Player Matchup

Baron Samedi
Baron Samedi
Platinum I
DragoChops
Baron Samedi
Platinum I
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 142L
1,965 MMR
Solo
Anhur
Anhur
Diamond V
Kiinnng
Anhur
Diamond V
Level 159
God Stats
13W - 9L
1,608 SR
Queue Stats
140W - 118L
1,939 MMR
Party 2
Danzaburou
Danzaburou
Diamond V
RepliKay
Danzaburou
Diamond V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,964 MMR
Solo
Hun Batz
Hun Batz
Platinum II
SHXDOW23
Hun Batz
Platinum II
Level 106
God Stats
1W - 4L
1,310 SR
Queue Stats
176W - 169L
1,919 MMR
Solo
Chronos
Chronos
Diamond V
SamSep1ol
Chronos
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 148
1,483 SR
1,857 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,599 SR
1,949 MMR
Janus
Janus
Platinum I
DONNY2024MAGA
Janus
Platinum I
Level 129
God Stats
5W - 5L
1,724 SR
Queue Stats
116W - 98L
2,107 MMR
Party 1
Mercury
Mercury
Gold I
IBoofPercs
Mercury
Gold I
Level 127
God Stats
67W - 38L
1,705 SR
Queue Stats
236W - 216L
1,723 MMR
Party 1
Guan Yu
Guan Yu
Diamond V
Iceie
Guan Yu
Diamond V
Level 146
God Stats
2W - 5L
1,741 SR
Queue Stats
80W - 74L
2,050 MMR
Solo
Yemoja
Yemoja
Platinum III
Kliness
Yemoja
Platinum III
Level 157
God Stats
26W - 30L
1,634 SR
Queue Stats
198W - 204L
1,952 MMR
Solo
Rama
Rama
Platinum IV
SgTGeeZuS
Rama
Platinum IV
Level 69
God Stats
2W - 5L
1,193 SR
Queue Stats
64W - 62L
1,913 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DragoChops
Baron Samedi
20
7 / 4 / 14
14,410
655
20,129
18,501
9,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anhur
Kiinnng
Anhur
20
9 / 2 / 6
14,244
647
22,885
17,323
6,842
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
RepliKay
Danzaburou
20
7 / 3 / 14
14,561
662
20,438
19,078
8,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
SHXDOW23
Hun Batz
20
6 / 4 / 4
13,803
627
20,167
21,262
19,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos
SamSep1ol
Chronos
18
3 / 5 / 12
12,182
554
15,372
20,783
7,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
CthulhuPersephoneSetNu WaNemesis

VS

Bans
ScyllaCu ChulainnCupidErlang ShenTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 7
10,301
468
10,092
16,186
5,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
IBoofPercs
Mercury
20
11 / 7 / 3
13,330
606
21,966
24,466
11,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Iceie
Guan Yu
18
3 / 3 / 5
11,347
516
9,784
27,128
34,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Kliness
Yemoja
15
1 / 8 / 7
10,245
466
5,882
29,033
27,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rama
19
1 / 4 / 6
11,894
541
6,778
19,157
6,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
45
32
Kills
17
18
Deaths
32
50
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
10
7
0.45
W
Baron Samedi
DragoChops
Baron Samedi
7
4
14
3.5
L
Mercury
IBoofPercs
Mercury
11
7
3
1.79
L
Guan Yu
Iceie
Guan Yu
3
3
5
1.83
W
Anhur
Kiinnng
Anhur
9
2
6
6
L
Yemoja
Kliness
Yemoja
1
8
7
0.56
W
Danzaburou
RepliKay
Danzaburou
7
3
14
4.67
W
Hun Batz
SHXDOW23
Hun Batz
6
4
4
2
W
Chronos
SamSep1ol
Chronos
3
5
12
1.8
L
Rama
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,991
Damage
54,502
96,947
Taken
115,970
51,962
Mitigated
86,129
44,590
Healing
28,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,092
596
0
760
16,186
5,876
0
6,148
9,486
63,557
0
W
Baron Samedi
DragoChops
Baron Samedi
20,129
1,914
1,610
8,990
18,501
9,698
832
4,598
13,594
90,110
0
L
Mercury
IBoofPercs
Mercury
21,966
14,581
0
2,648
24,466
11,676
0
8,640
15,327
0
89,780
L
Guan Yu
Iceie
Guan Yu
9,784
1,590
2,705
11,624
27,128
34,852
0
6,262
20,089
0
63,079
W
Anhur
Kiinnng
Anhur
22,885
17,496
0
10,921
17,323
6,842
3,892
1,702
15,621
0
121,762
L
Yemoja
Kliness
Yemoja
5,882
1,120
2,830
2,389
29,033
27,261
0
8,406
20,011
29,341
0
W
Danzaburou
RepliKay
Danzaburou
20,438
12,740
0
5,601
19,078
8,591
5,560
2,312
16,708
0
117,415
W
Hun Batz
SHXDOW23
Hun Batz
20,167
7,563
0
9,976
21,262
19,520
973
3,388
17,714
0
81,838
W
Chronos
SamSep1ol
Chronos
15,372
5,050
0
7,492
20,783
7,311
2,921
4,893
15,832
72,166
0
L
Rama
6,778
5,287
0
5,330
19,157
6,464
1,510
4,182
14,706
0
88,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,200
Gold Earned
57,117
679
Minions Killed
554
0
Camps Cleared
0
2,043,358
Distance Traveled
2,092,827
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,301
468
120
5
0
398,945
6
W
Baron Samedi
14,410
655
148
7
0
399,028
6
L
Mercury
13,330
606
106
5
0
493,568
1
L
Guan Yu
11,347
516
123
6
0
455,844
5
W
Anhur
14,244
647
156
7
0
381,106
7
L
Yemoja
10,245
466
43
2
0
376,120
5
W
Danzaburou
14,561
662
150
7
0
401,482
0
W
Hun Batz
13,803
627
135
6
0
439,359
2
W
Chronos
12,182
554
90
4
0
422,383
5
L
Rama
11,894
541
162
7
0
368,350
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role