Player Matchup

Geb
Geb
 
Geb
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Feitanssauro
Anhur
Level 160
God Stats
28W - 4L
2,061 SR
Queue Stats
268W - 42L
2,098 Elo+
Party 1
Fenrir
Fenrir
LästCärëss
Fenrir
Level 160
God Stats
4W - 4L
1,715 SR
Queue Stats
221W - 160L
1,470 Elo+
Party 1
Vulcan
Vulcan
Shiuuuu
Vulcan
Level 4
God Stats
4W - 2L
1,390 SR
Queue Stats
5W - 3L
1,314 Elo+
Party 1
Bellona
Bellona
benejr
Bellona
Level 48
God Stats
25W - 25L
1,369 SR
Queue Stats
286W - 289L
1,420 Elo+
Party 1
Team Averages
Level 99
1,607 SR
1,560 Elo+

VS

Team Averages
Level 78
1,450 SR
1,509 Elo+
Ne Zha
Ne Zha
BigTorino_12
Ne Zha
Level 84
God Stats
8W - 18L
1,294 SR
Queue Stats
278W - 402L
1,432 Elo+
Party 3
King Arthur
King Arthur
InsetAlbatross2
King Arthur
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
201W - 225L
1,619 Elo+
Party 2
Ra
Ra
NIKOOH
Ra
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Artemis
Artemis
RauloCA10
Artemis
Level 73
God Stats
5W - 16L
1,456 SR
Queue Stats
204W - 333L
1,393 Elo+
Party 3
Khepri
Khepri
TheKkiller530
Khepri
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
290W - 356L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 0 / 6
6,015
602
1,277
5,736
2,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
10 / 0 / 1
7,337
734
11,818
6,319
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
4 / 0 / 4
6,061
606
3,729
5,441
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Shiuuuu
Vulcan
9
0 / 0 / 1
5,337
534
1,349
2,197
663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
benejr
Bellona
12
4 / 0 / 1
6,937
694
4,473
6,918
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
8
0 / 4 / 0
4,781
478
863
7,329
1,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
InsetAlbatross2
King Arthur
9
0 / 4 / 0
5,359
536
3,483
7,299
3,366
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ra
9
0 / 2 / 0
5,294
529
2,998
2,597
616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
RauloCA10
Artemis
7
0 / 5 / 0
4,449
445
2,231
6,497
804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 4 / 0
4,263
426
1,892
8,261
1,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
19
Kills
0
0
Deaths
19
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
6
4
L
Ne Zha
0
4
0
0
W
10
0
1
10.5
L
King Arthur
InsetAlbatross2
King Arthur
0
4
0
0
W
4
0
4
6
L
Ra
0
2
0
0
L
Artemis
RauloCA10
Artemis
0
5
0
0
W
Vulcan
Shiuuuu
Vulcan
0
0
1
0.5
L
0
4
0
0
W
Bellona
benejr
Bellona
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,646
Damage
11,467
26,611
Taken
31,983
11,544
Mitigated
8,351
14,070
Healing
7,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,277
150
0
2,043
5,736
2,382
0
2,329
3,407
10,494
0
L
Ne Zha
863
426
0
2,482
7,329
1,812
0
750
6,579
0
21,983
W
11,818
6,535
0
3,827
6,319
2,190
604
1,294
5,025
0
48,228
L
King Arthur
InsetAlbatross2
King Arthur
3,483
542
0
1,220
7,299
3,366
0
0
7,299
0
30,360
W
3,729
1,411
0
3,786
5,441
1,696
0
684
4,757
0
28,470
L
Ra
2,998
391
100
269
2,597
616
0
672
1,925
30,874
0
L
Artemis
RauloCA10
Artemis
2,231
983
0
1,531
6,497
804
0
312
6,185
0
15,296
W
Vulcan
Shiuuuu
Vulcan
1,349
501
0
589
2,197
663
0
583
1,614
26,256
0
L
1,892
76
0
1,578
8,261
1,753
0
892
7,369
14,456
0
W
Bellona
benejr
Bellona
4,473
1,594
0
3,825
6,918
4,613
1,102
0
6,918
0
36,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,687
Gold Earned
24,146
325
Minions Killed
253
0
Camps Cleared
0
941,002
Distance Traveled
902,709
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,015
602
18
2
0
215,972
3
L
Ne Zha
4,781
478
58
6
0
212,809
2
W
Anhur
7,337
734
90
9
0
174,753
1
L
King Arthur
5,359
536
71
7
0
172,213
1
W
Fenrir
6,061
606
54
5
0
194,653
5
L
Ra
5,294
529
74
7
0
186,259
4
L
Artemis
4,449
445
27
3
0
156,655
1
W
Vulcan
5,337
534
60
6
0
188,325
4
L
Khepri
4,263
426
23
2
0
174,773
0
W
Bellona
6,937
694
103
10
0
167,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role