Player Matchup

Ymir
Ymir
SUPERALEX10_
Ymir
Level 17
God Stats
12W - 6L
1,647 SR
Queue Stats
12W - 8L
1,412 Elo+
Party 2
Ah Puch
Ah Puch
Still_Bruzman
Ah Puch
Level 17
God Stats
16W - 9L
1,623 SR
Queue Stats
21W - 14L
1,558 Elo+
Party 2
Achilles
Achilles
Trist333y
Achilles
Level 25
God Stats
92W - 68L
1,499 SR
Queue Stats
513W - 517L
1,388 Elo+
Solo
Medusa
Medusa
rush121
Medusa
Level 23
God Stats
1W - 3L
1,154 SR
Queue Stats
33W - 24L
1,468 Elo+
Party 2
Artemis
Artemis
terriblepalsey
Artemis
Level 22
God Stats
10W - 0L
1,963 SR
Queue Stats
17W - 7L
1,654 Elo+
Party 2
Team Averages
Level 21
1,577 SR
1,496 Elo+

VS

Team Averages
Level 13
1,452 SR
1,358 Elo+
Thor
Thor
AcE-_-SiLenT_
Thor
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
13W - 23L
1,500 Elo+
Party 1
Ares
Ares
AceChapman98
Ares
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
238W - 249L
1,388 Elo+
Solo
Xbalanque
Xbalanque
FoxyChicken
Xbalanque
Level 18
God Stats
7W - 5L
1,638 SR
Queue Stats
36W - 48L
1,351 Elo+
Solo
Apollo
Apollo
TeK aSpEcT
Apollo
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,343 Elo+
Solo
Medusa
Medusa
X-xxlL4Llxx-X
Medusa
Level 13
God Stats
0W - 4L
1,121 SR
Queue Stats
16W - 28L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 25
11,388
1,139
7,847
11,524
8,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
17
5 / 3 / 25
10,543
1,054
16,016
8,864
3,356
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
Trist333y
Achilles
18
15 / 1 / 20
12,602
1,260
16,177
10,708
10,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
rush121
Medusa
18
9 / 2 / 25
12,023
1,202
18,801
9,225
4,199
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
11 / 1 / 23
11,948
1,195
18,363
8,062
3,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Team 1 Tickets

328

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 1
8,831
883
4,925
16,713
7,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 12 / 4
9,625
963
10,165
24,804
21,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
FoxyChicken
Xbalanque
16
1 / 1 / 4
10,003
1,000
12,966
11,445
5,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
TeK aSpEcT
Apollo
15
2 / 13 / 2
9,441
944
10,757
18,878
8,269
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 7 / 2
8,993
899
5,328
15,741
7,021
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
20
44
Kills
7
7
Deaths
44
118
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
11
1
0.14
L
1
12
4
0.25
L
Xbalanque
FoxyChicken
Xbalanque
1
1
4
3
W
4
0
25
16.5
W
Ah Puch
5
3
25
5.83
L
Apollo
TeK aSpEcT
Apollo
2
13
2
0.23
W
Achilles
Trist333y
Achilles
15
1
20
25
L
2
7
2
0.43
W
Medusa
rush121
Medusa
9
2
25
10.75
W
11
1
23
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,204
Damage
44,141
48,383
Taken
87,581
30,339
Mitigated
49,249
5,265
Healing
3,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,925
2,175
0
639
16,713
7,331
0
4,354
12,259
0
18,034
L
10,165
998
621
537
24,804
21,471
0
4,864
19,765
20,032
0
L
Xbalanque
FoxyChicken
Xbalanque
12,966
7,633
0
1,136
11,445
5,157
0
3,496
7,924
0
30,798
W
7,847
1,676
0
2,220
11,524
8,997
0
2,010
9,514
25,194
0
W
Ah Puch
16,016
846
0
1,132
8,864
3,356
0
1,113
7,751
26,667
0
L
Apollo
TeK aSpEcT
Apollo
10,757
3,996
0
1,046
18,878
8,269
0
5,282
13,446
0
24,258
W
Achilles
Trist333y
Achilles
16,177
6,466
0
907
10,708
10,070
0
3,218
7,490
0
25,793
L
5,328
3,458
0
0
15,741
7,021
0
5,867
9,824
0
14,529
W
Medusa
rush121
Medusa
18,801
10,848
202
804
9,225
4,199
0
2,127
7,098
0
39,149
W
18,363
8,909
0
0
8,062
3,717
0
1,697
6,365
0
34,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,504
Gold Earned
46,893
200
Minions Killed
113
7
Camps Cleared
3
924,899
Distance Traveled
707,969
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,831
883
31
3
0
128,014
0
L
Ares
9,625
963
13
1
0
138,718
1
L
Xbalanque
10,003
1,000
36
4
1
173,954
1
W
Ymir
11,388
1,139
41
4
1
178,573
0
W
Ah Puch
10,543
1,054
30
3
2
147,971
0
L
Apollo
9,441
944
20
2
1
130,900
0
W
Achilles
12,602
1,260
28
3
1
224,273
0
L
Medusa
8,993
899
13
1
1
136,383
0
W
Medusa
12,023
1,202
52
5
3
189,817
0
W
Artemis
11,948
1,195
49
5
0
184,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role