Player Matchup

Mercury
Mercury
BrandonGnay
Mercury
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
Joualue
Vulcan
Level 67
God Stats
2W - 1L
1,693 SR
Queue Stats
171W - 151L
1,382 Elo+
Party 3
Cu Chulainn
Cu Chulainn
KazeFlow
Cu Chulainn
Level 65
God Stats
3W - 3L
1,340 SR
Queue Stats
14W - 22L
1,454 Elo+
Party 3
Freya
Freya
Trystania
Freya
Level 71
God Stats
2W - 7L
1,288 SR
Queue Stats
586W - 608L
1,424 Elo+
Party 2
Aphrodite
Aphrodite
lexpierini
Aphrodite
Level 34
God Stats
25W - 35L
1,452 SR
Queue Stats
609W - 732L
1,322 Elo+
Party 2
Team Averages
Level 54
1,455 SR
1,416 Elo+

VS

Team Averages
Level 81
1,534 SR
1,475 Elo+
Sobek
Sobek
 
Sobek
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
CaioAndradegs
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
LästCärëss
Vamana
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
221W - 160L
1,498 Elo+
Party 1
Vulcan
Vulcan
Shiuuuu
Vulcan
Level 4
God Stats
4W - 2L
1,543 SR
Queue Stats
5W - 3L
1,445 Elo+
Party 1
Serqet
Serqet
benejr
Serqet
Level 48
God Stats
8W - 6L
1,626 SR
Queue Stats
286W - 289L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BrandonGnay
Mercury
10
0 / 3 / 0
5,511
501
1,084
7,350
1,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Joualue
Vulcan
11
1 / 0 / 1
6,257
569
2,351
3,281
999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
KazeFlow
Cu Chulainn
10
0 / 1 / 0
5,621
511
3,859
9,489
4,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
Trystania
Freya
10
3 / 0 / 6
5,950
541
6,754
7,478
2,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
lexpierini
Aphrodite
10
5 / 0 / 3
6,726
611
3,904
4,275
1,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
7
0 / 3 / 0
4,341
395
1,594
6,360
2,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
CaioAndradegs
Danzaburou
7
0 / 4 / 0
4,731
430
2,694
6,314
1,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 0 / 1
6,502
591
8,075
7,296
5,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
Shiuuuu
Vulcan
9
1 / 1 / 0
5,529
503
1,076
3,184
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
benejr
Serqet
9
2 / 1 / 1
5,613
510
2,471
5,532
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
9
Kills
4
4
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
3
0
0
W
Mercury
BrandonGnay
Mercury
0
3
0
0
L
Danzaburou
CaioAndradegs
Danzaburou
0
4
0
0
W
Vulcan
Joualue
Vulcan
1
0
1
1.5
W
Cu Chulainn
KazeFlow
Cu Chulainn
0
1
0
0
L
1
0
1
1.5
L
Vulcan
Shiuuuu
Vulcan
1
1
0
1
W
Freya
Trystania
Freya
3
0
6
6
L
Serqet
benejr
Serqet
2
1
1
2.5
W
Aphrodite
lexpierini
Aphrodite
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,952
Damage
15,910
31,873
Taken
28,686
11,304
Mitigated
11,448
15,832
Healing
9,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,594
175
204
1,996
6,360
2,296
0
4,929
1,431
8,730
0
W
Mercury
BrandonGnay
Mercury
1,084
768
0
1,521
7,350
1,833
0
366
6,693
0
31,285
L
Danzaburou
CaioAndradegs
Danzaburou
2,694
427
0
1,969
6,314
1,607
0
4,603
1,711
0
19,046
W
Vulcan
Joualue
Vulcan
2,351
1,079
0
795
3,281
999
410
851
2,274
35,679
0
W
Cu Chulainn
KazeFlow
Cu Chulainn
3,859
433
0
4,500
9,489
4,669
157
0
9,014
0
27,365
L
8,075
3,345
0
2,670
7,296
5,015
0
0
6,896
0
41,400
L
Vulcan
Shiuuuu
Vulcan
1,076
387
0
591
3,184
940
0
1,785
1,399
28,130
0
W
Freya
Trystania
Freya
6,754
2,470
0
3,426
7,478
2,195
905
855
6,623
25,211
0
L
Serqet
benejr
Serqet
2,471
428
0
2,504
5,532
1,590
0
1,692
3,815
0
24,832
W
Aphrodite
lexpierini
Aphrodite
3,904
691
2,504
3,086
4,275
1,608
849
598
3,677
24,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,065
Gold Earned
26,716
284
Minions Killed
237
0
Camps Cleared
0
1,058,706
Distance Traveled
976,347
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,341
395
9
1
0
185,053
1
W
Mercury
5,511
501
69
6
0
238,585
3
L
Danzaburou
4,731
430
36
3
0
189,724
3
W
Vulcan
6,257
569
75
7
0
209,168
3
W
Cu Chulainn
5,621
511
61
6
0
217,030
2
L
Vamana
6,502
591
84
8
0
198,694
4
L
Vulcan
5,529
503
51
5
0
188,400
3
W
Freya
5,950
541
39
4
0
195,040
0
L
Serqet
5,613
510
57
5
0
214,476
1
W
Aphrodite
6,726
611
40
4
0
198,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role