Player Matchup

Cu Chulainn
Cu Chulainn
Silver II
CapriPanther
Cu Chulainn
Silver II
Level 141
God Stats
1W - 3L
1,723 SR
Queue Stats
369W - 383L
1,028 MMR
Solo
Janus
Janus
Silver II
DblFlush
Janus
Silver II
Level 153
God Stats
7W - 13L
1,733 SR
Queue Stats
405W - 427L
980 MMR
Party 2
Danzaburou
Danzaburou
Silver V
ObeseMontrese
Danzaburou
Silver V
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
926 MMR
Party 3
Pele
Pele
Silver IV
RichTickler15
Pele
Silver IV
Level 108
God Stats
7W - 11L
1,532 SR
Queue Stats
167W - 183L
1,122 MMR
Party 2
Cerberus
Cerberus
Bronze IV
evolversi
Cerberus
Bronze IV
Level 53
God Stats
5W - 2L
1,618 SR
Queue Stats
6W - 14L
1,157 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,621 SR
1,043 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,471 SR
1,237 MMR
Neith
Neith
Silver II
HisGrandson
Neith
Silver II
Level 69
God Stats
4W - 6L
1,500 SR
Queue Stats
163W - 170L
1,142 MMR
Party 4
Ao Kuang
Ao Kuang
Silver III
YHNQuell
Ao Kuang
Silver III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Xbalanque
Xbalanque
Silver II
lHeaveNI
Xbalanque
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
lasagnammm
Kumbhakarna
Silver II
Level 93
God Stats
2W - 6L
1,289 SR
Queue Stats
172W - 176L
981 MMR
Party 1
Scylla
Scylla
Silver I
rocky99183
Scylla
Silver I
Level 129
God Stats
15W - 11L
1,567 SR
Queue Stats
182W - 183L
1,061 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CapriPanther
Cu Chulainn
17
1 / 5 / 0
10,221
487
6,179
17,937
12,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
DblFlush
Janus
14
3 / 9 / 3
9,154
436
8,066
14,958
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ObeseMontrese
Danzaburou
17
1 / 4 / 2
10,756
512
5,610
9,833
3,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 7 / 0
10,488
499
9,060
17,179
6,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
evolversi
Cerberus
13
0 / 4 / 4
8,658
412
4,419
16,475
10,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
SetNemesisPersephoneTsukuyomiApollo

VS

Bans
CupidCthulhuBellonaYmirBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 8
12,969
618
9,827
9,622
3,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
YHNQuell
Ao Kuang
20
13 / 2 / 5
13,765
655
14,791
13,367
5,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
lHeaveNI
Xbalanque
20
2 / 1 / 11
13,531
644
15,031
10,894
6,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
lasagnammm
Kumbhakarna
18
5 / 2 / 14
12,309
586
6,385
15,853
16,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
rocky99183
Scylla
18
6 / 6 / 8
12,222
582
13,764
10,792
4,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
75
12
Kills
29
29
Deaths
12
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CapriPanther
Cu Chulainn
1
5
0
0.2
L
Janus
DblFlush
Janus
3
9
3
0.5
W
3
1
8
7
L
Danzaburou
ObeseMontrese
Danzaburou
1
4
2
0.5
L
7
7
0
1
W
Ao Kuang
YHNQuell
Ao Kuang
13
2
5
7.75
L
Cerberus
evolversi
Cerberus
0
4
4
0.5
W
Xbalanque
lHeaveNI
Xbalanque
2
1
11
7.5
W
Kumbhakarna
lasagnammm
Kumbhakarna
5
2
14
6
W
Scylla
rocky99183
Scylla
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,334
Damage
59,798
76,382
Taken
60,528
38,397
Mitigated
36,343
15,194
Healing
21,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CapriPanther
Cu Chulainn
6,179
758
0
4,538
17,937
12,859
864
5,755
12,138
0
67,168
L
Janus
DblFlush
Janus
8,066
546
0
234
14,958
4,943
250
9,608
5,064
56,614
0
W
9,827
3,411
0
6,575
9,622
3,991
650
2,061
7,561
0
94,456
L
Danzaburou
ObeseMontrese
Danzaburou
5,610
2,138
0
2,295
9,833
3,730
0
2,421
7,412
0
70,583
L
9,060
1,513
0
3,566
17,179
6,249
0
8,730
8,239
0
63,220
W
Ao Kuang
YHNQuell
Ao Kuang
14,791
3,383
0
5,096
13,367
5,343
1,428
2,603
9,389
93,055
0
L
Cerberus
evolversi
Cerberus
4,419
228
0
4,561
16,475
10,616
0
7,790
8,589
24,766
0
W
Xbalanque
lHeaveNI
Xbalanque
15,031
7,620
0
4,028
10,894
6,777
8,818
1,087
9,455
0
110,952
W
Kumbhakarna
lasagnammm
Kumbhakarna
6,385
545
0
4,435
15,853
16,201
270
4,406
11,422
23,902
0
W
Scylla
rocky99183
Scylla
13,764
1,023
0
1,044
10,792
4,031
816
2,328
8,439
88,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,277
Gold Earned
64,796
527
Minions Killed
639
0
Camps Cleared
0
1,967,738
Distance Traveled
1,940,402
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,221
487
144
7
0
402,575
2
L
Janus
9,154
436
107
5
0
389,444
4
W
Neith
12,969
618
175
8
0
389,648
2
L
Danzaburou
10,756
512
132
6
0
360,566
1
L
Pele
10,488
499
107
5
0
425,123
5
W
Ao Kuang
13,765
655
117
6
0
380,436
3
L
Cerberus
8,658
412
37
2
0
390,030
5
W
Xbalanque
13,531
644
185
9
0
398,288
4
W
Kumbhakarna
12,309
586
19
1
0
393,580
5
W
Scylla
12,222
582
143
7
0
378,450
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role