Player Matchup

Cupid
Cupid
DaMainManeMayne
Cupid
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 57L
1,196 Elo+
Party 3
Nemesis
Nemesis
FrXstY_D
Nemesis
Level 7
God Stats
0W - 11L
959 SR
Queue Stats
1W - 15L
984 Elo+
Party 1
Zeus
Zeus
LAXITUP420
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
867 Elo+
Party 3
Ymir
Ymir
Tatafive
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Susano
Susano
TheOG_MopHead2
Susano
Level 8
God Stats
1W - 5L
1,089 SR
Queue Stats
7W - 26L
984 Elo+
Party 1
Team Averages
Level 31
1,310 SR
1,106 Elo+

VS

Team Averages
Level 30
1,392 SR
1,422 Elo+
Anubis
Anubis
EEUGH
Anubis
Level 64
God Stats
1W - 0L
1,208 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Shellstalker
Ymir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
ZenAku810
Poseidon
Level 27
God Stats
8W - 3L
1,159 SR
Queue Stats
31W - 21L
1,308 Elo+
Solo
Jing Wei
Jing Wei
blueghost187
Jing Wei
Level 29
God Stats
43W - 45L
1,411 SR
Queue Stats
318W - 410L
1,300 Elo+
Solo
Set
Set
vSxolar-CloUT
Set
Level 28
God Stats
2W - 0L
1,685 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 4
13,822
1,257
27,490
13,259
4,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
FrXstY_D
Nemesis
16
1 / 11 / 6
10,187
926
4,945
17,207
5,571
16
2 / 12 / 4
10,033
912
3,521
15,483
4,802
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
16
1 / 11 / 6
10,616
965
7,858
29,332
13,026
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
0 / 11 / 8
10,223
929
14,018
20,955
11,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EEUGH
Anubis
19
10 / 4 / 23
12,440
1,131
19,660
12,239
7,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 2 / 25
11,459
1,042
3,143
11,903
10,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
ZenAku810
Poseidon
19
11 / 3 / 17
12,234
1,112
24,623
13,141
5,222
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
blueghost187
Jing Wei
19
4 / 2 / 23
11,248
1,023
10,352
10,232
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
21 / 4 / 12
13,829
1,257
29,769
15,158
8,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
147
15
Kills
47
47
Deaths
15
28
Assists
100
Player
Kills
Deaths
Assists
KDA
L
11
2
4
6.5
W
Anubis
EEUGH
Anubis
10
4
23
5.38
L
Nemesis
FrXstY_D
Nemesis
1
11
6
0.36
L
2
12
4
0.33
W
1
2
25
6.75
L
Ymir
1
11
6
0.36
L
0
11
8
0.36
W
Poseidon
ZenAku810
Poseidon
11
3
17
6.5
W
Jing Wei
blueghost187
Jing Wei
4
2
23
7.75
W
21
4
12
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,832
Damage
87,547
96,236
Taken
62,673
39,395
Mitigated
35,520
11,090
Healing
21,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,490
12,697
856
4,493
13,259
4,450
0
8,105
4,941
0
47,710
W
Anubis
EEUGH
Anubis
19,660
1,699
1,401
5,944
12,239
7,098
0
1,582
10,657
36,976
0
L
Nemesis
FrXstY_D
Nemesis
4,945
1,532
0
126
17,207
5,571
0
8,612
8,337
0
14,131
L
3,521
1,319
0
207
15,483
4,802
0
3,135
12,270
10,536
0
W
3,143
621
0
1,106
11,903
10,367
0
1,963
9,940
9,937
0
L
Ymir
7,858
824
0
4,056
29,332
13,026
0
15,732
13,319
36,884
0
L
14,018
4,291
0
1,352
20,955
11,546
0
10,864
9,943
542
21,407
W
Poseidon
ZenAku810
Poseidon
24,623
3,991
596
5,162
13,141
5,222
0
2,060
11,081
47,156
0
W
Jing Wei
blueghost187
Jing Wei
10,352
9,024
0
2,239
10,232
4,593
0
1,839
8,393
0
20,809
W
29,769
21,924
342
4,562
15,158
8,240
0
4,167
10,991
0
43,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,881
Gold Earned
61,210
156
Minions Killed
184
3
Camps Cleared
3
798,614
Distance Traveled
788,080
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
13,822
1,257
33
3
2
187,801
0
W
Anubis
12,440
1,131
58
5
0
166,011
0
L
Nemesis
10,187
926
19
2
0
162,354
0
L
Zeus
10,033
912
11
1
0
125,305
0
W
Ymir
11,459
1,042
8
1
0
123,141
0
L
Ymir
10,616
965
70
6
0
120,951
0
L
Susano
10,223
929
23
2
1
202,203
1
W
Poseidon
12,234
1,112
66
6
0
168,907
1
W
Jing Wei
11,248
1,023
31
3
0
143,759
1
W
Set
13,829
1,257
21
2
3
186,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role