Player Matchup

Jing Wei
Jing Wei
MaAmJack
Jing Wei
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 30L
1,255 Elo+
Solo
King Arthur
King Arthur
drhomens
King Arthur
Level 48
God Stats
4W - 4L
1,298 SR
Queue Stats
23W - 21L
1,192 Elo+
Party 2
Ah Puch
Ah Puch
iamapuppet
Ah Puch
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,281 Elo+
Party 2
Team Averages
Level 84
1,433 SR
1,243 Elo+

VS

Team Averages
Level 82
1,402 SR
1,301 Elo+
Kuzenbo
Kuzenbo
CreeperSmasher01
Kuzenbo
Level 43
God Stats
18W - 34L
1,207 SR
Queue Stats
254W - 230L
1,175 Elo+
Party 1
Nemesis
Nemesis
Kingcarlos12345
Nemesis
Level 103
God Stats
0W - 5L
1,500 SR
Queue Stats
289W - 226L
1,377 Elo+
Party 1
Merlin
Merlin
apricotsage46
Merlin
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
299W - 254L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MaAmJack
Jing Wei
16
7 / 0 / 8
12,493
735
8,225
9,625
5,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
drhomens
King Arthur
15
8 / 2 / 8
11,872
698
18,641
13,160
9,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
iamapuppet
Ah Puch
15
4 / 0 / 11
11,419
672
11,329
10,161
3,096
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
9,260
545
5,101
15,867
13,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 8 / 1
9,503
559
4,697
15,713
5,117
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
2 / 6 / 0
10,618
625
10,353
13,067
4,516
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
19
Kills
2
2
Deaths
19
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
0
8
1
0.06
W
Jing Wei
MaAmJack
Jing Wei
7
0
8
11
L
2
6
0
0.33
W
King Arthur
drhomens
King Arthur
8
2
8
6
W
Ah Puch
iamapuppet
Ah Puch
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,195
Damage
20,151
32,946
Taken
44,647
17,723
Mitigated
23,554
14,626
Healing
3,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,101
1,658
0
2,143
15,867
13,921
0
2,992
12,472
18,579
0
L
4,697
775
0
768
15,713
5,117
0
4,159
11,173
0
40,277
W
Jing Wei
MaAmJack
Jing Wei
8,225
6,841
0
5,708
9,625
5,261
2,645
3,542
6,083
0
94,383
L
10,353
375
0
395
13,067
4,516
0
4,225
8,642
56,313
0
W
King Arthur
drhomens
King Arthur
18,641
2,971
0
2,486
13,160
9,366
245
7,054
6,106
0
37,900
W
Ah Puch
iamapuppet
Ah Puch
11,329
581
0
6,432
10,161
3,096
413
4,906
5,255
47,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,784
Gold Earned
29,381
244
Minions Killed
179
0
Camps Cleared
0
906,979
Distance Traveled
855,909
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,260
545
25
1
0
307,544
0
L
Nemesis
9,503
559
67
4
0
308,951
5
W
Jing Wei
12,493
735
129
8
0
304,600
3
L
Merlin
10,618
625
87
5
0
239,414
3
W
King Arthur
11,872
698
46
3
0
311,281
1
W
Ah Puch
11,419
672
69
4
0
291,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role