Player Matchup

Cthulhu
Cthulhu
DH GARDIANDEMON
Cthulhu
Level 120
God Stats
10W - 11L
1,550 SR
Queue Stats
112W - 112L
1,687 Elo+
Party 2
Scylla
Scylla
Senpai Yogi
Scylla
Level 117
God Stats
2W - 0L
1,508 SR
Queue Stats
150W - 140L
1,725 Elo+
Party 2
Heimdallr
Heimdallr
Vanguards Oath
Heimdallr
Level 28
God Stats
4W - 1L
1,451 SR
Queue Stats
40W - 31L
1,565 Elo+
Party 3
Sobek
Sobek
WeeklyKiller03
Sobek
Level 68
God Stats
14W - 7L
1,599 SR
Queue Stats
149W - 118L
1,612 Elo+
Party 3
Chaac
Chaac
o11Bizatch
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,875 Elo+
Party 2
Team Averages
Level 72
1,522 SR
1,693 Elo+

VS

Team Averages
Level 109
1,342 SR
1,579 Elo+
Izanami
Izanami
Griffyn
Izanami
Level 139
God Stats
0W - 1L
1,246 SR
Queue Stats
66W - 52L
1,610 Elo+
Party 1
Ares
Ares
Sixstring
Ares
Level 108
God Stats
0W - 1L
1,244 SR
Queue Stats
3W - 10L
1,548 Elo+
Party 1
Cabrakan
Cabrakan
Tuokyo
Cabrakan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Yanctum
Tyr
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 91L
1,499 Elo+
Party 1
Hou Yi
Hou Yi
xxDropShot77xx
Hou Yi
Level 24
God Stats
0W - 1L
1,219 SR
Queue Stats
3W - 3L
1,739 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 13
9,438
858
10,430
14,634
8,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
16
6 / 1 / 11
10,218
929
11,510
4,042
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Vanguards Oath
Heimdallr
16
7 / 2 / 9
10,180
925
10,311
10,477
4,553
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 2 / 12
9,020
820
4,598
10,645
8,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
15
2 / 4 / 15
8,527
775
7,447
10,281
9,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Griffyn
Izanami
14
2 / 2 / 4
7,925
720
13,083
9,405
3,827
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
13
0 / 6 / 6
6,985
635
4,123
11,688
8,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
Tuokyo
Cabrakan
12
0 / 4 / 1
6,670
606
1,743
6,548
4,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyr
15
5 / 5 / 0
8,691
790
6,218
13,572
10,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 4 / 3
7,978
725
5,330
9,192
3,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
23
21
Kills
9
9
Deaths
21
60
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
0
13
10.5
L
Izanami
Griffyn
Izanami
2
2
4
2
W
Scylla
6
1
11
11.5
L
Ares
0
6
6
0.5
L
Cabrakan
Tuokyo
Cabrakan
0
4
1
0.13
W
Heimdallr
Vanguards Oath
Heimdallr
7
2
9
5.75
W
2
2
12
4
L
Tyr
5
5
0
1
W
Chaac
2
4
15
2.38
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,296
Damage
30,497
50,079
Taken
50,405
33,093
Mitigated
30,882
19,198
Healing
6,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,430
181
1,127
5,152
14,634
8,922
642
1,702
12,932
30,933
0
L
Izanami
Griffyn
Izanami
13,083
8,093
0
980
9,405
3,827
236
5,294
3,841
0
37,727
W
Scylla
11,510
646
0
626
4,042
1,628
831
824
3,218
37,884
0
L
Ares
4,123
159
504
319
11,688
8,364
0
4,508
6,842
14,083
0
L
Cabrakan
Tuokyo
Cabrakan
1,743
421
0
366
6,548
4,751
1
3,330
3,075
15,318
966
W
Heimdallr
Vanguards Oath
Heimdallr
10,311
3,812
0
3,421
10,477
4,553
1,410
872
9,605
0
38,877
W
4,598
217
0
4,444
10,645
8,265
64
998
9,647
13,487
0
L
Tyr
6,218
808
0
2,724
13,572
10,433
0
6,887
6,100
0
16,572
W
Chaac
7,447
1,502
732
3,696
10,281
9,725
511
1,521
8,760
0
15,439
L
5,330
2,756
0
1,334
9,192
3,507
0
5,720
3,227
0
18,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,383
Gold Earned
38,249
241
Minions Killed
194
10
Camps Cleared
4
1,064,339
Distance Traveled
941,648
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,438
858
55
5
5
199,941
4
L
Izanami
7,925
720
74
7
0
199,305
2
W
Scylla
10,218
929
73
7
1
204,985
3
L
Ares
6,985
635
14
1
0
200,574
0
L
Cabrakan
6,670
606
34
3
2
121,345
0
W
Heimdallr
10,180
925
79
7
4
202,047
0
W
Sobek
9,020
820
18
2
0
223,533
2
L
Tyr
8,691
790
32
3
1
237,593
4
W
Chaac
8,527
775
16
1
0
233,833
2
L
Hou Yi
7,978
725
40
4
1
182,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role