Player Matchup

Agni
Agni
Fas228
Agni
Level 7
God Stats
3W - 2L
1,636 SR
Queue Stats
3W - 3L
1,509 Elo+
Solo
Serqet
Serqet
KotoHjme
Serqet
Level 13
God Stats
4W - 1L
1,669 SR
Queue Stats
37W - 36L
1,512 Elo+
Solo
Guan Yu
Guan Yu
Lex丨Luthor
Guan Yu
Level 12
God Stats
1W - 1L
1,721 SR
Queue Stats
11W - 12L
1,551 Elo+
Solo
Jing Wei
Jing Wei
PrettyAnn
Jing Wei
Level 27
God Stats
5W - 9L
1,167 SR
Queue Stats
99W - 85L
1,443 Elo+
Party 1
Jormungandr
Jormungandr
PrettyKong
Jormungandr
Level 27
God Stats
1W - 3L
1,254 SR
Queue Stats
105W - 88L
1,476 Elo+
Party 1
Team Averages
Level 17
1,490 SR
1,498 Elo+

VS

Team Averages
Level 15
1,558 SR
1,504 Elo+
Agni
Agni
BiblеThump
Agni
Level 27
God Stats
2W - 0L
1,791 SR
Queue Stats
5W - 2L
1,671 Elo+
Solo
Ymir
Ymir
HIRKACI
Ymir
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
27W - 14L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Heartbreak22
Xbalanque
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
168W - 193L
1,448 Elo+
Solo
Izanami
Izanami
IIIeyh
Izanami
Level 7
God Stats
5W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
He Bo
He Bo
Астроида
He Bo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Fas228
Agni
11
0 / 0 / 0
6,290
629
0
0
0
Serqet
KotoHjme
Serqet
17
3 / 6 / 12
11,133
1,113
7,509
22,380
24,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Lex丨Luthor
Guan Yu
17
6 / 1 / 7
11,277
1,128
8,893
18,420
21,905
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
PrettyAnn
Jing Wei
17
7 / 8 / 7
10,769
1,077
14,486
23,106
9,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
PrettyKong
Jormungandr
16
2 / 10 / 13
10,256
1,026
13,935
24,250
23,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

142

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 0 / 10
13,127
1,313
29,793
8,716
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
HIRKACI
Ymir
17
6 / 4 / 13
11,823
1,182
11,864
12,941
10,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Heartbreak22
Xbalanque
17
4 / 2 / 13
10,617
1,062
17,036
10,031
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
IIIeyh
Izanami
16
2 / 4 / 13
9,831
983
12,752
7,613
3,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 8 / 20
9,898
990
10,194
11,373
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
94
18
Kills
25
25
Deaths
18
39
Assists
69
Player
Kills
Deaths
Assists
KDA
W
13
0
10
18
L
Agni
Fas228
Agni
0
0
0
0
W
Ymir
HIRKACI
Ymir
6
4
13
3.13
W
Xbalanque
Heartbreak22
Xbalanque
4
2
13
5.25
W
Izanami
IIIeyh
Izanami
2
4
13
2.13
L
Serqet
KotoHjme
Serqet
3
6
12
1.5
L
Guan Yu
Lex丨Luthor
Guan Yu
6
1
7
9.5
L
Jing Wei
PrettyAnn
Jing Wei
7
8
7
1.31
L
Jormungandr
PrettyKong
Jormungandr
2
10
13
0.85
W
0
8
20
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,823
Damage
81,639
88,156
Taken
50,674
80,032
Mitigated
23,055
8,115
Healing
7,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,793
3,737
478
2,666
8,716
3,192
0
3,501
5,040
48,864
0
L
Agni
Fas228
Agni
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
HIRKACI
Ymir
11,864
2,817
0
893
12,941
10,190
0
3,134
9,288
26,306
0
W
Xbalanque
Heartbreak22
Xbalanque
17,036
10,927
0
2,283
10,031
3,203
0
2,455
7,002
0
35,213
W
Izanami
IIIeyh
Izanami
12,752
10,087
0
0
7,613
3,010
0
1,903
5,635
0
36,650
L
Serqet
KotoHjme
Serqet
7,509
1,158
0
928
22,380
24,895
0
12,939
9,053
125
10,937
L
Guan Yu
Lex丨Luthor
Guan Yu
8,893
1,028
1,900
2,655
18,420
21,905
0
9,697
8,415
0
29,293
L
Jing Wei
PrettyAnn
Jing Wei
14,486
8,840
0
2,124
23,106
9,684
0
15,247
7,471
0
37,799
L
Jormungandr
PrettyKong
Jormungandr
13,935
2,806
0
508
24,250
23,548
0
12,651
11,366
37,881
0
W
10,194
1,839
0
1,096
11,373
3,460
0
2,396
8,687
15,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,725
Gold Earned
55,296
158
Minions Killed
187
4
Camps Cleared
8
789,728
Distance Traveled
874,919
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,127
1,313
54
5
4
195,061
0
L
Agni
6,290
629
0
0
0
0
0
W
Ymir
11,823
1,182
47
5
1
183,066
0
W
Xbalanque
10,617
1,062
30
3
3
200,781
0
W
Izanami
9,831
983
51
5
0
160,681
1
L
Serqet
11,133
1,113
0
0
0
213,436
2
L
Guan Yu
11,277
1,128
54
5
1
208,689
0
L
Jing Wei
10,769
1,077
52
5
1
210,151
1
L
Jormungandr
10,256
1,026
52
5
2
157,452
0
W
He Bo
9,898
990
5
1
0
135,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role