Player Matchup

Fenrir
Fenrir
Silver V
TeratomaR
Fenrir
Silver V
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,063 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 84
1,500 SR
1,063 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 54
1,574 SR
937 MMR
Discordia
Discordia
Bronze IV
sl412
Discordia
Bronze IV
Level 54
God Stats
1W - 0L
1,574 SR
Queue Stats
2W - 12L
937 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
TeratomaR
Fenrir
20
6 / 11 / 0
26,356
712
33,274
50,258
67,077
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
Hou YiCu ChulainnHe BoKaliAnhur

VS

Bans
HerculesChronosPersephoneLokiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
sl412
Discordia
20
11 / 6 / 0
27,725
749
35,125
38,901
53,014
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
6
Kills
11
11
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
TeratomaR
Fenrir
6
11
0
0.55
W
Discordia
sl412
Discordia
11
6
0
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,274
Damage
35,125
50,258
Taken
38,901
67,077
Mitigated
53,014
17,842
Healing
12,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
TeratomaR
Fenrir
33,274
13,508
0
17,842
50,258
67,077
4,594
34,703
15,040
0
267,906
W
Discordia
sl412
Discordia
35,125
3,277
0
12,309
38,901
53,014
2,645
6
38,895
257,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,356
Gold Earned
27,725
325
Minions Killed
324
0
Camps Cleared
0
603,066
Distance Traveled
621,348
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
26,356
712
325
9
0
603,066
8
W
Discordia
27,725
749
324
9
0
621,348
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role