Player Matchup

Ymir
Ymir
D0ctor_D0o1s17
Ymir
Level 18
God Stats
14W - 8L
1,630 SR
Queue Stats
32W - 30L
1,554 Elo+
Party 1
Vamana
Vamana
Soul_jerboy
Vamana
Level 25
God Stats
112W - 72L
1,592 SR
Queue Stats
153W - 136L
1,501 Elo+
Party 1
Thanatos
Thanatos
TheThriftWalker
Thanatos
Level 42
God Stats
7W - 7L
1,593 SR
Queue Stats
40W - 43L
1,534 Elo+
Party 1
Scylla
Scylla
Tmode420
Scylla
Level 41
God Stats
28W - 19L
1,504 SR
Queue Stats
296W - 291L
1,516 Elo+
Party 1
Izanami
Izanami
hon-soul-o
Izanami
Level 25
God Stats
5W - 8L
1,202 SR
Queue Stats
178W - 188L
1,519 Elo+
Party 1
Team Averages
Level 30
1,504 SR
1,525 Elo+

VS

Team Averages
Level 25
1,557 SR
1,580 Elo+
Skadi
Skadi
Sir Strider
Skadi
Level 22
God Stats
16W - 14L
1,529 SR
Queue Stats
71W - 62L
1,577 Elo+
Solo
Cupid
Cupid
SmhAldair
Cupid
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 114L
1,646 Elo+
Party 2
Bellona
Bellona
THaKiLLaCaToTa
Bellona
Level 28
God Stats
10W - 12L
1,572 SR
Queue Stats
216W - 197L
1,620 Elo+
Party 2
Ratatoskr
Ratatoskr
TeamDiff Bye
Ratatoskr
Level 24
God Stats
17W - 34L
1,417 SR
Queue Stats
41W - 69L
1,451 Elo+
Solo
Tsukuyomi
Tsukuyomi
umana661
Tsukuyomi
Level 26
God Stats
6W - 3L
1,765 SR
Queue Stats
83W - 66L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
8,226
484
2,835
11,315
9,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
15
1 / 0 / 6
8,696
512
5,566
11,509
8,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
14
5 / 3 / 2
8,926
525
3,288
12,674
5,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Tmode420
Scylla
17
11 / 0 / 3
10,655
627
17,512
6,740
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
hon-soul-o
Izanami
12
0 / 3 / 1
7,245
426
3,263
9,854
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 3
8,345
491
12,021
12,391
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
SmhAldair
Cupid
13
0 / 5 / 1
7,790
458
2,817
11,273
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 4 / 0
8,102
477
6,393
10,438
7,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
TeamDiff Bye
Ratatoskr
1
0 / 0 / 0
4,781
281
0
0
0
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Tsukuyomi
umana661
Tsukuyomi
13
3 / 5 / 1
8,122
478
8,176
11,514
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
19
Kills
8
8
Deaths
19
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
2
1
1.25
L
3
5
3
0.9
L
Cupid
SmhAldair
Cupid
0
5
1
0.1
W
Vamana
1
0
6
4
L
2
4
0
0.5
L
Ratatoskr
TeamDiff Bye
Ratatoskr
0
0
0
0
W
Thanatos
5
3
2
2
W
Scylla
Tmode420
Scylla
11
0
3
12.5
W
Izanami
hon-soul-o
Izanami
0
3
1
0.17
L
Tsukuyomi
umana661
Tsukuyomi
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,464
Damage
29,407
52,092
Taken
45,616
28,340
Mitigated
18,051
22,423
Healing
10,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,835
503
0
748
11,315
9,616
416
0
11,315
24,110
0
L
12,021
6,452
0
3,380
12,391
3,304
0
6,600
5,791
0
57,978
L
Cupid
SmhAldair
Cupid
2,817
1,010
0
3,345
11,273
3,496
731
7,576
3,647
0
41,432
W
Vamana
5,566
3,449
0
4,166
11,509
8,372
2,348
0
11,509
0
38,525
L
6,393
1,309
0
630
10,438
7,496
81
1,710
8,398
0
45,856
L
Ratatoskr
TeamDiff Bye
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
3,288
916
0
11,536
12,674
5,132
0
0
12,674
0
50,250
W
Scylla
Tmode420
Scylla
17,512
1,421
0
1,760
6,740
2,485
0
0
6,740
55,778
0
W
Izanami
hon-soul-o
Izanami
3,263
1,600
147
4,066
9,854
2,735
522
0
9,854
0
38,452
L
Tsukuyomi
umana661
Tsukuyomi
8,176
1,263
0
2,979
11,514
3,755
0
4,461
7,028
0
44,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,748
Gold Earned
37,140
378
Minions Killed
374
0
Camps Cleared
0
1,626,689
Distance Traveled
1,565,672
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,226
484
42
2
0
312,324
4
L
Skadi
8,345
491
88
5
0
246,860
0
L
Cupid
7,790
458
95
6
0
275,741
0
W
Vamana
8,696
512
75
4
0
360,443
0
L
Bellona
8,102
477
114
7
0
333,585
2
L
Ratatoskr
4,781
281
0
0
0
358,192
0
W
Thanatos
8,926
525
89
5
0
309,348
4
W
Scylla
10,655
627
102
6
0
341,265
2
W
Izanami
7,245
426
70
4
0
303,309
4
L
Tsukuyomi
8,122
478
77
5
0
351,294
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role