Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
JOHNFROMHEAVEN
Ymir
Level 112
God Stats
3W - 6L
1,504 SR
Queue Stats
131W - 150L
1,403 Elo+
Solo
Xbalanque
Xbalanque
SkillfulGames87
Xbalanque
Level 61
God Stats
4W - 4L
1,397 SR
Queue Stats
158W - 141L
1,448 Elo+
Solo
Olorun
Olorun
SkwiggzAholic
Olorun
Level 128
God Stats
3W - 8L
1,500 SR
Queue Stats
362W - 386L
1,452 Elo+
Party 2
Jormungandr
Jormungandr
brightbak_1997
Jormungandr
Level 84
God Stats
12W - 14L
1,581 SR
Queue Stats
88W - 90L
1,471 Elo+
Solo
Team Averages
Level 95
1,496 SR
1,455 Elo+

VS

Team Averages
Level 77
1,604 SR
1,434 Elo+
Ah Puch
Ah Puch
Jimmy2_taufu
Ah Puch
Level 139
God Stats
7W - 12L
1,713 SR
Queue Stats
681W - 746L
1,453 Elo+
Solo
Mercury
Mercury
RyutsuX
Mercury
Level 61
God Stats
3W - 6L
1,586 SR
Queue Stats
197W - 203L
1,429 Elo+
Party 1
Osiris
Osiris
Wicho001
Osiris
Level 60
God Stats
0W - 1L
1,701 SR
Queue Stats
222W - 227L
1,429 Elo+
Party 1
Rama
Rama
elisomada
Rama
Level 67
God Stats
10W - 10L
1,326 SR
Queue Stats
197W - 202L
1,429 Elo+
Party 1
Cerberus
Cerberus
mickfur
Cerberus
Level 58
God Stats
35W - 27L
1,693 SR
Queue Stats
347W - 356L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
8 / 3 / 5
10,218
568
11,729
16,839
7,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 2 / 3
8,511
473
5,003
9,910
4,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
SkillfulGames87
Xbalanque
13
1 / 2 / 2
7,767
432
9,773
8,288
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 3 / 3
9,297
517
6,576
12,554
4,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
brightbak_1997
Jormungandr
16
0 / 0 / 2
9,638
535
5,195
9,815
7,468
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jimmy2_taufu
Ah Puch
14
3 / 5 / 1
8,647
480
11,048
9,887
2,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
RyutsuX
Mercury
14
1 / 5 / 5
8,562
476
3,808
13,656
4,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Wicho001
Osiris
16
1 / 1 / 3
8,927
496
7,709
10,157
9,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
13
3 / 3 / 1
8,055
448
7,121
11,055
3,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
mickfur
Cerberus
14
2 / 3 / 1
8,594
477
4,210
14,309
10,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
17
Kills
10
10
Deaths
17
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
3
5
3.5
W
3
2
3
2.25
L
Ah Puch
Jimmy2_taufu
Ah Puch
3
5
1
0.7
L
Mercury
RyutsuX
Mercury
1
5
5
0.7
W
Xbalanque
SkillfulGames87
Xbalanque
1
2
2
1
W
5
3
3
2.17
L
Osiris
Wicho001
Osiris
1
1
3
2.5
W
Jormungandr
brightbak_1997
Jormungandr
0
0
2
1
L
Rama
3
3
1
1.17
L
Cerberus
mickfur
Cerberus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,276
Damage
33,896
57,406
Taken
59,064
26,334
Mitigated
29,512
31,323
Healing
20,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,729
3,862
0
14,737
16,839
7,056
960
3,673
13,166
0
68,036
W
5,003
625
0
3,290
9,910
4,500
50
2,029
7,881
41,626
0
L
Ah Puch
Jimmy2_taufu
Ah Puch
11,048
229
0
2,118
9,887
2,616
78
2,659
7,228
46,074
0
L
Mercury
RyutsuX
Mercury
3,808
1,093
0
4,194
13,656
4,170
0
2,347
11,309
0
44,000
W
Xbalanque
SkillfulGames87
Xbalanque
9,773
4,096
0
2,958
8,288
2,634
960
1,473
6,815
0
40,831
W
6,576
4,093
109
5,698
12,554
4,676
535
6,902
5,652
43,947
0
L
Osiris
Wicho001
Osiris
7,709
2,788
0
3,166
10,157
9,482
252
5,743
4,414
106
49,907
W
Jormungandr
brightbak_1997
Jormungandr
5,195
1,209
0
4,531
9,815
7,468
1,369
1,229
8,586
57,768
0
L
Rama
7,121
6,011
0
3,949
11,055
3,138
1,196
3,343
7,712
0
38,789
L
Cerberus
mickfur
Cerberus
4,210
238
612
6,366
14,309
10,106
0
2,682
11,627
35,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,431
Gold Earned
42,785
457
Minions Killed
408
0
Camps Cleared
0
1,516,806
Distance Traveled
1,622,109
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,218
568
114
6
0
310,409
0
W
Ymir
8,511
473
61
3
0
303,141
5
L
Ah Puch
8,647
480
79
4
0
329,398
9
L
Mercury
8,562
476
80
4
0
367,808
4
W
Xbalanque
7,767
432
67
4
0
297,540
5
W
Olorun
9,297
517
91
5
0
297,361
3
L
Osiris
8,927
496
90
5
0
341,288
5
W
Jormungandr
9,638
535
124
7
0
308,355
1
L
Rama
8,055
448
68
4
0
292,384
4
L
Cerberus
8,594
477
91
5
0
291,231
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role