Player Matchup

Sylvanus
Sylvanus
Bronze III
Gone Braindead
Sylvanus
Bronze III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,502 MMR
Party 1
Eset
Eset
Bronze III
NopalitoBandito
Eset
Bronze III
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 47L
1,502 MMR
Party 1
Cupid
Cupid
Bronze III
Rezami
Cupid
Bronze III
Level 106
God Stats
0W - 1L
1,529 SR
Queue Stats
2W - 12L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 92
1,510 SR
1,502 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 75
1,557 SR
1,500 MMR
Chaac
Chaac
Bronze III
Papa_GooseGoose
Chaac
Bronze III
Level 35
God Stats
3W - 2L
1,548 SR
Queue Stats
3W - 2L
1,500 MMR
Party 2
Discordia
Discordia
Bronze III
RyGuy_V2
Discordia
Bronze III
Level 88
God Stats
4W - 5L
1,713 SR
Queue Stats
4W - 5L
1,500 MMR
Party 2
Artemis
Artemis
Bronze III
TheShmeast
Artemis
Bronze III
Level 102
God Stats
2W - 1L
1,410 SR
Queue Stats
4W - 4L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
1 / 6 / 3
10,256
603
7,442
19,811
24,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 4 / 1
10,638
626
6,619
14,070
7,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
Rezami
Cupid
11
0 / 9 / 1
9,455
556
5,808
16,441
5,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
CerberusCthulhuAphroditeHera

VS

Bans
PersephoneScyllaDanzaburouThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 13
11,671
687
6,334
15,851
9,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
RyGuy_V2
Discordia
16
10 / 1 / 9
12,358
727
20,589
6,692
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
TheShmeast
Artemis
16
8 / 0 / 11
12,608
742
13,677
8,859
3,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
3
Kills
19
19
Deaths
4
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
6
3
0.42
L
2
4
1
0.63
W
1
3
13
2.5
L
Cupid
Rezami
Cupid
0
9
1
0.06
W
Discordia
RyGuy_V2
Discordia
10
1
9
14.5
W
Artemis
TheShmeast
Artemis
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,869
Damage
40,600
50,322
Taken
31,402
37,365
Mitigated
14,416
16,908
Healing
11,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
7,442
1,519
5,414
6,366
19,811
24,253
352
6,249
13,142
28,873
5,044
L
6,619
109
329
1,300
14,070
7,626
302
5,340
8,180
50,360
0
W
6,334
510
0
7,571
15,851
9,025
805
6,505
8,999
0
37,552
L
Cupid
Rezami
Cupid
5,808
2,876
1,191
2,308
16,441
5,486
1,122
7,564
8,367
0
36,187
W
Discordia
RyGuy_V2
Discordia
20,589
44
0
967
6,692
2,347
566
2,548
3,934
47,918
0
W
Artemis
TheShmeast
Artemis
13,677
5,228
0
2,545
8,859
3,044
2,159
4,374
4,313
0
74,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,349
Gold Earned
36,637
182
Minions Killed
215
0
Camps Cleared
0
876,127
Distance Traveled
1,000,227
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,256
603
41
2
0
278,771
5
L
Eset
10,638
626
95
6
0
316,678
3
W
Chaac
11,671
687
55
3
0
346,125
5
L
Cupid
9,455
556
46
3
0
280,678
5
W
Discordia
12,358
727
54
3
0
335,690
4
W
Artemis
12,608
742
106
6
0
318,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role