Player Matchup

Odin
Odin
Faded Code
Odin
Level 50
God Stats
3W - 4L
1,842 SR
Queue Stats
43W - 58L
1,357 Elo+
Party 2
Anubis
Anubis
Faded Fortune
Anubis
Level 76
God Stats
58W - 32L
1,660 SR
Queue Stats
101W - 100L
1,559 Elo+
Party 2
Vamana
Vamana
SleepyMedVibez
Vamana
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,599 Elo+
Solo
Team Averages
Level 83
1,667 SR
1,505 Elo+

VS

Team Averages
Level 68
1,652 SR
1,631 Elo+
Cabrakan
Cabrakan
Andree_Cibrian
Cabrakan
Level 104
God Stats
20W - 15L
1,838 SR
Queue Stats
1,225W - 1,348L
1,562 Elo+
Party 1
Raijin
Raijin
Karim Yava
Raijin
Level 87
God Stats
5W - 5L
1,535 SR
Queue Stats
496W - 442L
1,542 Elo+
Party 1
Anhur
Anhur
Luda241631
Anhur
Level 14
God Stats
7W - 4L
1,583 SR
Queue Stats
29W - 8L
1,789 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 9 / 5
10,999
733
9,549
19,799
15,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 11 / 8
10,587
706
12,062
17,527
7,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
5 / 5 / 6
9,719
648
8,196
12,010
4,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
14 / 3 / 8
13,252
883
20,966
14,012
9,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Raijin
Karim Yava
Raijin
14
3 / 7 / 16
10,747
716
10,911
12,529
3,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
16
7 / 4 / 13
11,497
766
10,402
13,300
4,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
14
Kills
24
25
Deaths
14
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
14
3
8
6
L
5
9
5
0.83
L
4
11
8
0.73
W
Raijin
Karim Yava
Raijin
3
7
16
1.57
W
Anhur
7
4
13
3.38
L
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,807
Damage
42,279
49,336
Taken
39,841
27,643
Mitigated
17,891
7,952
Healing
8,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
20,966
3,543
0
997
14,012
9,574
372
3,530
10,482
41,320
0
L
9,549
3,181
294
403
19,799
15,545
0
11,748
7,580
0
26,853
L
12,062
391
0
3,900
17,527
7,230
193
11,313
5,941
39,452
0
W
Raijin
Karim Yava
Raijin
10,911
1,750
0
1,264
12,529
3,975
361
4,260
8,269
36,858
0
W
Anhur
10,402
5,953
0
5,761
13,300
4,342
912
4,339
8,961
0
44,421
L
8,196
2,743
0
3,355
12,010
4,868
0
7,914
3,906
0
21,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,305
Gold Earned
35,496
109
Minions Killed
154
0
Camps Cleared
0
584,442
Distance Traveled
714,460
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,252
883
47
3
0
260,448
1
L
Odin
10,999
733
34
2
0
253,457
0
L
Anubis
10,587
706
51
3
0
159,435
1
W
Raijin
10,747
716
59
4
0
231,133
1
W
Anhur
11,497
766
48
3
0
222,879
1
L
Vamana
9,719
648
24
2
0
171,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role