Player Matchup

Janus
Janus
Gold II
AleksFeeD
Janus
Gold II
Level 128
God Stats
0W - 1L
1,531 SR
Queue Stats
44W - 41L
1,726 MMR
Solo
Medusa
Medusa
Gold IV
Apоllyоn
Medusa
Gold IV
Level 139
God Stats
66W - 61L
1,650 SR
Queue Stats
134W - 154L
1,462 MMR
Party 1
Thor
Thor
Gold II
BattleExployer
Thor
Gold II
Level 160
God Stats
2W - 4L
1,391 SR
Queue Stats
58W - 63L
1,723 MMR
Solo
Yemoja
Yemoja
Gold II
Laprаs
Yemoja
Gold II
Level 160
God Stats
1W - 5L
1,126 SR
Queue Stats
243W - 246L
1,657 MMR
Party 1
Bellona
Bellona
Platinum V
thedetonater
Bellona
Platinum V
Level 159
God Stats
82W - 71L
1,617 SR
Queue Stats
1,258W - 1,277L
1,642 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 149
1,463 SR
1,642 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,487 SR
1,570 MMR
Sobek
Sobek
Gold II
Boxingferret
Sobek
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum V
Catapacman
Artio
Platinum V
Level 155
God Stats
15W - 19L
1,590 SR
Queue Stats
47W - 57L
1,657 MMR
Solo
Mercury
Mercury
Gold IV
DannyO321
Mercury
Gold IV
Level 33
God Stats
1W - 1L
1,347 SR
Queue Stats
12W - 10L
1,692 MMR
Solo
Cupid
Cupid
Gold I
ShowTeckD
Cupid
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold II
Vessel1888
Thoth
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AleksFeeD
Janus
13
1 / 8 / 2
8,228
411
10,412
15,645
4,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Apоllyоn
Medusa
15
2 / 4 / 1
9,335
467
6,964
13,519
4,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 6 / 2
9,758
488
9,511
18,632
6,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
Laprаs
Yemoja
13
0 / 3 / 4
8,961
448
3,754
15,214
13,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
thedetonater
Bellona
15
1 / 6 / 1
9,584
479
12,547
23,807
21,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
TsukuyomiSetApolloPersephoneCu Chulainn

VS

Bans
AnubisAresAphroditeErlang ShenNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 13
10,472
524
9,582
22,379
19,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
19
3 / 0 / 5
12,345
617
16,326
22,464
22,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
DannyO321
Mercury
18
7 / 3 / 6
11,814
591
8,886
16,584
6,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
ShowTeckD
Cupid
19
7 / 1 / 5
12,498
625
11,212
12,132
5,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
18
8 / 3 / 7
12,195
610
20,476
9,911
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
9
Kills
27
27
Deaths
9
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Janus
AleksFeeD
Janus
1
8
2
0.25
L
Medusa
Apоllyоn
Medusa
2
4
1
0.63
L
5
6
2
1
W
2
2
13
4.25
W
Artio
3
0
5
5.5
W
Mercury
DannyO321
Mercury
7
3
6
3.33
L
Yemoja
Laprаs
Yemoja
0
3
4
0.67
W
Cupid
ShowTeckD
Cupid
7
1
5
9.5
W
Thoth
8
3
7
3.83
L
Bellona
thedetonater
Bellona
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,188
Damage
66,482
86,817
Taken
83,470
50,543
Mitigated
57,151
18,652
Healing
42,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AleksFeeD
Janus
10,412
284
0
1,504
15,645
4,419
0
7,056
8,257
52,011
0
L
Medusa
Apоllyоn
Medusa
6,964
2,704
0
3,502
13,519
4,556
0
4,637
8,782
0
63,501
L
9,511
2,807
0
3,548
18,632
6,654
0
9,180
9,132
0
57,079
W
9,582
973
0
10,997
22,379
19,497
120
4,091
18,042
31,280
0
W
Artio
16,326
1,957
1,574
14,960
22,464
22,645
78
2,033
20,373
85,761
0
W
Mercury
DannyO321
Mercury
8,886
4,276
0
5,550
16,584
6,312
821
3,709
12,487
0
82,343
L
Yemoja
Laprаs
Yemoja
3,754
1,298
1,647
2,605
15,214
13,361
0
9,446
5,389
24,318
0
W
Cupid
ShowTeckD
Cupid
11,212
7,341
59
6,536
12,132
5,019
4,581
1,503
10,611
0
101,365
W
Thoth
20,476
231
0
3,194
9,911
3,678
1,462
3,954
5,713
88,839
0
L
Bellona
thedetonater
Bellona
12,547
5,946
0
5,846
23,807
21,553
0
14,806
8,873
0
64,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,866
Gold Earned
59,324
483
Minions Killed
618
0
Camps Cleared
0
1,890,108
Distance Traveled
2,163,651
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,228
411
97
5
0
372,119
7
L
Medusa
9,335
467
131
7
0
388,692
4
L
Thor
9,758
488
85
4
0
375,948
0
W
Sobek
10,472
524
32
2
0
449,453
9
W
Artio
12,345
617
176
9
0
465,689
1
W
Mercury
11,814
591
120
6
0
461,991
1
L
Yemoja
8,961
448
43
2
0
388,083
4
W
Cupid
12,498
625
147
7
0
383,539
3
W
Thoth
12,195
610
143
7
0
402,979
4
L
Bellona
9,584
479
127
6
0
365,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role