Player Matchup

Hercules
Hercules
Himself619
Hercules
Level 59
God Stats
3W - 6L
1,557 SR
Queue Stats
35W - 48L
1,472 Elo+
Party 3
Mercury
Mercury
HowDoShotWep
Mercury
Level 45
God Stats
9W - 10L
1,323 SR
Queue Stats
169W - 167L
1,499 Elo+
Party 2
Olorun
Olorun
Jatchen
Olorun
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 141L
1,471 Elo+
Party 2
Nox
Nox
PapiSloppy
Nox
Level 64
God Stats
6W - 9L
1,429 SR
Queue Stats
234W - 233L
1,480 Elo+
Party 3
Horus
Horus
RagingGingy
Horus
Level 14
God Stats
27W - 17L
1,762 SR
Queue Stats
207W - 182L
1,681 Elo+
Party 3
Team Averages
Level 49
1,514 SR
1,520 Elo+

VS

Team Averages
Level 70
1,588 SR
1,630 Elo+
Chernobog
Chernobog
Fur_Crumb
Chernobog
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 19L
1,541 Elo+
Party 4
Amaterasu
Amaterasu
PapJr
Amaterasu
Level 37
God Stats
3W - 1L
1,639 SR
Queue Stats
28W - 24L
1,584 Elo+
Party 4
Set
Set
SnipedAlpaca
Set
Level 144
God Stats
4W - 2L
1,481 SR
Queue Stats
59W - 53L
1,696 Elo+
Party 1
Aphrodite
Aphrodite
iikigai
Aphrodite
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 21L
1,668 Elo+
Party 1
Athena
Athena
xBr0SkI1x
Athena
Level 88
God Stats
15W - 7L
1,823 SR
Queue Stats
52W - 42L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Himself619
Hercules
15
3 / 3 / 2
9,905
521
8,451
17,569
13,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mercury
HowDoShotWep
Mercury
13
0 / 3 / 1
8,198
431
3,150
11,166
5,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Jatchen
Olorun
14
1 / 7 / 1
8,549
450
7,134
14,566
4,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
1 / 3 / 2
9,517
501
7,360
8,872
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 6 / 2
8,182
431
5,264
17,650
13,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Fur_Crumb
Chernobog
17
5 / 1 / 9
10,749
566
8,848
8,019
2,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
PapJr
Amaterasu
16
1 / 3 / 5
10,061
530
5,508
11,424
4,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
8 / 2 / 13
11,539
607
20,259
17,531
9,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
iikigai
Aphrodite
18
4 / 0 / 12
11,504
605
11,445
10,196
7,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
xBr0SkI1x
Athena
15
4 / 1 / 15
10,459
550
4,951
13,581
9,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
76
7
Kills
22
22
Deaths
7
8
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Fur_Crumb
Chernobog
5
1
9
9.5
L
Hercules
Himself619
Hercules
3
3
2
1.33
L
Mercury
HowDoShotWep
Mercury
0
3
1
0.17
L
Olorun
Jatchen
Olorun
1
7
1
0.21
W
Amaterasu
PapJr
Amaterasu
1
3
5
1.17
L
1
3
2
0.67
L
2
6
2
0.5
W
8
2
13
7.25
W
Aphrodite
iikigai
Aphrodite
4
0
12
10
W
Athena
xBr0SkI1x
Athena
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,359
Damage
51,011
69,823
Taken
60,751
41,939
Mitigated
34,499
17,839
Healing
30,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Fur_Crumb
Chernobog
8,848
4,143
341
453
8,019
2,729
2,174
2,325
5,670
0
69,339
L
Hercules
Himself619
Hercules
8,451
3,101
0
6,859
17,569
13,784
0
3,731
13,838
0
51,018
L
Mercury
HowDoShotWep
Mercury
3,150
900
0
579
11,166
5,902
0
2,916
8,250
0
63,962
L
Olorun
Jatchen
Olorun
7,134
4,477
380
4,862
14,566
4,915
926
3,650
10,916
59,651
0
W
Amaterasu
PapJr
Amaterasu
5,508
2,665
0
3,514
11,424
4,942
886
1,615
9,791
0
43,929
L
7,360
686
0
798
8,872
3,384
0
1,737
7,135
63,298
0
L
5,264
3,322
1,548
2,813
17,650
13,954
0
4,362
13,288
0
21,736
W
20,259
10,631
0
6,345
17,531
9,675
112
4,649
12,748
0
99,082
W
Aphrodite
iikigai
Aphrodite
11,445
1,985
8,426
8,589
10,196
7,717
850
2,584
7,476
84,350
0
W
Athena
xBr0SkI1x
Athena
4,951
1,898
0
3,054
13,581
9,436
927
2,963
10,572
27,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,351
Gold Earned
54,312
504
Minions Killed
505
0
Camps Cleared
0
1,820,296
Distance Traveled
1,921,556
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,749
566
103
5
0
423,430
0
L
Hercules
9,905
521
108
6
0
342,642
6
L
Mercury
8,198
431
107
6
0
420,909
3
L
Olorun
8,549
450
117
6
0
333,608
8
W
Amaterasu
10,061
530
84
4
0
310,688
1
L
Nox
9,517
501
140
7
0
355,261
8
L
Horus
8,182
431
32
2
0
367,876
2
W
Set
11,539
607
133
7
0
402,481
2
W
Aphrodite
11,504
605
151
8
0
394,920
5
W
Athena
10,459
550
34
2
0
390,037
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role