Player Matchup

Hera
Hera
 
Hera
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AceBalthazar707
Athena
Level 124
God Stats
4W - 2L
1,792 SR
Queue Stats
116W - 93L
1,511 Elo+
Solo
Pele
Pele
ItsDatWonGai
Pele
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,405 Elo+
Solo
Bellona
Bellona
patronis master
Bellona
Level 142
God Stats
6W - 6L
1,610 SR
Queue Stats
228W - 229L
1,458 Elo+
Solo
Team Averages
Level 111
1,580 SR
1,475 Elo+

VS

Team Averages
Level 79
1,603 SR
1,417 Elo+
Heimdallr
Heimdallr
Althusa
Heimdallr
Level 101
God Stats
26W - 24L
1,546 SR
Queue Stats
547W - 521L
1,449 Elo+
Solo
Cthulhu
Cthulhu
Darkblade Mach5
Cthulhu
Level 87
God Stats
15W - 14L
1,812 SR
Queue Stats
318W - 307L
1,433 Elo+
Solo
Hel
Hel
Dodos5636
Hel
Level 62
God Stats
3W - 4L
1,440 SR
Queue Stats
189W - 208L
1,376 Elo+
Solo
The Morrigan
The Morrigan
SoulSurvivor849
The Morrigan
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
287W - 278L
1,400 Elo+
Solo
Cu Chulainn
Cu Chulainn
lanthanien
Cu Chulainn
Level 79
God Stats
12W - 9L
1,715 SR
Queue Stats
64W - 81L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
1 / 3 / 0
5,300
530
1,005
3,759
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
 
Hachiman
7
1 / 5 / 0
4,203
420
6,337
7,144
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 3 / 0
4,659
466
2,204
8,944
3,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

10
2 / 2 / 0
5,643
564
4,271
7,821
4,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 2
5,000
500
2,526
4,557
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Althusa
Heimdallr
9
4 / 0 / 5
5,737
574
4,391
4,998
1,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
5 / 1 / 3
6,241
624
6,014
7,220
2,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
2 / 1 / 2
6,081
608
2,871
4,676
1,491
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
SoulSurvivor849
The Morrigan
9
2 / 0 / 6
5,432
543
3,245
3,974
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
lanthanien
Cu Chulainn
10
1 / 2 / 1
5,707
571
4,627
6,182
4,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
14
14
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
3
0
0.33
L
Hachiman
 
Hachiman
1
5
0
0.2
L
0
3
0
0
W
Heimdallr
Althusa
Heimdallr
4
0
5
6.5
W
5
1
3
6.5
W
2
1
2
3
L
2
2
0
1
W
The Morrigan
SoulSurvivor849
The Morrigan
2
0
6
5
W
Cu Chulainn
lanthanien
Cu Chulainn
1
2
1
0.75
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,343
Damage
21,148
32,225
Taken
27,050
14,299
Mitigated
10,976
7,110
Healing
12,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
1,005
98
0
270
3,759
1,144
0
2,025
1,616
25,734
0
L
Hachiman
 
Hachiman
6,337
4,073
0
2,270
7,144
1,971
0
3,962
3,106
0
16,360
L
2,204
975
0
1,800
8,944
3,774
0
3,427
5,473
15,098
0
W
Heimdallr
Althusa
Heimdallr
4,391
2,217
0
2,291
4,998
1,447
183
912
4,086
0
20,982
W
6,014
1,348
257
2,863
7,220
2,842
29
1,292
5,928
23,605
0
W
2,871
154
2,000
2,310
4,676
1,491
0
901
3,671
28,074
0
L
4,271
964
0
2,139
7,821
4,138
0
464
7,353
0
29,551
W
The Morrigan
SoulSurvivor849
The Morrigan
3,245
1,241
0
815
3,974
1,005
32
0
3,949
21,679
0
W
Cu Chulainn
lanthanien
Cu Chulainn
4,627
1,657
0
2,208
6,182
4,191
0
0
5,896
0
30,865
L
2,526
835
0
631
4,557
3,272
0
2,000
2,507
0
26,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,805
Gold Earned
29,198
230
Minions Killed
236
0
Camps Cleared
0
879,253
Distance Traveled
918,423
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,300
530
58
6
0
181,473
0
L
Hachiman
4,203
420
19
2
0
139,794
0
L
Athena
4,659
466
29
3
0
177,149
1
W
Heimdallr
5,737
574
51
5
0
168,294
2
W
Cthulhu
6,241
624
22
2
0
202,559
2
W
Hel
6,081
608
65
7
0
180,820
1
L
Pele
5,643
564
68
7
0
166,863
1
W
The Morrigan
5,432
543
38
4
0
179,858
1
W
Cu Chulainn
5,707
571
60
6
0
186,892
5
L
Bellona
5,000
500
56
6
0
213,974
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role