Player Matchup

Skadi
Skadi
SavvyStallions
Skadi
Level 50
God Stats
29W - 28L
1,430 SR
Queue Stats
44W - 49L
1,327 Elo+
Solo
Anubis
Anubis
SrxChewy
Anubis
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 80L
1,445 Elo+
Solo
Nike
Nike
station 13579
Nike
Level 95
God Stats
10W - 11L
1,500 SR
Queue Stats
542W - 585L
1,422 Elo+
Solo
Danzaburou
Danzaburou
xBLOODxOPALx
Danzaburou
Level 58
God Stats
22W - 14L
1,529 SR
Queue Stats
80W - 74L
1,482 Elo+
Party 1
Ares
Ares
xBLOODxWARx
Ares
Level 123
God Stats
9W - 3L
1,717 SR
Queue Stats
105W - 90L
1,646 Elo+
Party 1
Team Averages
Level 88
1,535 SR
1,464 Elo+

VS

Team Averages
Level 83
1,460 SR
1,399 Elo+
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BorikenWolf
Osiris
Level 69
God Stats
8W - 9L
1,496 SR
Queue Stats
101W - 105L
1,436 Elo+
Solo
Xing Tian
Xing Tian
TriFrosty
Xing Tian
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,262 Elo+
Solo
Chernobog
Chernobog
sabaghi
Chernobog
Level 64
God Stats
4W - 7L
1,303 SR
Queue Stats
70W - 147L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 2
9,506
559
7,163
8,470
3,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
SrxChewy
Anubis
14
4 / 5 / 1
9,025
531
9,229
10,104
4,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
0 / 0 / 0
5,538
326
782
2,039
750
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
xBLOODxOPALx
Danzaburou
17
8 / 2 / 8
10,855
639
19,880
12,825
5,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

15
10 / 3 / 6
10,598
623
10,725
15,529
15,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 3 / 3
8,768
516
10,197
13,335
6,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
 
Hades
12
3 / 7 / 3
7,745
456
5,946
13,002
5,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Osiris
15
2 / 3 / 2
9,061
533
6,354
11,293
9,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
TriFrosty
Xing Tian
12
1 / 6 / 1
7,588
446
3,637
14,947
7,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
sabaghi
Chernobog
12
1 / 8 / 6
7,651
450
6,916
14,418
4,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
27
Kills
10
10
Deaths
27
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
3
3
1.5
L
Hades
 
Hades
3
7
3
0.64
L
Osiris
2
3
2
1
W
5
0
2
6
W
Anubis
SrxChewy
Anubis
4
5
1
0.9
L
Xing Tian
TriFrosty
Xing Tian
1
6
1
0.25
L
Chernobog
sabaghi
Chernobog
1
8
6
0.5
W
0
0
0
0
W
Danzaburou
xBLOODxOPALx
Danzaburou
8
2
8
6
W
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,779
Damage
33,050
48,967
Taken
66,995
29,690
Mitigated
33,359
17,718
Healing
14,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
10,197
3,175
0
4,869
13,335
6,162
288
3,214
10,121
0
60,603
L
Hades
 
Hades
5,946
744
68
3,354
13,002
5,113
767
8,921
4,081
31,396
0
L
Osiris
6,354
2,645
0
1,340
11,293
9,473
1,169
2,845
8,338
173
58,535
W
7,163
4,331
0
2,515
8,470
3,102
2,847
156
8,314
0
55,978
W
Anubis
SrxChewy
Anubis
9,229
1,026
0
3,106
10,104
4,929
471
5,167
4,937
56,173
0
L
Xing Tian
TriFrosty
Xing Tian
3,637
380
525
1,251
14,947
7,826
331
1,691
13,256
22,871
0
L
Chernobog
sabaghi
Chernobog
6,916
3,466
366
2,411
14,418
4,785
595
3,283
11,135
0
41,818
W
782
201
0
919
2,039
750
0
0
2,039
0
6,535
W
Danzaburou
xBLOODxOPALx
Danzaburou
19,880
9,746
441
6,682
12,825
5,141
1,398
2,779
10,046
0
79,930
W
10,725
1,046
0
4,055
15,529
15,768
530
1,635
13,894
34,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,522
Gold Earned
40,813
399
Minions Killed
399
0
Camps Cleared
0
1,343,473
Distance Traveled
1,552,061
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,768
516
94
6
0
362,096
3
L
Hades
7,745
456
65
4
0
286,570
2
L
Osiris
9,061
533
115
7
0
314,378
0
W
Skadi
9,506
559
109
6
0
303,445
0
W
Anubis
9,025
531
102
6
0
262,447
2
L
Xing Tian
7,588
446
49
3
0
283,711
0
L
Chernobog
7,651
450
76
4
0
305,306
0
W
Nike
5,538
326
12
1
0
190,520
0
W
Danzaburou
10,855
639
127
7
0
306,239
1
W
Ares
10,598
623
49
3
0
280,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role