Player Matchup

Bellona
Bellona
Angel2000xx
Bellona
Level 29
God Stats
10W - 16L
1,754 SR
Queue Stats
37W - 46L
1,479 Elo+
Party 1
Cu Chulainn
Cu Chulainn
AustralianCake
Cu Chulainn
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 19L
1,674 Elo+
Party 1
Guan Yu
Guan Yu
Awoken_Goyim
Guan Yu
Level 65
God Stats
4W - 5L
1,624 SR
Queue Stats
224W - 216L
1,505 Elo+
Party 1
Ra
Ra
DOOMWAR935
Ra
Level 16
God Stats
7W - 3L
1,500 SR
Queue Stats
36W - 31L
1,475 Elo+
Party 1
Nemesis
Nemesis
RaizorAsh
Nemesis
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 71L
1,411 Elo+
Party 1
Team Averages
Level 25
1,576 SR
1,509 Elo+

VS

Team Averages
Level 20
1,640 SR
1,484 Elo+
Hercules
Hercules
AceHopeHigh
Hercules
Level 23
God Stats
6W - 11L
1,518 SR
Queue Stats
407W - 388L
1,487 Elo+
Party 2
Ymir
Ymir
HellbrokenVoid
Ymir
Level 15
God Stats
15W - 9L
1,738 SR
Queue Stats
353W - 330L
1,445 Elo+
Party 2
Merlin
Merlin
HorjzontaI
Merlin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,428 Elo+
Solo
Neith
Neith
RATED-RKO-31
Neith
Level 27
God Stats
16W - 14L
1,744 SR
Queue Stats
597W - 588L
1,500 Elo+
Party 2
Loki
Loki
Unborn Speed
Loki
Level 25
God Stats
15W - 7L
1,699 SR
Queue Stats
95W - 96L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Angel2000xx
Bellona
19
7 / 2 / 9
13,162
470
21,383
29,581
25,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
AustralianCake
Cu Chulainn
20
7 / 2 / 6
13,169
470
21,646
28,072
29,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Guan Yu
Awoken_Goyim
Guan Yu
19
4 / 2 / 17
12,179
435
19,263
32,687
44,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
6 / 7 / 9
13,358
477
18,342
24,315
13,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
RaizorAsh
Nemesis
19
2 / 5 / 7
12,330
440
7,476
20,767
10,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AceHopeHigh
Hercules
18
5 / 9 / 4
12,077
431
18,786
33,478
28,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 5 / 2
12,878
460
22,589
30,610
40,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
HorjzontaI
Merlin
2
0 / 0 / 0
5,571
199
0
0
0
19
7 / 7 / 4
12,901
461
42,904
26,501
10,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 5 / 4
11,835
423
14,958
22,148
9,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
26
Kills
18
18
Deaths
26
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
AceHopeHigh
Hercules
5
9
4
0.78
W
Bellona
Angel2000xx
Bellona
7
2
9
5.75
W
Cu Chulainn
AustralianCake
Cu Chulainn
7
2
6
5
W
Guan Yu
Awoken_Goyim
Guan Yu
4
2
17
6.25
W
6
7
9
1.5
L
3
5
2
0.8
L
Merlin
HorjzontaI
Merlin
0
0
0
0
L
7
7
4
1.29
W
Nemesis
RaizorAsh
Nemesis
2
5
7
1.1
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,110
Damage
99,237
135,422
Taken
112,737
122,824
Mitigated
88,598
76,577
Healing
28,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AceHopeHigh
Hercules
18,786
7,568
0
9,094
33,478
28,022
1,685
5,983
26,946
793
74,956
W
Bellona
Angel2000xx
Bellona
21,383
9,216
2,249
9,611
29,581
25,181
3,630
3,345
26,236
0
79,196
W
Cu Chulainn
AustralianCake
Cu Chulainn
21,646
3,004
996
3,908
28,072
29,676
893
10,621
17,451
14,120
70,938
W
Guan Yu
Awoken_Goyim
Guan Yu
19,263
945
20,666
19,716
32,687
44,172
700
6,605
26,082
0
53,869
W
18,342
2,819
9,955
7,928
24,315
13,138
520
2,066
22,249
70,805
0
L
22,589
3,170
0
5,280
30,610
40,036
1,013
5,348
23,765
93,799
0
L
Merlin
HorjzontaI
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
42,904
17,932
0
11,511
26,501
10,864
1,553
6,882
18,860
0
122,224
W
Nemesis
RaizorAsh
Nemesis
7,476
2,283
0
1,548
20,767
10,657
2,178
477
20,290
0
84,742
L
14,958
1,859
0
2,745
22,148
9,676
0
2,925
18,796
0
90,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,198
Gold Earned
55,262
579
Minions Killed
538
0
Camps Cleared
0
2,640,936
Distance Traveled
1,926,186
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,077
431
105
4
0
484,750
4
W
Bellona
13,162
470
148
5
0
550,733
0
W
Cu Chulainn
13,169
470
105
4
0
519,276
1
W
Guan Yu
12,179
435
47
2
0
595,055
0
W
Ra
13,358
477
148
5
0
483,622
5
L
Ymir
12,878
460
140
5
0
436,666
4
L
Merlin
5,571
199
0
0
0
0
0
L
Neith
12,901
461
174
6
0
438,065
2
W
Nemesis
12,330
440
131
5
0
492,250
1
L
Loki
11,835
423
119
4
0
566,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role