Player Matchup

Thor
Thor
DrDanknstein
Thor
Level 66
God Stats
0W - 2L
1,270 SR
Queue Stats
5W - 6L
1,380 Elo+
Party 1
Baron Samedi
Baron Samedi
PAJAMAS13
Baron Samedi
Level 103
God Stats
8W - 7L
1,474 SR
Queue Stats
129W - 157L
1,560 Elo+
Party 1
King Arthur
King Arthur
PhysiquedFever0
King Arthur
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 32L
1,488 Elo+
Party 1
Team Averages
Level 82
1,415 SR
1,476 Elo+

VS

Team Averages
Level 70
1,272 SR
1,306 Elo+
King Arthur
King Arthur
Thorne_boyd
King Arthur
Level 45
God Stats
4W - 2L
1,404 SR
Queue Stats
10W - 15L
1,351 Elo+
Party 2
Ah Puch
Ah Puch
YeloGhost
Ah Puch
Level 61
God Stats
2W - 2L
1,324 SR
Queue Stats
31W - 57L
1,337 Elo+
Party 2
Danzaburou
Danzaburou
jcedillo99
Danzaburou
Level 103
God Stats
1W - 0L
1,087 SR
Queue Stats
3W - 7L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 13
14,124
614
6,276
22,669
8,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
PAJAMAS13
Baron Samedi
19
8 / 7 / 12
15,515
675
24,278
27,200
11,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
PhysiquedFever0
King Arthur
20
14 / 7 / 5
16,235
706
26,568
38,643
31,330
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Thorne_boyd
King Arthur
19
3 / 4 / 18
16,252
707
10,735
27,210
33,567
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
YeloGhost
Ah Puch
19
10 / 9 / 9
16,444
715
37,731
17,010
7,335
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
jcedillo99
Danzaburou
20
10 / 12 / 7
16,835
732
23,268
23,053
9,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
57
25
Kills
23
23
Deaths
25
30
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
9
13
1.06
L
Baron Samedi
PAJAMAS13
Baron Samedi
8
7
12
2
L
King Arthur
PhysiquedFever0
King Arthur
14
7
5
2.36
W
King Arthur
Thorne_boyd
King Arthur
3
4
18
3
W
Ah Puch
YeloGhost
Ah Puch
10
9
9
1.61
W
Danzaburou
jcedillo99
Danzaburou
10
12
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,122
Damage
71,734
88,512
Taken
67,273
51,403
Mitigated
50,460
35,934
Healing
14,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,276
1,415
525
6,596
22,669
8,264
0
10,596
12,073
0
39,439
L
Baron Samedi
PAJAMAS13
Baron Samedi
24,278
2,919
1,328
12,809
27,200
11,809
474
13,798
13,401
83,366
0
L
King Arthur
PhysiquedFever0
King Arthur
26,568
5,820
403
14,273
38,643
31,330
651
14,266
24,377
0
95,039
W
King Arthur
Thorne_boyd
King Arthur
10,735
1,845
804
5,305
27,210
33,567
399
7,101
20,109
0
42,757
W
Ah Puch
YeloGhost
Ah Puch
37,731
1,545
831
2,684
17,010
7,335
1,419
6,979
10,031
100,262
0
W
Danzaburou
jcedillo99
Danzaburou
23,268
11,563
0
5,297
23,053
9,558
351
10,290
12,763
0
72,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,874
Gold Earned
49,531
249
Minions Killed
235
0
Camps Cleared
0
1,031,367
Distance Traveled
1,074,518
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
14,124
614
43
2
0
304,777
1
L
Baron Samedi
15,515
675
94
4
0
348,080
3
L
King Arthur
16,235
706
112
5
0
378,510
3
W
King Arthur
16,252
707
44
2
0
428,913
2
W
Ah Puch
16,444
715
118
5
0
342,993
0
W
Danzaburou
16,835
732
73
3
0
302,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role