Player Matchup

Hun Batz
Hun Batz
Clayrex
Hun Batz
Level 18
God Stats
3W - 7L
1,474 SR
Queue Stats
21W - 24L
1,462 Elo+
Solo
Ymir
Ymir
Opera95
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,465 Elo+
Party 1
Hera
Hera
WooNthi
Hera
Level 12
God Stats
0W - 1L
1,263 SR
Queue Stats
2W - 4L
1,465 Elo+
Party 1
Baron Samedi
Baron Samedi
os_sh92
Baron Samedi
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 17L
1,648 Elo+
Solo
Odin
Odin
outsize993flies
Odin
Level 13
God Stats
0W - 2L
1,169 SR
Queue Stats
11W - 16L
1,442 Elo+
Solo
Team Averages
Level 13
1,381 SR
1,496 Elo+

VS

Team Averages
Level 23
1,487 SR
1,512 Elo+
Erlang Shen
Erlang Shen
Creasyt
Erlang Shen
Level 10
God Stats
5W - 3L
1,493 SR
Queue Stats
32W - 22L
1,589 Elo+
Solo
Skadi
Skadi
Tidal MoNsTeRs
Skadi
Level 27
God Stats
20W - 16L
1,546 SR
Queue Stats
156W - 155L
1,392 Elo+
Solo
Hera
Hera
cho7_49
Hera
Level 25
God Stats
7W - 4L
1,548 SR
Queue Stats
100W - 93L
1,516 Elo+
Solo
Fenrir
Fenrir
mefeedron
Fenrir
Level 26
God Stats
11W - 7L
1,621 SR
Queue Stats
102W - 86L
1,537 Elo+
Solo
Medusa
Medusa
xhdwp
Medusa
Level 25
God Stats
3W - 4L
1,225 SR
Queue Stats
51W - 50L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Clayrex
Hun Batz
11
3 / 3 / 2
6,897
531
8,874
11,864
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Opera95
Ymir
8
0 / 3 / 1
5,329
410
591
8,718
3,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hera
WooNthi
Hera
9
1 / 3 / 0
5,305
408
1,354
3,972
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Baron Samedi
os_sh92
Baron Samedi
11
4 / 4 / 1
6,819
525
4,311
6,832
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 1
5,396
415
620
8,510
5,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Creasyt
Erlang Shen
14
7 / 1 / 1
7,989
615
7,430
6,663
3,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 3
6,524
502
5,829
5,132
1,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
cho7_49
Hera
13
1 / 3 / 1
7,210
555
3,100
5,324
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
mefeedron
Fenrir
12
3 / 2 / 0
7,180
552
4,792
8,853
4,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
xhdwp
Medusa
11
1 / 1 / 5
6,316
486
5,418
6,787
1,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
8
Kills
15
16
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Clayrex
Hun Batz
3
3
2
1.33
W
Erlang Shen
Creasyt
Erlang Shen
7
1
1
7.5
L
Ymir
Opera95
Ymir
0
3
1
0.17
W
3
1
3
4.5
L
Hera
WooNthi
Hera
1
3
0
0.33
W
Hera
cho7_49
Hera
1
3
1
0.5
W
Fenrir
mefeedron
Fenrir
3
2
0
1.5
L
Baron Samedi
os_sh92
Baron Samedi
4
4
1
1.13
L
0
3
1
0.17
W
Medusa
xhdwp
Medusa
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,750
Damage
26,569
39,896
Taken
32,759
15,363
Mitigated
12,604
4,657
Healing
7,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Clayrex
Hun Batz
8,874
3,557
0
2,332
11,864
3,496
0
271
11,478
0
44,849
W
Erlang Shen
Creasyt
Erlang Shen
7,430
4,167
0
1,106
6,663
3,082
0
722
5,941
0
46,428
L
Ymir
Opera95
Ymir
591
38
0
588
8,718
3,512
0
69
8,649
12,935
0
W
5,829
3,063
122
253
5,132
1,405
474
1,075
4,057
0
26,406
L
Hera
WooNthi
Hera
1,354
157
0
0
3,972
754
0
0
3,972
15,944
0
W
Hera
cho7_49
Hera
3,100
961
0
1,055
5,324
1,823
0
1,811
3,513
48,872
0
W
Fenrir
mefeedron
Fenrir
4,792
765
0
2,366
8,853
4,297
1,052
1,087
7,766
0
33,635
L
Baron Samedi
os_sh92
Baron Samedi
4,311
218
320
1,327
6,832
2,543
0
2,223
4,427
27,529
0
L
620
0
0
90
8,510
5,058
0
323
8,020
0
18,229
W
Medusa
xhdwp
Medusa
5,418
2,163
0
2,772
6,787
1,997
1,100
1,561
5,226
0
28,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,746
Gold Earned
35,219
207
Minions Killed
367
0
Camps Cleared
0
1,140,664
Distance Traveled
1,224,850
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,897
531
78
6
0
265,799
0
W
Erlang Shen
7,989
615
85
7
0
261,556
4
L
Ymir
5,329
410
23
2
0
245,228
0
W
Skadi
6,524
502
61
5
0
252,783
1
L
Hera
5,305
408
25
2
0
212,312
1
W
Hera
7,210
555
94
7
0
223,520
2
W
Fenrir
7,180
552
81
6
0
245,776
2
L
Baron Samedi
6,819
525
49
4
0
224,336
2
L
Odin
5,396
415
32
2
0
192,989
1
W
Medusa
6,316
486
46
4
0
241,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role