Player Matchup

Tsukuyomi
Tsukuyomi
Gold V
Ear of Londor
Tsukuyomi
Gold V
Level 126
God Stats
22W - 20L
1,561 SR
Queue Stats
102W - 100L
1,406 MMR
Solo
Cthulhu
Cthulhu
Gold V
LavishStien
Cthulhu
Gold V
Level 149
God Stats
20W - 22L
1,341 SR
Queue Stats
380W - 364L
1,404 MMR
Solo
Danzaburou
Danzaburou
Gold IV
LordofTurtle
Danzaburou
Gold IV
Level 128
God Stats
17W - 9L
1,431 SR
Queue Stats
141W - 136L
1,397 MMR
Solo
Vulcan
Vulcan
Gold IV
Murasakibara122
Vulcan
Gold IV
Level 106
God Stats
3W - 5L
1,465 SR
Queue Stats
70W - 86L
1,398 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
dafiantonio
Sun Wukong
Gold IV
Level 157
God Stats
27W - 25L
1,577 SR
Queue Stats
305W - 307L
1,395 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,475 SR
1,400 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,523 SR
1,419 MMR
Pele
Pele
Gold IV
 
Pele
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold II
PackmanGaming12
Ymir
Gold II
Level 118
God Stats
176W - 160L
1,582 SR
Queue Stats
1,012W - 996L
1,394 MMR
Solo
Bakasura
Bakasura
Bronze III
RSTOB3Y
Bakasura
Bronze III
Level 33
God Stats
0W - 1L
1,314 SR
Queue Stats
7W - 8L
1,400 MMR
Solo
Geb
Geb
Gold IV
goldyarts
Geb
Gold IV
Level 109
God Stats
148W - 146L
1,571 SR
Queue Stats
162W - 175L
1,400 MMR
Solo
Neith
Neith
Gold V
xIRISHxMERCx
Neith
Gold V
Level 148
God Stats
40W - 49L
1,649 SR
Queue Stats
222W - 228L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ear of Londor
Tsukuyomi
19
10 / 5 / 8
12,806
610
17,711
17,506
7,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
LavishStien
Cthulhu
18
1 / 1 / 13
11,541
550
9,342
17,107
18,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
LordofTurtle
Danzaburou
19
3 / 0 / 7
12,461
593
4,502
8,440
3,355
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

19
8 / 0 / 9
12,387
590
14,448
9,690
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
dafiantonio
Sun Wukong
19
6 / 0 / 7
12,428
592
16,367
16,212
9,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Nu WaScyllaNemesisCupidSet

VS

Bans
MercuryMedusaCu ChulainnApolloPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
2 / 9 / 0
10,106
481
10,925
20,589
7,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 7 / 2
8,699
414
3,159
17,868
7,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
RSTOB3Y
Bakasura
10
1 / 4 / 1
7,674
365
1,312
9,303
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
1 / 4 / 0
8,790
419
9,681
22,089
17,156
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 4 / 2
9,812
467
5,137
11,882
3,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
10
28
Kills
5
6
Deaths
28
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
9
0
0.22
W
Tsukuyomi
Ear of Londor
Tsukuyomi
10
5
8
2.8
W
Cthulhu
LavishStien
Cthulhu
1
1
13
7.5
W
Danzaburou
LordofTurtle
Danzaburou
3
0
7
6.5
W
8
0
9
12.5
L
1
7
2
0.29
L
Bakasura
RSTOB3Y
Bakasura
1
4
1
0.38
W
Sun Wukong
dafiantonio
Sun Wukong
6
0
7
9.5
L
1
4
0
0.25
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,370
Damage
30,214
68,955
Taken
81,731
43,839
Mitigated
39,037
26,364
Healing
14,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
10,925
1,227
0
832
20,589
7,260
0
8,930
11,659
0
75,837
W
Tsukuyomi
Ear of Londor
Tsukuyomi
17,711
3,580
0
6,392
17,506
7,989
619
2,809
14,697
0
100,100
W
Cthulhu
LavishStien
Cthulhu
9,342
413
878
3,810
17,107
18,425
409
1,323
15,652
47,638
0
W
Danzaburou
LordofTurtle
Danzaburou
4,502
1,856
0
5,881
8,440
3,355
3,208
597
7,843
0
98,398
W
14,448
4,271
0
2,909
9,690
4,433
1,504
1,152
8,538
85,556
0
L
3,159
397
0
3,679
17,868
7,724
0
6,676
11,192
41,967
0
L
Bakasura
RSTOB3Y
Bakasura
1,312
730
0
2,669
9,303
2,942
0
3,109
6,194
0
15,286
W
Sun Wukong
dafiantonio
Sun Wukong
16,367
5,413
0
6,494
16,212
9,637
4,620
6,689
9,398
0
82,963
L
9,681
1,244
0
4,929
22,089
17,156
0
2,016
20,073
54,259
1,877
L
5,137
1,698
0
2,052
11,882
3,955
3,384
3,059
8,823
0
67,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,623
Gold Earned
45,081
674
Minions Killed
481
0
Camps Cleared
0
2,022,290
Distance Traveled
1,546,882
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,106
481
123
6
0
383,398
4
W
Tsukuyomi
12,806
610
136
6
0
440,024
3
W
Cthulhu
11,541
550
68
3
0
416,476
5
W
Danzaburou
12,461
593
172
8
0
373,690
8
W
Vulcan
12,387
590
133
6
0
401,317
5
L
Ymir
8,699
414
91
4
0
312,436
2
L
Bakasura
7,674
365
47
2
0
221,748
1
W
Sun Wukong
12,428
592
165
8
0
390,783
0
L
Geb
8,790
419
96
5
0
332,819
1
L
Neith
9,812
467
124
6
0
296,481
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role