Player Matchup

Sun Wukong
Sun Wukong
DarkMw12
Sun Wukong
Level 128
God Stats
89W - 33L
1,636 SR
Queue Stats
441W - 246L
1,662 Elo+
Party 2
Merlin
Merlin
Djinnmas
Merlin
Level 40
God Stats
9W - 5L
1,588 SR
Queue Stats
16W - 16L
1,520 Elo+
Solo
Artemis
Artemis
DrMordecai
Artemis
Level 117
God Stats
3W - 0L
1,773 SR
Queue Stats
278W - 147L
1,638 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MCarmine
Tsukuyomi
Level 126
God Stats
39W - 23L
1,657 SR
Queue Stats
293W - 155L
1,655 Elo+
Party 2
Ganesha
Ganesha
VonVerak
Ganesha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 69L
1,642 Elo+
Party 2
Team Averages
Level 86
1,631 SR
1,623 Elo+

VS

Team Averages
Level 76
1,583 SR
1,615 Elo+
Jing Wei
Jing Wei
Diabahl
Jing Wei
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
240W - 191L
1,622 Elo+
Party 1
Kali
Kali
Killazeen
Kali
Level 114
God Stats
2W - 2L
1,502 SR
Queue Stats
185W - 153L
1,599 Elo+
Party 1
Janus
Janus
Krippykris
Janus
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 44L
1,560 Elo+
Party 1
Sun Wukong
Sun Wukong
brotherboom14
Sun Wukong
Level 58
God Stats
7W - 3L
1,639 SR
Queue Stats
100W - 81L
1,690 Elo+
Solo
Cerberus
Cerberus
xxPr0GuYeZpZxx69
Cerberus
Level 97
God Stats
2W - 2L
1,774 SR
Queue Stats
139W - 92L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarkMw12
Sun Wukong
17
3 / 0 / 5
11,143
619
12,551
14,542
9,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Djinnmas
Merlin
16
8 / 2 / 5
10,417
579
8,746
6,295
2,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
DrMordecai
Artemis
16
6 / 3 / 1
10,490
583
14,251
12,387
5,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
MCarmine
Tsukuyomi
18
8 / 1 / 6
11,121
618
11,473
12,358
5,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
VonVerak
Ganesha
14
0 / 2 / 11
9,308
517
5,079
13,700
11,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Diabahl
Jing Wei
13
0 / 2 / 6
7,232
402
9,597
8,325
2,158
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kali
15
4 / 5 / 3
9,313
517
7,491
16,507
6,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
14
2 / 8 / 2
8,580
477
8,291
10,546
2,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
brotherboom14
Sun Wukong
14
1 / 5 / 0
8,366
465
5,112
15,715
10,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 5 / 5
7,873
437
3,910
16,709
12,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
25
Kills
8
8
Deaths
25
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DarkMw12
Sun Wukong
3
0
5
5.5
L
Jing Wei
Diabahl
Jing Wei
0
2
6
1.5
W
Merlin
Djinnmas
Merlin
8
2
5
5.25
W
Artemis
DrMordecai
Artemis
6
3
1
2.17
L
Kali
4
5
3
1.1
L
Janus
2
8
2
0.38
W
Tsukuyomi
MCarmine
Tsukuyomi
8
1
6
11
W
Ganesha
VonVerak
Ganesha
0
2
11
2.75
L
Sun Wukong
brotherboom14
Sun Wukong
1
5
0
0.2
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,100
Damage
34,401
59,282
Taken
67,802
33,926
Mitigated
33,927
29,542
Healing
16,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DarkMw12
Sun Wukong
12,551
3,120
0
8,666
14,542
9,715
1,780
3,174
11,102
0
79,107
L
Jing Wei
Diabahl
Jing Wei
9,597
6,547
0
3,153
8,325
2,158
0
1,291
7,034
0
43,512
W
Merlin
Djinnmas
Merlin
8,746
375
630
1,338
6,295
2,289
329
1,182
4,986
50,800
0
W
Artemis
DrMordecai
Artemis
14,251
6,947
0
5,198
12,387
5,137
2,146
2,507
9,766
0
78,883
L
Kali
7,491
3,900
0
4,193
16,507
6,314
0
3,242
13,265
0
51,349
L
Janus
8,291
579
0
907
10,546
2,879
0
3,283
7,263
43,630
0
W
Tsukuyomi
MCarmine
Tsukuyomi
11,473
3,636
0
8,562
12,358
5,432
1,308
1,723
10,438
0
74,616
W
Ganesha
VonVerak
Ganesha
5,079
828
0
5,148
13,700
11,353
351
3,062
10,489
22,467
0
L
Sun Wukong
brotherboom14
Sun Wukong
5,112
1,380
0
3,960
15,715
10,165
0
1,811
13,904
5
47,736
L
3,910
457
0
4,312
16,709
12,411
0
4,198
12,511
34,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,479
Gold Earned
41,364
505
Minions Killed
461
0
Camps Cleared
0
1,822,362
Distance Traveled
1,630,391
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,143
619
155
9
0
399,553
5
L
Jing Wei
7,232
402
85
5
0
314,834
4
W
Merlin
10,417
579
85
5
0
359,567
4
W
Artemis
10,490
583
151
8
0
301,567
1
L
Kali
9,313
517
75
4
0
349,245
3
L
Janus
8,580
477
110
6
0
305,244
4
W
Tsukuyomi
11,121
618
114
6
0
423,909
5
W
Ganesha
9,308
517
0
0
0
337,766
0
L
Sun Wukong
8,366
465
109
6
0
327,545
1
L
Cerberus
7,873
437
82
5
0
333,523
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role