Player Matchup

Cupid
Cupid
Bobbydrift
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,806 Elo+
Party 2
Anhur
Anhur
EssPee
Anhur
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,588 Elo+
Solo
King Arthur
King Arthur
JakobTheGallant
King Arthur
Level 8
God Stats
3W - 2L
1,487 SR
Queue Stats
23W - 22L
1,472 Elo+
Solo
Nike
Nike
jeffraisin
Nike
Level 40
God Stats
3W - 0L
1,726 SR
Queue Stats
20W - 13L
1,673 Elo+
Party 2
Agni
Agni
warkilleur3
Agni
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 8L
1,658 Elo+
Party 2
Team Averages
Level 17
1,543 SR
1,639 Elo+

VS

Team Averages
Level 19
1,631 SR
1,451 Elo+
Zeus
Zeus
AlphaSimp2020
Zeus
Level 22
God Stats
4W - 2L
1,903 SR
Queue Stats
60W - 37L
1,670 Elo+
Party 3
Hachiman
Hachiman
IceBabyy
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,260 Elo+
Party 1
The Morrigan
The Morrigan
IcePapyy
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,381 Elo+
Party 1
Bacchus
Bacchus
Slayerchicle
Bacchus
Level 27
God Stats
4W - 1L
1,944 SR
Queue Stats
52W - 35L
1,667 Elo+
Party 3
Xing Tian
Xing Tian
TiM4dM4x127
Xing Tian
Level 8
God Stats
1W - 4L
1,310 SR
Queue Stats
81W - 104L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
3 / 1 / 12
10,873
906
10,264
11,535
3,567
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
EssPee
Anhur
18
9 / 10 / 9
11,820
985
16,720
19,288
6,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
JakobTheGallant
King Arthur
18
5 / 1 / 19
11,867
989
10,937
25,823
25,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
6 / 1 / 15
12,296
1,025
13,235
16,042
17,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
5 / 4 / 14
12,621
1,052
19,057
13,787
5,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

211

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 4
13,477
1,123
41,807
11,974
5,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
IceBabyy
Hachiman
18
1 / 7 / 12
11,200
933
16,755
15,773
6,063
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
IcePapyy
The Morrigan
18
4 / 7 / 10
11,700
975
14,302
12,806
5,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Slayerchicle
Bacchus
17
1 / 1 / 7
11,496
958
7,185
12,955
17,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
TiM4dM4x127
Xing Tian
16
1 / 10 / 7
10,293
858
3,267
22,706
12,742
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
57
28
Kills
17
17
Deaths
28
69
Assists
40
Player
Kills
Deaths
Assists
KDA
L
10
3
4
4
W
Cupid
3
1
12
9
W
Anhur
EssPee
Anhur
9
10
9
1.35
L
Hachiman
IceBabyy
Hachiman
1
7
12
1
L
The Morrigan
IcePapyy
The Morrigan
4
7
10
1.29
W
King Arthur
JakobTheGallant
King Arthur
5
1
19
14.5
L
Bacchus
Slayerchicle
Bacchus
1
1
7
4.5
L
Xing Tian
TiM4dM4x127
Xing Tian
1
10
7
0.45
W
6
1
15
13.5
W
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,213
Damage
83,316
86,475
Taken
76,214
58,836
Mitigated
46,486
14,518
Healing
5,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
41,807
3,688
0
2,769
11,974
5,281
0
4,665
7,234
63,733
0
W
Cupid
10,264
5,410
1,575
1,957
11,535
3,567
0
9,822
1,713
0
20,147
W
Anhur
EssPee
Anhur
16,720
9,787
0
2,139
19,288
6,539
0
15,386
3,902
0
29,380
L
Hachiman
IceBabyy
Hachiman
16,755
9,407
0
1,964
15,773
6,063
0
4,729
10,694
0
37,572
L
The Morrigan
IcePapyy
The Morrigan
14,302
2,311
0
271
12,806
5,366
0
4,066
8,502
19,836
1,347
W
King Arthur
JakobTheGallant
King Arthur
10,937
338
0
6,249
25,823
25,544
0
20,916
4,907
432
16,204
L
Bacchus
Slayerchicle
Bacchus
7,185
592
0
663
12,955
17,034
0
2,503
10,199
23,166
0
L
Xing Tian
TiM4dM4x127
Xing Tian
3,267
276
0
0
22,706
12,742
0
3,443
18,763
6,045
0
W
13,235
2,212
362
1,366
16,042
17,834
0
10,619
5,423
0
23,888
W
19,057
1,670
0
870
13,787
5,352
0
8,471
5,316
59,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,477
Gold Earned
58,166
173
Minions Killed
164
5
Camps Cleared
5
1,133,504
Distance Traveled
1,039,976
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,477
1,123
66
6
2
223,984
0
W
Cupid
10,873
906
21
2
1
224,296
0
W
Anhur
11,820
985
31
3
2
189,362
0
L
Hachiman
11,200
933
45
4
1
201,634
0
L
The Morrigan
11,700
975
19
2
2
199,178
1
W
King Arthur
11,867
989
11
1
1
248,639
2
L
Bacchus
11,496
958
26
2
0
225,955
0
L
Xing Tian
10,293
858
8
1
0
189,225
1
W
Nike
12,296
1,025
19
2
0
240,238
1
W
Agni
12,621
1,052
91
8
1
230,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role