Player Matchup

Tyr
Tyr
Agregame
Tyr
Level 45
God Stats
54W - 33L
1,699 SR
Queue Stats
242W - 274L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
CerealCnLeche
Cthulhu
Level 5
God Stats
4W - 8L
1,796 SR
Queue Stats
10W - 20L
1,813 Elo+
Party 1
Hades
Hades
GHOSTw000
Hades
Level 69
God Stats
1W - 1L
1,749 SR
Queue Stats
15W - 28L
1,644 Elo+
Solo
Team Averages
Level 40
1,748 SR
1,652 Elo+

VS

Team Averages
Level 85
1,556 SR
1,609 Elo+
Scylla
Scylla
GiveNoMercy0
Scylla
Level 122
God Stats
5W - 4L
1,750 SR
Queue Stats
104W - 96L
1,622 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ImKingKoalaz
Ah Muzen Cab
Level 109
God Stats
3W - 1L
1,106 SR
Queue Stats
46W - 47L
1,577 Elo+
Solo
Horus
Horus
JOMACK06
Horus
Level 24
God Stats
2W - 0L
1,812 SR
Queue Stats
44W - 31L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 2
10,240
640
8,331
16,323
8,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
13
2 / 5 / 9
10,696
669
5,406
13,749
12,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
GHOSTw000
Hades
13
4 / 7 / 4
10,161
635
10,685
16,193
7,752
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
8 / 6 / 7
11,937
746
18,533
11,524
3,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
ImKingKoalaz
Ah Muzen Cab
14
2 / 3 / 8
10,597
662
11,317
9,684
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Horus
JOMACK06
Horus
15
5 / 2 / 9
11,222
701
8,608
11,794
7,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
11
Kills
15
15
Deaths
11
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
3
2
2
L
Cthulhu
2
5
9
1.3
L
Hades
GHOSTw000
Hades
4
7
4
0.86
W
Scylla
8
6
7
1.92
W
Ah Muzen Cab
ImKingKoalaz
Ah Muzen Cab
2
3
8
2
W
Horus
JOMACK06
Horus
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,422
Damage
38,458
46,265
Taken
33,002
28,778
Mitigated
14,563
6,465
Healing
8,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,331
1,687
0
982
16,323
8,615
540
5,393
10,596
0
33,447
L
Cthulhu
5,406
633
303
625
13,749
12,411
140
6,235
7,233
23,781
0
L
Hades
GHOSTw000
Hades
10,685
1,058
541
4,014
16,193
7,752
209
6,116
9,803
40,626
0
W
Scylla
18,533
1,203
0
816
11,524
3,740
333
5,973
5,551
58,764
0
W
Ah Muzen Cab
ImKingKoalaz
Ah Muzen Cab
11,317
3,026
0
2,842
9,684
3,661
848
3,256
6,428
0
60,481
W
Horus
JOMACK06
Horus
8,608
2,987
777
3,865
11,794
7,162
1,053
6,938
4,856
0
20,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,097
Gold Earned
33,756
180
Minions Killed
184
0
Camps Cleared
0
839,350
Distance Traveled
862,035
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,240
640
58
4
0
317,169
0
L
Cthulhu
10,696
669
49
3
0
269,707
0
L
Hades
10,161
635
73
5
0
252,474
1
W
Scylla
11,937
746
70
4
0
282,298
2
W
Ah Muzen Cab
10,597
662
82
5
0
267,819
0
W
Horus
11,222
701
32
2
0
311,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role