Player Matchup

Aphrodite
Aphrodite
BlankDoesntL0se
Aphrodite
Level 23
God Stats
63W - 35L
1,709 SR
Queue Stats
152W - 109L
1,701 Elo+
Party 1
Cerberus
Cerberus
Saruhiko54
Cerberus
Level 27
God Stats
25W - 18L
1,649 SR
Queue Stats
133W - 88L
1,714 Elo+
Party 1
Sun Wukong
Sun Wukong
Skizz Fizz
Sun Wukong
Level 25
God Stats
128W - 96L
1,620 SR
Queue Stats
226W - 179L
1,649 Elo+
Solo
Bellona
Bellona
Talion_Varkul
Bellona
Level 12
God Stats
16W - 16L
1,524 SR
Queue Stats
25W - 24L
1,565 Elo+
Solo
Neith
Neith
chelox52
Neith
Level 8
God Stats
23W - 14L
1,631 SR
Queue Stats
146W - 151L
1,625 Elo+
Solo
Team Averages
Level 19
1,627 SR
1,651 Elo+

VS

Team Averages
Level 44
1,579 SR
1,690 Elo+
King Arthur
King Arthur
LosTerrenos
King Arthur
Level 13
God Stats
4W - 2L
1,521 SR
Queue Stats
16W - 8L
1,417 Elo+
Solo
Anhur
Anhur
OmittedRanger53
Anhur
Level 12
God Stats
1W - 2L
1,291 SR
Queue Stats
81W - 47L
1,790 Elo+
Party 2
Kukulkan
Kukulkan
Phoeniix9
Kukulkan
Level 21
God Stats
25W - 28L
1,599 SR
Queue Stats
193W - 177L
1,659 Elo+
Solo
Cthulhu
Cthulhu
Solo Sponge
Cthulhu
Level 156
God Stats
6W - 4L
1,672 SR
Queue Stats
189W - 133L
1,791 Elo+
Party 2
Thanatos
Thanatos
TheCMan2023
Thanatos
Level 19
God Stats
4W - 0L
1,810 SR
Queue Stats
26W - 8L
1,791 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlankDoesntL0se
Aphrodite
20
5 / 10 / 14
14,716
981
18,131
30,270
15,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Saruhiko54
Cerberus
20
7 / 2 / 16
16,861
1,124
21,834
35,679
44,647
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
Skizz Fizz
Sun Wukong
20
7 / 7 / 15
15,411
1,027
19,525
25,635
34,997
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
20
4 / 14 / 16
14,862
991
29,121
41,001
33,823
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
chelox52
Neith
20
3 / 5 / 10
14,112
941
15,218
17,305
6,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LosTerrenos
King Arthur
20
2 / 1 / 26
14,555
970
21,061
21,949
29,759
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
9 / 5 / 17
15,580
1,039
17,154
22,141
9,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Phoeniix9
Kukulkan
20
7 / 1 / 20
15,684
1,046
34,684
10,709
4,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Solo Sponge
Cthulhu
20
5 / 9 / 26
15,096
1,006
36,245
28,554
26,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
TheCMan2023
Thanatos
20
15 / 10 / 17
17,339
1,156
32,762
26,727
13,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
144
26
Kills
38
38
Deaths
26
71
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BlankDoesntL0se
Aphrodite
5
10
14
1.2
W
King Arthur
LosTerrenos
King Arthur
2
1
26
15
W
9
5
17
3.5
W
Kukulkan
Phoeniix9
Kukulkan
7
1
20
17
L
Cerberus
Saruhiko54
Cerberus
7
2
16
7.5
L
Sun Wukong
Skizz Fizz
Sun Wukong
7
7
15
2.07
W
Cthulhu
Solo Sponge
Cthulhu
5
9
26
2
L
Bellona
4
14
16
0.86
W
Thanatos
TheCMan2023
Thanatos
15
10
17
2.35
L
Neith
chelox52
Neith
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,829
Damage
141,906
149,890
Taken
110,080
136,205
Mitigated
84,074
43,605
Healing
16,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BlankDoesntL0se
Aphrodite
18,131
1,122
11,562
13,147
30,270
15,995
0
12,926
16,875
37,221
0
W
King Arthur
LosTerrenos
King Arthur
21,061
2,306
0
1,818
21,949
29,759
0
7,313
14,390
0
50,271
W
17,154
11,318
0
1,648
22,141
9,102
0
6,921
15,078
0
29,547
W
Kukulkan
Phoeniix9
Kukulkan
34,684
1,940
0
0
10,709
4,959
0
2,786
7,923
76,931
0
L
Cerberus
Saruhiko54
Cerberus
21,834
2,137
2,409
6,507
35,679
44,647
0
14,950
19,384
51,370
0
L
Sun Wukong
Skizz Fizz
Sun Wukong
19,525
3,768
0
1,299
25,635
34,997
0
11,684
13,206
0
39,345
W
Cthulhu
Solo Sponge
Cthulhu
36,245
2,032
380
0
28,554
26,747
0
12,201
15,890
54,338
0
L
Bellona
29,121
15,392
0
5,572
41,001
33,823
0
20,004
19,869
422
53,249
W
Thanatos
TheCMan2023
Thanatos
32,762
14,266
0
12,436
26,727
13,507
0
10,163
16,440
0
48,205
L
Neith
chelox52
Neith
15,218
9,079
0
3,109
17,305
6,743
0
9,683
7,314
0
47,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,962
Gold Earned
78,254
283
Minions Killed
313
8
Camps Cleared
10
1,451,832
Distance Traveled
1,350,262
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
14,716
981
59
4
1
289,225
0
W
King Arthur
14,555
970
72
5
1
302,614
2
W
Anhur
15,580
1,039
27
2
0
234,896
1
W
Kukulkan
15,684
1,046
118
8
1
267,839
0
L
Cerberus
16,861
1,124
68
5
1
310,872
0
L
Sun Wukong
15,411
1,027
41
3
1
299,412
0
W
Cthulhu
15,096
1,006
62
4
1
265,923
0
L
Bellona
14,862
991
57
4
1
282,344
1
W
Thanatos
17,339
1,156
34
2
7
278,990
0
L
Neith
14,112
941
58
4
4
269,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role