Player Matchup

Nox
Nox
Darktart
Nox
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Pele
Pele
PainXI
Pele
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,206 Elo+
Party 2
Ymir
Ymir
SoggyFry
Ymir
Level 12
God Stats
0W - 1L
1,499 SR
Queue Stats
1W - 2L
1,206 Elo+
Party 2
Ravana
Ravana
TokyoXL
Ravana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,517 Elo+
Party 3
Neith
Neith
stormXI
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,206 Elo+
Party 2
Team Averages
Level 8
1,500 SR
1,327 Elo+

VS

Team Averages
Level 12
1,527 SR
1,438 Elo+
Guan Yu
Guan Yu
BUNUNDERABRIDGE
Guan Yu
Level 26
God Stats
26W - 27L
1,390 SR
Queue Stats
152W - 144L
1,561 Elo+
Party 1
Scylla
Scylla
BigBadElephant
Scylla
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 4
King Arthur
King Arthur
BoxODankMemes
King Arthur
Level 25
God Stats
7W - 6L
1,894 SR
Queue Stats
17W - 16L
1,299 Elo+
Party 1
Osiris
Osiris
DeathsTollOsiris
Osiris
Level 1
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 4
Chaac
Chaac
verymadverybad
Chaac
Level 6
God Stats
3W - 2L
1,352 SR
Queue Stats
11W - 9L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 1
4,135
414
669
4,217
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
PainXI
Pele
10
5 / 6 / 0
6,310
631
5,644
9,118
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
6
0 / 4 / 0
4,313
431
1,983
6,751
2,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
TokyoXL
Ravana
6
0 / 10 / 1
4,223
422
2,393
7,913
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
stormXI
Neith
7
0 / 3 / 0
4,440
444
3,562
5,270
1,165
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 4
6,355
636
2,469
4,839
3,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
9 / 1 / 7
7,496
750
6,782
5,390
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
BoxODankMemes
King Arthur
10
2 / 2 / 3
6,249
625
3,051
4,588
1,477
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
5 / 1 / 2
6,429
643
6,773
6,688
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
7 / 0 / 3
7,146
715
4,226
8,098
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
5
Kills
27
29
Deaths
5
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
9
1
7
12.5
W
King Arthur
BoxODankMemes
King Arthur
2
2
3
1.75
L
0
6
1
0.08
W
5
1
2
6
L
Pele
PainXI
Pele
5
6
0
0.83
L
Ymir
0
4
0
0
L
Ravana
TokyoXL
Ravana
0
10
1
0.05
L
Neith
stormXI
Neith
0
3
0
0
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,251
Damage
23,301
33,269
Taken
29,603
9,795
Mitigated
12,374
3,777
Healing
12,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,469
335
862
1,941
4,839
3,130
218
442
4,397
0
14,295
W
6,782
845
0
2,425
5,390
1,538
1,018
172
5,218
36,495
0
W
King Arthur
BoxODankMemes
King Arthur
3,051
945
0
592
4,588
1,477
404
82
4,506
0
23,751
L
669
216
0
0
4,217
1,258
380
1,206
2,911
6,502
0
W
6,773
3,570
0
3,347
6,688
2,896
89
1,549
5,139
0
33,358
L
Pele
PainXI
Pele
5,644
2,158
0
2,454
9,118
2,805
243
722
8,372
0
31,448
L
Ymir
1,983
701
0
228
6,751
2,448
58
460
6,251
10,644
0
L
Ravana
TokyoXL
Ravana
2,393
863
0
456
7,913
2,119
200
2,947
4,706
0
9,398
L
Neith
stormXI
Neith
3,562
1,539
0
639
5,270
1,165
0
949
4,247
0
19,876
W
4,226
1,258
0
3,451
8,098
3,333
0
407
7,691
0
41,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,421
Gold Earned
33,675
141
Minions Killed
278
0
Camps Cleared
0
878,643
Distance Traveled
1,044,998
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,355
636
27
3
0
209,803
0
W
Scylla
7,496
750
64
6
0
195,050
2
W
King Arthur
6,249
625
52
5
0
218,345
0
L
Nox
4,135
414
10
1
0
136,181
0
W
Osiris
6,429
643
56
6
0
196,338
1
L
Pele
6,310
631
64
6
0
201,692
0
L
Ymir
4,313
431
15
2
0
173,710
0
L
Ravana
4,223
422
14
1
0
192,457
1
L
Neith
4,440
444
38
4
0
174,603
0
W
Chaac
7,146
715
79
8
0
225,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role