Player Matchup

Zeus
Zeus
SOMEfnGUY
Zeus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,318 Elo+
Party 1
The Morrigan
The Morrigan
SOMEfnJoKE
The Morrigan
Level 132
God Stats
0W - 1L
1,234 SR
Queue Stats
4W - 9L
1,310 Elo+
Party 1
Izanami
Izanami
el_jefe_19125_
Izanami
Level 69
God Stats
0W - 2L
1,330 SR
Queue Stats
0W - 3L
1,166 Elo+
Party 1
Medusa
Medusa
sUrEkILLeSaLoT
Medusa
Level 126
God Stats
3W - 4L
1,530 SR
Queue Stats
4W - 9L
1,310 Elo+
Party 1
Jormungandr
Jormungandr
x215HOMICIDEx
Jormungandr
Level 93
God Stats
4W - 6L
1,622 SR
Queue Stats
4W - 8L
1,335 Elo+
Party 1
Team Averages
Level 98
1,443 SR
1,288 Elo+

VS

Team Averages
Level 107
1,584 SR
1,584 Elo+
Ymir
Ymir
JELLO FOOL
Ymir
Level 141
God Stats
3W - 4L
1,301 SR
Queue Stats
177W - 183L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
MangoArizona15
Sun Wukong
Level 78
God Stats
11W - 8L
1,506 SR
Queue Stats
55W - 59L
1,478 Elo+
Solo
Hel
Hel
Roganvarth
Hel
Level 108
God Stats
54W - 47L
1,720 SR
Queue Stats
87W - 86L
1,670 Elo+
Solo
Anhur
Anhur
Tkyryluk
Anhur
Level 108
God Stats
5W - 5L
1,450 SR
Queue Stats
31W - 24L
1,761 Elo+
Solo
Arachne
Arachne
XAssassinRogueX
Arachne
Level 99
God Stats
1W - 0L
1,945 SR
Queue Stats
10W - 7L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
0 / 6 / 0
6,813
568
8,640
7,631
2,340
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
SOMEfnJoKE
The Morrigan
14
0 / 5 / 3
7,426
619
6,803
7,220
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 2
8,341
695
5,702
9,674
3,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 4 / 0
7,597
633
7,416
8,047
3,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jormungandr
x215HOMICIDEx
Jormungandr
15
4 / 6 / 1
9,760
813
5,393
13,222
8,700
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 15
10,860
905
8,500
12,387
8,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
MangoArizona15
Sun Wukong
18
6 / 2 / 7
10,400
867
9,267
14,176
10,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 1 / 12
9,490
791
6,722
8,383
4,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
Tkyryluk
Anhur
17
4 / 1 / 9
10,385
865
6,120
7,937
3,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
8 / 1 / 7
10,433
869
9,209
8,896
5,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
75
6
Kills
25
25
Deaths
6
6
Assists
50
Player
Kills
Deaths
Assists
KDA
W
5
1
15
12.5
W
Sun Wukong
MangoArizona15
Sun Wukong
6
2
7
4.75
W
2
1
12
8
L
Zeus
0
6
0
0
L
The Morrigan
SOMEfnJoKE
The Morrigan
0
5
3
0.3
W
Anhur
Tkyryluk
Anhur
4
1
9
8.5
W
8
1
7
11.5
L
1
4
2
0.5
L
1
4
0
0.25
L
Jormungandr
x215HOMICIDEx
Jormungandr
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,954
Damage
39,818
45,794
Taken
51,779
20,738
Mitigated
33,505
3,773
Healing
17,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,500
1,319
0
725
12,387
8,914
354
2,118
10,269
24,369
0
W
Sun Wukong
MangoArizona15
Sun Wukong
9,267
1,219
279
1,536
14,176
10,898
150
7,392
6,784
0
49,792
W
6,722
283
6,238
5,896
8,383
4,263
127
3,436
4,947
28,184
0
L
Zeus
8,640
535
0
817
7,631
2,340
0
2,032
5,525
29,655
0
L
The Morrigan
SOMEfnJoKE
The Morrigan
6,803
1,046
0
246
7,220
2,730
0
1,898
5,242
22,313
2,669
W
Anhur
Tkyryluk
Anhur
6,120
1,934
0
0
7,937
3,477
3,060
2,286
5,651
0
37,960
W
9,209
7,281
0
3,147
8,896
5,953
2,306
3,288
5,608
0
20,008
L
5,702
3,937
0
665
9,674
3,494
0
4,013
5,501
0
27,103
L
7,416
3,509
0
0
8,047
3,474
0
2,574
5,355
0
27,883
L
Jormungandr
x215HOMICIDEx
Jormungandr
5,393
1,031
330
1,715
13,222
8,700
1
4,129
8,949
20,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,937
Gold Earned
51,568
257
Minions Killed
319
3
Camps Cleared
12
939,227
Distance Traveled
1,137,528
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,860
905
31
3
0
201,621
4
W
Sun Wukong
10,400
867
108
9
0
238,855
3
W
Hel
9,490
791
58
5
5
246,419
2
L
Zeus
6,813
568
58
5
0
174,764
1
L
The Morrigan
7,426
619
47
4
0
183,255
2
W
Anhur
10,385
865
92
8
7
215,117
4
W
Arachne
10,433
869
30
3
0
235,516
0
L
Izanami
8,341
695
68
6
3
180,292
1
L
Medusa
7,597
633
50
4
0
206,942
1
L
Jormungandr
9,760
813
34
3
0
193,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role