo+
Party 2
Zeus
Zeus
MegaTactics
Zeus
Level 153
God Stats
7W - 5L
1,955 SR
Queue Stats
584W - 569L
1,603 Elo+
Party 2
Bellona
Bellona
VeryCrafty
Bellona
Level 28
God Stats
6W - 3L
1,730 SR
Queue Stats
44W - 45L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
1 / 2 / 0
5,568
506
3,760
4,169
1,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 2 / 2
5,316
483
1,587
6,157
1,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Erlang Shen
Griszwald
Erlang Shen
11
5 / 3 / 0
6,556
596
5,586
7,915
5,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
SensibIe
Neith
8
1 / 4 / 0
4,906
446
5,414
6,364
1,558
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 5 / 2
5,614
510
2,859
10,669
5,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
1 / 0 / 8
5,576
507
3,182
8,825
2,882
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
FGT123
Medusa
10
6 / 2 / 2
6,503
591
5,984
6,075
1,719
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
8
2 / 2 / 1
5,510
501
2,084
5,693
1,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 1
6,905
628
6,641
4,787
1,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
VeryCrafty
Bellona
9
3 / 4 / 0
5,876
534
4,637
7,330
6,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
9
Kills
16
16
Deaths
9
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
0
8
5
L
Vulcan
1
2
0
0.5
L
1
2
2
1
W
Medusa
FGT123
Medusa
6
2
2
3.5
L
Erlang Shen
Griszwald
Erlang Shen
5
3
0
1.67
W
Nemesis
2
2
1
1.25
W
4
1
1
4.5
L
Neith
SensibIe
Neith
1
4
0
0.25
W
Bellona
VeryCrafty
Bellona
3
4
0
0.75
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,206
Damage
22,528
35,274
Taken
32,710
15,240
Mitigated
13,821
11,115
Healing
8,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
3,182
750
360
3,174
8,825
2,882
180
2,529
6,232
11,844
0
L
Vulcan
3,760
569
0
450
4,169
1,426
0
2,795
1,374
29,478
0
L
1,587
659
0
2,870
6,157
1,633
0
1,097
5,035
0
20,986
W
Medusa
FGT123
Medusa
5,984
3,063
0
1,936
6,075
1,719
514
1,243
4,832
0
36,959
L
Erlang Shen
Griszwald
Erlang Shen
5,586
3,308
0
2,363
7,915
5,342
0
0
7,643
0
28,240
W
Nemesis
2,084
1,254
0
639
5,693
1,688
0
0
5,693
0
24,178
W
6,641
742
0
1,452
4,787
1,355
361
2,595
2,004
40,434
0
L
Neith
SensibIe
Neith
5,414
2,771
0
1,899
6,364
1,558
0
2,435
3,929
0
26,014
W
Bellona
VeryCrafty
Bellona
4,637
1,871
0
1,060
7,330
6,177
0
0
7,330
0
21,761
L
2,859
570
0
3,533
10,669
5,281
0
3,496
7,173
10,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,960
Gold Earned
30,370
227
Minions Killed
265
0
Camps Cleared
0
992,736
Distance Traveled
979,324
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,576
507
15
1
0
203,138
2
L
Vulcan
5,568
506
55
5
0
201,265
1
L
Set
5,316
483
48
4
0
197,653
0
W
Medusa
6,503
591
66
6
0
182,557
0
L
Erlang Shen
6,556
596
60
5
0
226,481
2
W
Nemesis
5,510
501
44
4
0
216,250
0
W
Zeus
6,905
628
91
8
0
181,746
0
L
Neith
4,906
446
38
3
0
175,263
1
W
Bellona
5,876
534
49
4
0
195,633
3
L
Sobek
5,614
510
26
2
0
192,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role