Player Matchup

Erlang Shen
Erlang Shen
Chaseikes
Erlang Shen
Level 41
God Stats
2W - 4L
1,482 SR
Queue Stats
311W - 334L
1,339 Elo+
Party 2
Discordia
Discordia
Diatallix
Discordia
Level 49
God Stats
3W - 2L
1,632 SR
Queue Stats
10W - 6L
1,568 Elo+
Party 3
Sobek
Sobek
Free_Him
Sobek
Level 76
God Stats
19W - 10L
1,551 SR
Queue Stats
239W - 281L
1,435 Elo+
Party 2
Medusa
Medusa
MagwoodTv-
Medusa
Level 23
God Stats
10W - 17L
1,574 SR
Queue Stats
67W - 65L
1,440 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Silivanii
Cu Chulainn
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 47
1,548 SR
1,456 Elo+

VS

Team Averages
Level 54
1,608 SR
1,479 Elo+
Ymir
Ymir
GoonerGooch
Ymir
Level 20
God Stats
22W - 11L
1,601 SR
Queue Stats
42W - 40L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
LunchboxDesu
Nu Wa
Level 66
God Stats
19W - 10L
1,628 SR
Queue Stats
125W - 128L
1,514 Elo+
Party 1
Vamana
Vamana
MuchoCombo
Vamana
Level 63
God Stats
24W - 16L
1,611 SR
Queue Stats
99W - 98L
1,494 Elo+
Party 1
Set
Set
MuchoNetos
Set
Level 62
God Stats
3W - 1L
1,628 SR
Queue Stats
110W - 119L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Shu00
Danzaburou
Level 59
God Stats
17W - 12L
1,571 SR
Queue Stats
31W - 37L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chaseikes
Erlang Shen
13
5 / 9 / 0
8,739
460
7,007
18,214
7,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
Diatallix
Discordia
16
1 / 3 / 2
9,537
502
7,427
10,081
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Free_Him
Sobek
13
0 / 4 / 4
8,117
427
5,397
20,829
22,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
MagwoodTv-
Medusa
13
3 / 3 / 1
7,952
419
11,526
12,566
4,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
Silivanii
Cu Chulainn
15
0 / 2 / 1
8,857
466
7,194
14,000
9,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 6
9,814
517
7,757
13,790
9,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 2 / 6
10,452
550
11,226
6,859
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
MuchoCombo
Vamana
17
3 / 0 / 2
10,260
540
9,804
14,175
10,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
6 / 3 / 4
9,666
509
10,740
11,560
7,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Shu00
Danzaburou
16
5 / 2 / 4
10,235
539
15,541
9,868
4,140
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
9
Kills
21
21
Deaths
9
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Chaseikes
Erlang Shen
5
9
0
0.56
L
Discordia
Diatallix
Discordia
1
3
2
0.67
L
Sobek
Free_Him
Sobek
0
4
4
0.5
W
3
2
6
3
W
4
2
6
3.5
L
Medusa
MagwoodTv-
Medusa
3
3
1
1.17
W
Vamana
MuchoCombo
Vamana
3
0
2
4
W
6
3
4
2.67
W
Danzaburou
Shu00
Danzaburou
5
2
4
3.5
L
Cu Chulainn
Silivanii
Cu Chulainn
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,551
Damage
55,068
75,690
Taken
56,252
47,702
Mitigated
34,183
20,794
Healing
14,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Chaseikes
Erlang Shen
7,007
3,577
0
2,287
18,214
7,225
0
3,799
14,245
0
41,184
L
Discordia
Diatallix
Discordia
7,427
741
0
2,616
10,081
3,525
0
1,712
8,185
67,249
0
L
Sobek
Free_Him
Sobek
5,397
340
262
7,177
20,829
22,397
0
6,440
14,185
31,980
0
W
7,757
1,247
0
1,235
13,790
9,863
501
2,785
10,999
27,835
0
W
11,226
2,123
0
1,100
6,859
2,366
1,611
2,309
4,282
61,559
0
L
Medusa
MagwoodTv-
Medusa
11,526
6,445
270
2,881
12,566
4,694
0
4,205
8,211
0
41,219
W
Vamana
MuchoCombo
Vamana
9,804
6,499
0
5,351
14,175
10,631
736
1,646
11,902
0
69,346
W
10,740
5,903
0
1,318
11,560
7,183
0
2,523
8,868
0
53,772
W
Danzaburou
Shu00
Danzaburou
15,541
9,015
0
5,902
9,868
4,140
1,979
3,288
6,546
0
66,115
L
Cu Chulainn
Silivanii
Cu Chulainn
7,194
1,769
0
5,301
14,000
9,861
0
2,253
11,533
102
58,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,202
Gold Earned
50,427
459
Minions Killed
480
0
Camps Cleared
0
1,618,321
Distance Traveled
1,709,135
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,739
460
59
3
0
345,003
4
L
Discordia
9,537
502
143
8
0
330,717
6
L
Sobek
8,117
427
37
2
0
326,182
2
W
Ymir
9,814
517
44
2
0
337,057
4
W
Nu Wa
10,452
550
113
6
0
317,569
1
L
Medusa
7,952
419
83
4
0
301,011
1
W
Vamana
10,260
540
123
6
0
371,436
4
W
Set
9,666
509
78
4
0
363,434
6
W
Danzaburou
10,235
539
122
6
0
319,639
6
L
Cu Chulainn
8,857
466
137
7
0
315,408
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role