Player Matchup

Danzaburou
Danzaburou
BaccendDurk
Danzaburou
Level 51
God Stats
18W - 15L
1,392 SR
Queue Stats
51W - 49L
1,422 Elo+
Party 1
Set
Set
BlameFiireFTW
Set
Level 63
God Stats
11W - 11L
1,500 SR
Queue Stats
293W - 264L
1,527 Elo+
Party 3
Hercules
Hercules
KrispyDMRs
Hercules
Level 153
God Stats
2W - 2L
1,576 SR
Queue Stats
527W - 441L
1,542 Elo+
Party 1
Discordia
Discordia
PenguinDMRs
Discordia
Level 28
God Stats
35W - 26L
1,275 SR
Queue Stats
209W - 167L
1,533 Elo+
Party 1
Artio
Artio
blackspyder890
Artio
Level 52
God Stats
20W - 16L
1,526 SR
Queue Stats
278W - 260L
1,548 Elo+
Party 3
Team Averages
Level 69
1,454 SR
1,514 Elo+

VS

Team Averages
Level 52
1,424 SR
1,335 Elo+
Thoth
Thoth
BULLDOGDUDE
Thoth
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,469 Elo+
Party 2
Anhur
Anhur
MARCELXRD
Anhur
Level 40
God Stats
5W - 6L
1,568 SR
Queue Stats
207W - 264L
1,271 Elo+
Party 2
Apollo
Apollo
NS BATE15HON
Apollo
Level 65
God Stats
28W - 37L
1,334 SR
Queue Stats
220W - 235L
1,277 Elo+
Party 2
Osiris
Osiris
Trace00
Osiris
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
eljulytac
Yemoja
Level 27
God Stats
14W - 39L
1,217 SR
Queue Stats
51W - 85L
1,156 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BaccendDurk
Danzaburou
14
6 / 0 / 5
9,212
614
4,729
6,053
2,139
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
10 / 6 / 6
9,539
636
11,174
12,984
5,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
KrispyDMRs
Hercules
11
2 / 0 / 11
7,400
493
8,336
12,467
6,198
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
PenguinDMRs
Discordia
14
2 / 0 / 10
8,381
559
7,657
4,812
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 1 / 4
8,581
572
2,797
5,456
3,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,258
417
3,356
7,226
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
MARCELXRD
Anhur
10
0 / 3 / 1
6,139
409
3,706
9,659
2,351
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
13
5 / 4 / 0
8,087
539
5,639
9,761
3,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
Trace00
Osiris
11
1 / 7 / 1
6,747
450
7,754
12,807
7,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mace

Mace

+10
Physical Power

Yemoja
eljulytac
Yemoja
10
0 / 2 / 1
6,894
460
1,595
7,177
3,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
10
23
Kills
6
7
Deaths
23
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Danzaburou
BaccendDurk
Danzaburou
6
0
5
8.5
W
10
6
6
2.17
W
Hercules
KrispyDMRs
Hercules
2
0
11
7.5
L
Anhur
MARCELXRD
Anhur
0
3
1
0.17
L
Apollo
5
4
0
1.25
W
Discordia
PenguinDMRs
Discordia
2
0
10
7
L
Osiris
Trace00
Osiris
1
7
1
0.21
W
3
1
4
5
L
Yemoja
eljulytac
Yemoja
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,693
Damage
22,050
41,772
Taken
46,630
18,461
Mitigated
18,903
16,210
Healing
11,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,356
519
0
0
7,226
1,985
0
1,505
5,611
26,393
0
W
Danzaburou
BaccendDurk
Danzaburou
4,729
1,402
0
3,247
6,053
2,139
648
716
5,337
0
40,910
W
11,174
5,717
0
4,482
12,984
5,454
672
500
12,484
0
56,359
W
Hercules
KrispyDMRs
Hercules
8,336
3,258
276
5,068
12,467
6,198
576
2,191
10,276
0
25,388
L
Anhur
MARCELXRD
Anhur
3,706
1,366
0
2,866
9,659
2,351
412
1,066
8,551
0
31,991
L
Apollo
5,639
3,088
0
2,446
9,761
3,079
930
1,643
7,962
0
31,037
W
Discordia
PenguinDMRs
Discordia
7,657
340
0
1,524
4,812
1,313
824
241
4,571
47,669
0
L
Osiris
Trace00
Osiris
7,754
2,448
0
2,590
12,807
7,916
0
3,662
8,762
0
36,288
W
2,797
204
0
1,613
5,456
3,357
704
1,303
4,153
34,838
0
L
Yemoja
eljulytac
Yemoja
1,595
200
1,434
2,005
7,177
3,572
690
1,772
5,290
15,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,113
Gold Earned
34,125
357
Minions Killed
290
0
Camps Cleared
0
1,556,021
Distance Traveled
1,385,305
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,258
417
51
3
0
266,372
1
W
Danzaburou
9,212
614
69
5
0
271,461
2
W
Set
9,539
636
98
7
0
323,950
1
W
Hercules
7,400
493
27
2
0
333,455
11
L
Anhur
6,139
409
62
4
0
271,538
4
L
Apollo
8,087
539
73
5
0
292,507
2
W
Discordia
8,381
559
88
6
0
321,947
7
L
Osiris
6,747
450
61
4
0
277,325
2
W
Artio
8,581
572
75
5
0
305,208
2
L
Yemoja
6,894
460
43
3
0
277,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role