Player Matchup

Jormungandr
Jormungandr
C-A-H_
Jormungandr
Level 63
God Stats
229W - 205L
1,489 SR
Queue Stats
440W - 474L
1,414 Elo+
Solo
Bakasura
Bakasura
COMIC DRAGON202
Bakasura
Level 82
God Stats
5W - 4L
1,500 SR
Queue Stats
122W - 107L
1,286 Elo+
Party 1
Ares
Ares
COMICPHOENIX311
Ares
Level 67
God Stats
4W - 3L
1,749 SR
Queue Stats
338W - 327L
1,315 Elo+
Party 1
Zeus
Zeus
Yung Woodz420
Zeus
Level 69
God Stats
7W - 15L
1,391 SR
Queue Stats
210W - 197L
1,439 Elo+
Solo
Skadi
Skadi
president303
Skadi
Level 109
God Stats
6W - 11L
1,284 SR
Queue Stats
131W - 141L
1,308 Elo+
Party 1
Team Averages
Level 78
1,483 SR
1,352 Elo+

VS

Team Averages
Level 99
1,581 SR
1,400 Elo+
Danzaburou
Danzaburou
Il3inchIl
Danzaburou
Level 65
God Stats
8W - 3L
1,746 SR
Queue Stats
50W - 47L
1,391 Elo+
Party 2
Kuzenbo
Kuzenbo
NoLuvTim
Kuzenbo
Level 68
God Stats
4W - 4L
1,590 SR
Queue Stats
209W - 204L
1,378 Elo+
Party 2
Anubis
Anubis
PaisleyFerret45
Anubis
Level 125
God Stats
44W - 53L
1,456 SR
Queue Stats
372W - 411L
1,451 Elo+
Solo
Bellona
Bellona
S4AD0W DEM0N
Bellona
Level 147
God Stats
14W - 15L
1,559 SR
Queue Stats
415W - 401L
1,402 Elo+
Solo
Pele
Pele
isellEBTforVC
Pele
Level 88
God Stats
10W - 11L
1,557 SR
Queue Stats
113W - 125L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
C-A-H_
Jormungandr
16
1 / 3 / 2
8,997
500
4,978
12,993
9,617
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
16
3 / 2 / 2
9,319
518
6,280
13,111
5,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 4 / 6
8,423
468
9,218
13,240
8,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 5 / 3
8,566
476
10,982
11,205
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 4
8,075
449
9,854
12,481
4,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Il3inchIl
Danzaburou
15
3 / 3 / 2
10,142
563
10,636
14,532
5,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
NoLuvTim
Kuzenbo
13
2 / 5 / 7
9,224
512
8,973
16,445
13,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
6 / 2 / 2
10,761
598
9,503
13,541
7,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
S4AD0W DEM0N
Bellona
16
3 / 3 / 0
10,135
563
8,935
14,669
10,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 0 / 1
11,013
612
4,889
11,581
4,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
12
Kills
18
18
Deaths
13
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
C-A-H_
Jormungandr
1
3
2
0.67
L
Bakasura
3
2
2
2
L
3
4
6
1.5
W
Danzaburou
Il3inchIl
Danzaburou
3
3
2
1.33
W
Kuzenbo
NoLuvTim
Kuzenbo
2
5
7
1.1
W
6
2
2
3.5
W
Bellona
S4AD0W DEM0N
Bellona
3
3
0
1
L
3
5
3
0.9
W
4
0
1
4.5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,312
Damage
42,936
63,030
Taken
70,768
31,143
Mitigated
40,441
11,681
Healing
24,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
C-A-H_
Jormungandr
4,978
804
272
1,158
12,993
9,617
153
85
12,908
52,237
0
L
Bakasura
6,280
4,783
0
3,703
13,111
5,459
0
3,377
9,734
0
55,794
L
9,218
550
0
664
13,240
8,691
264
3,795
9,445
24,298
0
W
Danzaburou
Il3inchIl
Danzaburou
10,636
3,744
0
5,158
14,532
5,345
2,233
5,060
9,472
0
71,861
W
Kuzenbo
NoLuvTim
Kuzenbo
8,973
3,604
479
2,611
16,445
13,109
595
6,387
9,953
28,502
0
W
9,503
227
0
9,324
13,541
7,558
607
6,557
6,734
67,074
0
W
Bellona
S4AD0W DEM0N
Bellona
8,935
2,145
0
1,596
14,669
10,124
2,608
3,996
10,508
0
68,098
L
10,982
1,408
0
2,817
11,205
2,729
0
5,402
5,803
52,937
0
W
4,889
1,246
0
5,599
11,581
4,305
0
3,178
8,193
0
87,170
L
9,854
3,959
0
3,067
12,481
4,647
131
5,817
6,664
0
50,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,380
Gold Earned
51,275
427
Minions Killed
550
0
Camps Cleared
0
1,735,479
Distance Traveled
1,711,412
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,997
500
105
6
0
348,929
1
L
Bakasura
9,319
518
114
6
0
409,487
3
L
Ares
8,423
468
34
2
0
331,790
1
W
Danzaburou
10,142
563
113
6
0
313,117
2
W
Kuzenbo
9,224
512
30
2
0
354,057
5
W
Anubis
10,761
598
116
6
0
303,876
5
W
Bellona
10,135
563
140
8
0
336,562
4
L
Zeus
8,566
476
93
5
0
318,315
4
W
Pele
11,013
612
151
8
0
403,800
2
L
Skadi
8,075
449
81
5
0
326,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role