Player Matchup

Cu Chulainn
Cu Chulainn
VicksVrf
Cu Chulainn
Level 128
God Stats
2W - 0L
1,580 SR
Queue Stats
25W - 26L
1,682 Elo+
Party 1
Neith
Neith
lestodj
Neith
Level 57
God Stats
4W - 15L
1,279 SR
Queue Stats
18W - 60L
1,064 Elo+
Party 1
Ra
Ra
v1mb-_-
Ra
Level 147
God Stats
1W - 0L
1,332 SR
Queue Stats
5W - 3L
1,682 Elo+
Party 1
Team Averages
Level 111
1,397 SR
1,476 Elo+

VS

Team Averages
Level 108
1,784 SR
1,585 Elo+
Chang'e
Chang'e
TannerCheese953
Chang'e
Level 153
God Stats
11W - 7L
1,767 SR
Queue Stats
315W - 232L
1,535 Elo+
Party 2
Osiris
Osiris
platulead1
Osiris
Level 123
God Stats
5W - 4L
1,843 SR
Queue Stats
247W - 193L
1,558 Elo+
Party 2
Ganesha
Ganesha
switchman90
Ganesha
Level 48
God Stats
34W - 30L
1,742 SR
Queue Stats
47W - 37L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
VicksVrf
Cu Chulainn
13
4 / 2 / 5
9,368
721
10,412
9,863
9,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
lestodj
Neith
13
4 / 1 / 6
9,425
725
9,004
4,715
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 2 / 6
8,947
688
7,399
5,737
3,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 0
8,584
660
9,246
11,622
3,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
platulead1
Osiris
11
0 / 3 / 5
7,631
587
3,680
12,119
9,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
switchman90
Ganesha
10
0 / 3 / 5
8,332
641
2,557
10,317
9,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
10
Kills
5
5
Deaths
10
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
4
0
1.25
W
Cu Chulainn
VicksVrf
Cu Chulainn
4
2
5
3.25
W
Neith
lestodj
Neith
4
1
6
7
L
Osiris
platulead1
Osiris
0
3
5
0.83
L
Ganesha
switchman90
Ganesha
0
3
5
0.83
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,815
Damage
15,483
20,315
Taken
34,058
14,367
Mitigated
23,171
3,985
Healing
8,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,246
501
2,063
4,439
11,622
3,967
0
1,953
9,669
41,256
0
W
Cu Chulainn
VicksVrf
Cu Chulainn
10,412
2,335
0
480
9,863
9,132
0
5,032
4,831
0
37,733
W
Neith
lestodj
Neith
9,004
4,123
0
1,311
4,715
2,112
581
3,419
1,296
0
36,814
L
Osiris
platulead1
Osiris
3,680
513
0
894
12,119
9,934
0
3,340
8,779
0
22,257
L
Ganesha
switchman90
Ganesha
2,557
559
0
1,066
10,317
9,270
0
2,162
8,155
19,174
0
W
7,399
395
969
1,225
5,737
3,123
288
3,405
2,332
43,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,740
Gold Earned
24,547
178
Minions Killed
136
0
Camps Cleared
0
689,248
Distance Traveled
706,353
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,584
660
91
7
0
240,188
7
W
Cu Chulainn
9,368
721
37
3
0
215,014
4
W
Neith
9,425
725
63
5
0
227,162
5
L
Osiris
7,631
587
45
3
0
239,707
2
L
Ganesha
8,332
641
0
0
0
226,458
0
W
Ra
8,947
688
78
6
0
247,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role