Player Matchup

Erlang Shen
Erlang Shen
Barneys_Taint
Erlang Shen
Level 92
God Stats
5W - 5L
1,653 SR
Queue Stats
220W - 196L
1,487 Elo+
Solo
Sylvanus
Sylvanus
DogmaticBee4253
Sylvanus
Level 148
God Stats
2W - 1L
1,621 SR
Queue Stats
22W - 31L
1,495 Elo+
Solo
Discordia
Discordia
JUANSeekShots
Discordia
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,560 Elo+
Solo
Izanami
Izanami
Kinsu73
Izanami
Level 82
God Stats
2W - 3L
1,820 SR
Queue Stats
157W - 143L
1,540 Elo+
Solo
Sun Wukong
Sun Wukong
XLeeroyxJenkinzX
Sun Wukong
Level 86
God Stats
15W - 11L
1,597 SR
Queue Stats
100W - 88L
1,531 Elo+
Solo
Team Averages
Level 103
1,638 SR
1,523 Elo+

VS

Team Averages
Level 74
1,645 SR
1,484 Elo+
Cthulhu
Cthulhu
KEV-ARMY1252
Cthulhu
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 90L
1,500 Elo+
Solo
Sylvanus
Sylvanus
QT Dilly
Sylvanus
Level 122
God Stats
5W - 1L
1,882 SR
Queue Stats
241W - 172L
1,536 Elo+
Party 1
Thanatos
Thanatos
QT Lolo
Thanatos
Level 64
God Stats
7W - 2L
1,844 SR
Queue Stats
67W - 46L
1,449 Elo+
Party 1
Skadi
Skadi
QT Migz
Skadi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,399 Elo+
Party 1
Kukulkan
Kukulkan
QT Poppin
Kukulkan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 49L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Barneys_Taint
Erlang Shen
17
5 / 3 / 11
10,494
583
12,936
16,814
10,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
14
2 / 1 / 8
8,844
491
6,798
12,897
10,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
JUANSeekShots
Discordia
16
6 / 3 / 5
9,915
551
16,100
9,027
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Kinsu73
Izanami
14
3 / 0 / 4
8,555
475
7,084
8,693
4,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
XLeeroyxJenkinzX
Sun Wukong
16
6 / 1 / 1
9,951
553
9,295
14,825
10,545
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KEV-ARMY1252
Cthulhu
12
3 / 5 / 2
8,433
469
8,132
22,342
15,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
QT Dilly
Sylvanus
14
1 / 4 / 1
8,707
484
10,808
14,764
16,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
QT Lolo
Thanatos
15
1 / 6 / 3
8,837
491
4,518
15,373
5,901
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Skadi
QT Migz
Skadi
15
2 / 3 / 1
8,665
481
8,192
11,711
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
QT Poppin
Kukulkan
12
1 / 4 / 0
7,555
420
5,687
9,650
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
22
Kills
8
8
Deaths
22
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Barneys_Taint
Erlang Shen
5
3
11
3.5
W
Sylvanus
2
1
8
6
W
Discordia
JUANSeekShots
Discordia
6
3
5
2.83
L
Cthulhu
KEV-ARMY1252
Cthulhu
3
5
2
0.8
W
Izanami
Kinsu73
Izanami
3
0
4
5
L
Sylvanus
QT Dilly
Sylvanus
1
4
1
0.38
L
Thanatos
QT Lolo
Thanatos
1
6
3
0.42
L
Skadi
QT Migz
Skadi
2
3
1
0.83
L
Kukulkan
QT Poppin
Kukulkan
1
4
0
0.25
W
Sun Wukong
XLeeroyxJenkinzX
Sun Wukong
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,213
Damage
37,337
62,256
Taken
73,840
39,070
Mitigated
45,196
26,953
Healing
31,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Barneys_Taint
Erlang Shen
12,936
7,238
0
3,485
16,814
10,394
324
5,012
11,688
0
80,206
W
Sylvanus
6,798
1,123
4,820
8,141
12,897
10,189
483
4,576
8,239
24,907
0
W
Discordia
JUANSeekShots
Discordia
16,100
931
293
2,878
9,027
3,263
745
4,748
4,065
70,513
0
L
Cthulhu
KEV-ARMY1252
Cthulhu
8,132
467
0
7,898
22,342
15,395
90
7,338
14,701
25,055
0
W
Izanami
Kinsu73
Izanami
7,084
4,455
0
2,414
8,693
4,679
489
3,431
5,210
0
58,479
L
Sylvanus
QT Dilly
Sylvanus
10,808
3,273
281
5,521
14,764
16,776
0
1,755
12,932
53,269
8,929
L
Thanatos
QT Lolo
Thanatos
4,518
1,439
0
11,569
15,373
5,901
0
2,011
13,259
0
64,362
L
Skadi
QT Migz
Skadi
8,192
2,972
342
4,287
11,711
3,850
420
5,038
6,539
0
51,673
L
Kukulkan
QT Poppin
Kukulkan
5,687
318
0
1,237
9,650
3,274
0
5,575
3,511
38,580
0
W
Sun Wukong
XLeeroyxJenkinzX
Sun Wukong
9,295
2,174
0
4,922
14,825
10,545
533
5,653
9,152
0
61,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,759
Gold Earned
42,197
512
Minions Killed
461
0
Camps Cleared
0
1,607,126
Distance Traveled
1,632,461
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,494
583
125
7
0
360,030
3
W
Sylvanus
8,844
491
30
2
0
329,328
1
W
Discordia
9,915
551
120
7
0
328,116
3
L
Cthulhu
8,433
469
31
2
0
349,742
1
W
Izanami
8,555
475
106
6
0
258,025
5
L
Sylvanus
8,707
484
118
7
0
244,870
2
L
Thanatos
8,837
491
119
7
0
351,419
2
L
Skadi
8,665
481
106
6
0
339,761
0
L
Kukulkan
7,555
420
87
5
0
346,669
2
W
Sun Wukong
9,951
553
131
7
0
331,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role