Player Matchup

Neith
Neith
AoSniper
Neith
Level 6
God Stats
1W - 2L
1,444 SR
Queue Stats
7W - 8L
1,428 Elo+
Party 1
Jing Wei
Jing Wei
AwkwardlyHuman
Jing Wei
Level 20
God Stats
1W - 4L
1,179 SR
Queue Stats
2W - 6L
1,241 Elo+
Party 2
Ah Puch
Ah Puch
Bearpugs
Ah Puch
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,553 Elo+
Party 1
Thor
Thor
Unknown 6582
Thor
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 23L
1,241 Elo+
Party 2
Ne Zha
Ne Zha
jeneralfirebolt
Ne Zha
Level 5
God Stats
0W - 2L
1,287 SR
Queue Stats
1W - 7L
992 Elo+
Solo
Team Averages
Level 16
1,382 SR
1,291 Elo+

VS

Team Averages
Level 19
1,526 SR
1,419 Elo+
Cthulhu
Cthulhu
Aymaar
Cthulhu
Level 28
God Stats
1W - 1L
1,719 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artemis
Artemis
DouD98
Artemis
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
103W - 116L
1,500 Elo+
Solo
Ra
Ra
KrypticAF
Ra
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 10L
1,627 Elo+
Solo
Odin
Odin
Motgul
Odin
Level 29
God Stats
6W - 4L
1,633 SR
Queue Stats
605W - 634L
1,429 Elo+
Solo
Tsukuyomi
Tsukuyomi
realDeepSleeper
Tsukuyomi
Level 11
God Stats
12W - 9L
1,278 SR
Queue Stats
780W - 737L
1,038 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AoSniper
Neith
13
4 / 6 / 1
8,476
446
9,674
13,975
4,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
14
0 / 1 / 0
7,354
387
2,038
11,073
3,356
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Bearpugs
Ah Puch
14
2 / 8 / 4
8,787
462
12,210
10,354
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 8 / 0
8,576
451
5,874
14,648
5,724
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

2
0 / 1 / 0
5,250
276
167
873
258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aymaar
Cthulhu
15
3 / 3 / 4
9,212
485
5,924
15,539
8,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
DouD98
Artemis
16
7 / 2 / 5
9,820
517
8,203
10,569
3,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
4 / 0 / 1
11,026
580
6,001
9,366
4,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
Motgul
Odin
17
5 / 2 / 4
10,929
575
8,746
8,847
8,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
realDeepSleeper
Tsukuyomi
17
5 / 1 / 4
10,743
565
3,924
10,189
4,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
8
Kills
24
24
Deaths
8
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
AoSniper
Neith
4
6
1
0.75
L
Jing Wei
0
1
0
0
W
Cthulhu
Aymaar
Cthulhu
3
3
4
1.67
L
Ah Puch
Bearpugs
Ah Puch
2
8
4
0.5
W
Artemis
DouD98
Artemis
7
2
5
4.75
W
4
0
1
4.5
W
Odin
Motgul
Odin
5
2
4
3.5
L
2
8
0
0.25
L
0
1
0
0
W
Tsukuyomi
realDeepSleeper
Tsukuyomi
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,963
Damage
32,798
50,923
Taken
54,510
17,362
Mitigated
29,384
8,855
Healing
18,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AoSniper
Neith
9,674
4,991
0
3,646
13,975
4,573
1,702
3,459
10,161
0
37,783
L
Jing Wei
2,038
730
0
2,892
11,073
3,356
0
3,326
7,497
0
38,230
W
Cthulhu
Aymaar
Cthulhu
5,924
354
0
5,435
15,539
8,723
977
5,345
10,194
44,419
0
L
Ah Puch
Bearpugs
Ah Puch
12,210
1,055
0
1,582
10,354
3,451
440
2,750
7,356
50,169
0
W
Artemis
DouD98
Artemis
8,203
3,924
0
4,680
10,569
3,944
598
3,813
6,756
0
40,813
W
6,001
1,474
216
4,508
9,366
4,004
685
1,777
7,589
88,763
0
W
Odin
Motgul
Odin
8,746
2,893
0
0
8,847
8,546
587
999
7,848
0
56,410
L
5,874
2,549
0
723
14,648
5,724
161
1,009
13,569
0
42,607
L
167
96
0
12
873
258
0
434
415
0
1,408
W
Tsukuyomi
realDeepSleeper
Tsukuyomi
3,924
1,079
0
4,071
10,189
4,167
973
276
9,913
0
70,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,443
Gold Earned
51,730
273
Minions Killed
571
0
Camps Cleared
0
1,264,470
Distance Traveled
1,795,401
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,476
446
53
3
0
332,347
2
L
Jing Wei
7,354
387
61
3
0
275,859
0
W
Cthulhu
9,212
485
85
4
0
344,807
0
L
Ah Puch
8,787
462
79
4
0
310,020
1
W
Artemis
9,820
517
78
4
0
338,476
2
W
Ra
11,026
580
154
8
0
367,879
0
W
Odin
10,929
575
131
7
0
316,558
0
L
Thor
8,576
451
77
4
0
299,046
3
L
Ne Zha
5,250
276
3
0
0
47,198
0
W
Tsukuyomi
10,743
565
123
6
0
427,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role