Player Matchup

Ymir
Ymir
QueenK83
Ymir
Level 28
God Stats
9W - 11L
1,588 SR
Queue Stats
81W - 97L
1,420 Elo+
Party 2
Kukulkan
Kukulkan
Tbone104
Kukulkan
Level 26
God Stats
7W - 6L
1,663 SR
Queue Stats
70W - 97L
1,363 Elo+
Party 2
Neith
Neith
Turbocharged22
Neith
Level 106
God Stats
19W - 16L
1,276 SR
Queue Stats
463W - 494L
1,523 Elo+
Party 2
Team Averages
Level 53
1,509 SR
1,435 Elo+

VS

Team Averages
Level 20
1,308 SR
1,223 Elo+
Tsukuyomi
Tsukuyomi
GodsWaik
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 40L
1,500 Elo+
Party 1
Ra
Ra
Ti hibou37
Ra
Level 6
God Stats
0W - 2L
1,088 SR
Queue Stats
1W - 9L
938 Elo+
Party 1
Ymir
Ymir
monetteqc
Ymir
Level 50
God Stats
23W - 44L
1,336 SR
Queue Stats
63W - 112L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 0 / 11
9,960
623
3,149
4,337
1,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Tbone104
Kukulkan
17
16 / 0 / 4
12,788
799
24,856
3,233
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 0 / 10
11,519
720
10,630
6,911
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GodsWaik
Tsukuyomi
11
0 / 10 / 0
8,130
508
3,145
13,973
6,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 7 / 0
8,288
518
2,203
10,375
4,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
12
0 / 4 / 0
8,557
535
2,289
22,208
21,027
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
21
Kills
0
0
Deaths
21
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
GodsWaik
Tsukuyomi
0
10
0
0
W
Ymir
2
0
11
7.5
W
Kukulkan
Tbone104
Kukulkan
16
0
4
18
L
0
7
0
0
W
3
0
10
8
L
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,635
Damage
7,637
14,481
Taken
46,556
5,881
Mitigated
31,672
5,651
Healing
4,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
GodsWaik
Tsukuyomi
3,145
801
0
1,044
13,973
6,131
0
8,379
5,271
0
19,288
W
Ymir
3,149
142
0
0
4,337
1,866
0
1,598
2,614
15,600
0
W
Kukulkan
Tbone104
Kukulkan
24,856
1,295
0
0
3,233
1,348
1,245
643
2,515
66,363
0
L
2,203
275
791
1,190
10,375
4,514
0
6,513
3,642
21,657
0
W
10,630
5,388
0
5,651
6,911
2,667
0
2,379
4,436
0
100,510
L
Ymir
2,289
116
449
1,067
22,208
21,027
0
11,906
9,620
32,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,267
Gold Earned
24,975
251
Minions Killed
130
0
Camps Cleared
0
779,212
Distance Traveled
593,266
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,130
508
25
2
0
214,113
3
W
Ymir
9,960
623
11
1
0
256,609
4
W
Kukulkan
12,788
799
97
6
0
279,860
0
L
Ra
8,288
518
52
3
0
154,433
0
W
Neith
11,519
720
143
9
0
242,743
1
L
Ymir
8,557
535
53
3
0
224,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role